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Blackhoofs Ghost Town Mafia (Advanced) TOWN WIN!!!


Blackhoof

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Posted

Well deadline less than 24 hours away.... Vote Amega I'm not convinced of guilt... but I can't think of anyone better option and one is better than two.

Posted

You say that like Amega is a bad one.

 

Well take a look who gave him the first vote.. It was meant more for those who try to find other targets for lynch and then randomly vote someone.

Posted

Sorry that should be Unvote

 

 

Oh well, unvote, then there's two of us.

 

Wellll these are interesting. Within a few minutes of each other and GF, your vote wasn't all that earlier (like 20 minutes or something). You do realize that looks pretty scummy, yes?

 

I cast a vote looking for a reaction. The person I voted for responded. I didn't think that my vote needed to remain on him after that. I don't see why that is scummy. As for GF... Well I can't speak for him.

 

As for the timing... there was 6 hours or so in between my voting and unvoting. Minor point but whatev'...

 

I didn't talk about your timing difference between voting and unvoting. I was referring to GF. The unvotes were just interesting for how close together they were, although again that was looking more at GF than at you.

Posted

Err... Ishy? Isn't he dealing with RL as well?

 

I am Boop, but I will be able to get on some. I'm hoping that maybe Mafia can take my mind off the RL issue if only for a minute. And honestly, could I really be more inactive than Chrissy was? Plus, I really wanted back in this one. If it gets to the point that I can't be active enough, I'll let Hoof know and won't keep you all hanging. Finally, it's getting to the point where I'll have to go back to work for a few hours at least every other day and I'll certainly be able to participate while I'm there.

Posted

Vote Count

 

Amegakure(5)- Killuliu, Sakaea, Leyrann, Mr Soy, Graendals Favourite

 

Ghost Vote Count

 

Amegakure(1)- Nolder

Deadline is 9AM 21 October GMT

 

With 9 alive it takes 5 to lynch

 

Thats a lynch, people!

 

"It is clear that SHE is the one!" John cried in annoyance, pointing at Lara. "All she does is bounce around like a fricking ticker timer with a loose screw! She is the perfect cover for an evil mastermind or... whatever." None of the tourists really agreed with him though.

 

It was close to sunset, and no decision had been reached. It looked like the Sorceress would escape justice this time, at least for the day, and many of the tourists were frustrated at their inability to reach a consensus.

 

"Anyone is better than no-one." Herman declared. "If it comes down to it, why not just do a game of russian roulette or somesuch? The chance is small but perhaps the good Lord will take mercy on us and-"

 

"The good lord!?" one of the ghosts growled, "after all that has happened, you still think that-"

 

"This is getting us nowhere!" Bob Brown announced, and all the tourists turned to look at the unassuming old man. "It is time for me to come clean, my friends." With a wave of his hand, Bob suddenly was wearing a brown habit instead of his Hawaiian shirt and shorts. "I," the monkish man continued, "am Father Jordor, the one who brought you here. We have nearly succeeded in rooting out the evil among us, but there is one left. Zandrina the Red Witch is here, among us even now."

 

There was a stir- everyone had heard of the infamous Sorceress; the one who had burnt down entire suburbs with her powers, killing scores of innocent people. Another tourist stepped forward; and Fred Fredsson waved his hand, revealing himself to be the Acolyte Symon. Symon smiled and moved to stand beside his step father, beaming his joy that this would soon all end.

 

Then another tourist revealed herself- it was Linda Reid, the psychic. "I am the one who has been providing you all the information regarding the ghost's allegiances." She smiled, "I am glad to finally be done with this charade."

 

Suddenly, one of the tourists began laughing; it was Regina Vorrow, the reclusive, aloof women who rarely spoke. Now she was laughing evilly, as if she wanted very badly to twirl a moustache she didnt have on her pale and beautiful face. "It is so nice of you all," Regina began, "to reveal your identities for me. It makes killing the right people so much more... convenient."

 

Jordor's brow furrowed, and he ushered Symon behind him. "So, you are the one disguised as Zandrina? I cannot say I am surprised. You hardly acted like a convincing tourist." The remaining tourists, innocents all, huddled together and began inching behind Jordor, hoping for the venerable priest to protect them from the infamous Red Witch. Zandrina laughed heartily. "Oh please! As if that old man can save you from ME! The only reason I have not revealed myself yet is because I enjoyed watching you all bicker and fight like the children you are. Now I am no longer amused. It is time to finish this farce and burn this town to the ground." One of the spirits suddenly flew out of the group and landed at her side. Grinning widely, Sammy the Spectre cried "I knew it! I just KNEW it! YOU were the one who was going to win this thing, I had my suspicions from the begginning but you pulled through for me old girl, you-"

 

"Sammy?" Wallace asked, his spectral face falling, "You were working for her all along?" Sammy wiggled his eyebrows, and said "Well, I convinced those other guys that I was rooting for THEM, but you see, my winning horse has ALWAYS been Zanny here, you know she is so awesome, and powerful, and-"

"Enough, spirit!" Zandrina barked, causing Sammy to shrink further behind her in fear. "Time to end these pathetic lives."

 

With that, she clicked her fingers and her hands became shrouded in flames. "Starting...." Zandrina paused as she considered who to destroy first, "With... you!" Bursting into action, Zandrina flung the fire at Linda, who was far too slow to dodge when a beam of light intercepted the flames and shielded the psychic from harm. Eyes widening in rage, Zandrina saw Father Jordor stepping in front of Linda protectively. Smiling smugly, he said "Is that all you've got? It seems the Red Witch can talk the talk, but she cannot walk the walk."

 

Growling in anger, Zandrina closed her hands into fists, heat gathering around them as she said "YOU wont be able to walk when I am done with you!" With a groan of effort, she punched the air towards Jordor and twin rays of heat blistered towards the old priest and his companions. With a wave of Jordor's hand, the heat dissipated and spun off in all directions away from the group. "Is that the best comeback you can think of?" the Father clucked his tongue in mock disapproval, "Your razor tongue is getting a bit dull with age, I see." With a roar of rage, Zandrina began glowing with pure heat, and fire swirled around her in a maelstrom of orange. Jordor saw the danger and braced himself, light forming between his outstretched arms. As hewr power culminated, Zandrina howled and sent a focused beam of pure, liquid heat straight at Jordor.

 

The whole room was lit with an eery orange glow, and time seemed to slow as the bar of pure thermal energy crossed the hotel lobby, singing carpets and setting the very air on fire. At the very last minute before the beam hit him, Jordor turned, and with a blast of light, flung the tourists out of the way. Symon landed with a thud and looked up just in time to see the only father he had ever known smiling sadly at him as he was incinerated by the relentless beam, a power even his spirit could not escape. As Zandrina's bar of fire faded, a dead silence settled over the room. Zandrina panted and grinned triumphantly, Linda gasped in horror, the tourists gaped in shock and fear, and Symon, poor Symon merely stared in disbelief at the place his step father used to be.

 

It was Zandrina's victorious and mocking laughter that finally broke the silence. "It appears as though the great Jordor was more of a sucker than I had thought. Giving himself up when he could have shielded himself instead of you lot, hah! Pathetic old man." No-one said anything.

 

Seconds passed, and then Symon looked up, tears and rage in his eyes. "You..." He muttered venomously, advancing on Zandrina. His young face twisted and contorted, trying to find words to express what he felt, but couldn't. With a primal roar of rage, Symon sent a blast of pure white light at Zandrina, startling the Sorceress. With a large hand motion, Zandrina barely caught the blast and threw it off her. Unfortunately for Sammy, he was in the way of the blast, and before he could do anything all that was left of the treacherous soul was a fading afterimage.

 

Symon panted, utterly exhausted by such a display of power. Zandrina smirked, "if that is the best you can do, I will have an easy time ending you all." Neither of them, however, saw the ghostly form of Vengeful Vicki sneaking up behind Zandrina.

 

"It is time," Zandrina laughed, "little boy, to-" Suddenly she was cut off as the temperature rapidly dropped. Vengeful Vicki smiled coldly as she began walking into Zandrina, ice forming on the Sorceress wherever she was touched. Flaring up with flames, Zandrina jumped forwards to escape the freezing ghost. She flung flames at Vicki, but she could do nothing as her body grew icicles and she became a massive column of ice. At long last, the Red Witch was gone for good, and with the last of the evil ones never able to threaten the living or the dead again, the restless spirits of Mortberg could finally have peace.

 

Amegakure, who was Zandrina, Third Party Arsonist has been Lynched!

 

THE TOWN HAS BEEN VICTORIOUS!!!

 

Meesh has achieved a partial victory because her Cult Master is dead!

 

Setup

 

Town

1Clairvoyent: May choose one Ghost per Night and its alignment+role in life will be revealed to the rest of the players

2Apprentice: Lyncher for the Sorceress. Becomes a Clairvoyuant back-up after the Sorceress' death

3Holy Father Jordor: May Banish or Ressurect a Ghost once per night and self-ressurect once unless recruited

4Acolyte Symon: May Banish or Ressurect once every two nights

5Christian Fundamentalist: Does not become ghost upon death, and dies normally (this is because her faith is so strong that it breaks through the curse. benefits to being a fanatic lol... kind of)

6Vanilla

7Vanilla

8Vanilla

 

Ghosts

10Ghost

11Ghost

12Ghost

13Ghost

9Ghost

 

Ghost Masons (win with Town)

14Watchful Wallace: Cop

15Sammy the Spectre: Is secretely a Sympathiser that sends anonymous messages to the Necromancer and the Warlock, doesnt know who either is and wins with either. Sammy is unknown to both bad guys.

16Vengeful Vicki: Vigilante

 

 

Cult 1

17Necromancer: May resurrect a ghost into a Zombie, that may not cast the Hammer vote.

18Cultist: Usurper. Becomes the Necromancer upon the Necromancers death (even if he is later resurrected) and wins if the Necromancer is dead at the end of the game.

 

Cult 2

19Warlock: May resurrect a ghost into an Ghoul, that may not cast the Hammer vote.

20Satanist: Usurper. Becomes the Warlock upon the Warlocks death (even if he is later resurrected) and wins if the Warlock is dead at the end of the game.

 

Third Party

21Ghostbuster: Serial Killer that kills Ghosts. Wins when there are no ghosts left.

22Sorceress: Arsonist. Chooses a player at Night (two players for the first two nights) to 'prime' and at any time during the day the Sorceress may ignite all 'primed' players, killing them, by pming the mod. Primed players ignite autmatically upon the Sorceress's death. Wins if she is the last player left alive.

 

1.Ishy: ghost

2.Kivam: Warlock

3.leelou: Vengeful Vicki

4.nolder: Acolyte Symon

5.keyholder: Sammy the Spectre

6.killuliu: Clairvoyant

7.tina: watchful wallace

8.ama: ghost

9.meesh: cultist

10.Reyn: ghost

11.mawthtex: ghost

12.Min: Satanist

13.Sakaea: vanilla

14.Wombat: ghost

15.Mr. Soy: vanilla

16.ChristineIshy: vanilla

17.Red: necromancer

18.BG: ghostbuster

19.amega: sorceress

20.Graendals favourite: christian fundamentalist

21.Wayward fool: holy father jordor

22.Leyrann: psychic

 

blue=TOWN

red=CULT

green=THIRD PARTY

 

Actions Night 1

-Killuliu coroners Min

-Nolder ressurects tina

-Wayward fool banishes Min

-Red recruits wombat

-kivam recruits wombat

-tina views kivam

-key messages kivam and Red

-leelou targets red

-bg busts ishy

-amega primes nolder and meesh

 

Actions Night 2

-Killuliu saves report for tommorow

-Nolder ressurects no-one

-Wayward fool resurrects Kivam

-tina views BG

-key messages Red and Kivam

-leelou targets Wayward

-bg busts Red

-amega primes wombat and bg

 

Actions Night 3

-Killuliu coroners

-Wayward fool resurrects himself

-tina views Leyrann

-leelou holsters

-amega primes tina

 

Feel free to criticize or judge my setup. There were issues of balance raised a few times, but i think that it was well balanced. I welcome you opinions on the matter.

 

Great game everyone! WOOH! :biggrin:

Posted

Heh, sucks to be the Cult leaders, both of them recruited Wombat then they both got taken out. How did that work? Was Wombat on a win condition for BOTH cults?

Posted

man that could have gone very very differently

nice ending scene btw

this was one of the most fun games I've played in

 

btw I guess no one noticed but I made a pretty big mistake at the end there

I claimed to be Fred Fredsson the adopted son of Jordor but the OP clearly says Symon (my real identity which I wasn't allowed to reveal) was the adopted son of Jordor

 

it's nice to know my town read on Tina was right and even better she was a cop!

 

also the only major criticism I would have is concerning BGs role

I think the game should have started with a few less ghosts

it really doesn't seem like he had much of a chance

 

anyway

fun game

good game

join my basic game

etc

 

I'm out!

Posted

Great game everyone! Sorry I wasn't very active, I kept getting really confused, and didn't post as much as I would have otherwise. Great setup, Hoof!

Posted

I started as a town ghost then got recruited by Kivam. Pretty disappointing for my first time being scum with Kivam. Tbh I thought I was still cult at the end. Blackhoof, did killing me turn me town or something? Not sure how I feel about the cult usurpers. Would probably have worked better if Min had known how usurper is typically played (either coordinate a gambit or bide one's time).

Posted

I would become Clairvoyager once the old one has died, as long as I had been on Amega's train when he was lynched. Because of that, I was fast with joining his train. Pity the game was over after that.

Posted

Well, a partial victory is better than none at all, I suppose! :laugh:

 

I had a lot of fun in this game, even though I got really POed a couple of times.... like dying before I could even use my newly acquired recruiting powers the night after Red died!! XD And how everyone kept thinking Nolder and I were on a team... :dry:

 

I was really excited to see how the game had been setup, actually, and who was who, because I was really curious by the end. :laugh:

 

Ummmm....yeah, I honestly think that both cults got really unlucky in this game. It's cool, though; Red never knew I was a usurper and I think I avoided the attention of a banisher well enough, so I didn't come out of it too shabbily. :wink:

 

Great game, everyone! ^^

 

Oh yeah, and to those of you who wondered about Wombat...we failed to recruit him N1, because Kivam won that confrontation, I guess. *shakes fist at Kivam*

Posted

Great game! Confusing but fun to play.

 

Key - I had my doubt about you but I didn´t know how to tell Leelou. lol

 

 

Definitely confusing :laugh:, but very interesting.

 

*laughs* Yeahhh I can see how that would be a problem, Tina. Unless you just said it on string and didn't care that I knew you were suspicious of me :smile:.

Posted

I win when all ghosts are dead.... WITH THIS CRAZY ARSONIST? I never had a chance.

 

Keep in mind she had a Lyncher after all, and if min hadn't of brought down her cult more ressirections would have gone on.

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