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DPR Mafia - The Dark Monocle - Game Thread


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Posted

Maybe a bit overdone with the mechanics, but fun anyway. Activity levels are down in all the active games right now for some reason.

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Posted

Well, a thoughtful PM suggested that paranoia might be killing some of the activity on the guild threads, which I can see.

 

Personally, I don't like slow games as a player, and as I said in response to the PM, I hope this game hasn't given everybody a headache or become a drag to play.

 

Everybody (dead included) is welcome to weigh in on this one, and any feedback will only result (hopefully) in better games.

 

 

Posted

Have you ever seen Red Dwarf? It's an epic funny comedy from the UK - and nothing to do with Games Workshop at all. I know you probably won't have, and so this won't be funny at all - but as you know, sometimes I can't help myself. This may be part of the problem Mr Roberts:

 

.......

 

Lister: Where is everyone Hol?

Holly: They're dead Dave.

Lister: Who is?

Holly: Everybody Dave.

Lister: What Captain Holister?

Holly: Everybody's dead Dave.

Lister: What Todd Hunter?

Holly: Everybody's dead Dave.

Lister: What Selby?

Holly: They're all dead, everybody's dead Dave.

Lister: Peterson isn't, is he?

Holly: Everybody is dead Dave.

Lister: Not Chen?

Holly: Gorden Bennet, yes Chen, everybody, everybody's dead Dave.

Lister: Rimmer?

Holly: He's dead Dave, everybody's dead, everybody is dead Dave.

Lister: Wait, are you trying to tell me everybody's dead?

Holly: *slightly under breath* Shouldn't have let him out in the first place!

 

:wink:

Posted

Have you ever seen Red Dwarf? It's an epic funny comedy from the UK - and nothing to do with Games Workshop at all. I know you probably won't have, and so this won't be funny at all - but as you know, sometimes I can't help myself. This may be part of the problem Mr Roberts:

 

.......

 

Lister: Where is everyone Hol?

Holly: They're dead Dave.

Lister: Who is?

Holly: Everybody Dave.

Lister: What Captain Holister?

Holly: Everybody's dead Dave.

Lister: What Todd Hunter?

Holly: Everybody's dead Dave.

Lister: What Selby?

Holly: They're all dead, everybody's dead Dave.

Lister: Peterson isn't, is he?

Holly: Everybody is dead Dave.

Lister: Not Chen?

Holly: Gorden Bennet, yes Chen, everybody, everybody's dead Dave.

Lister: Rimmer?

Holly: He's dead Dave, everybody's dead, everybody is dead Dave.

Lister: Wait, are you trying to tell me everybody's dead?

Holly: *slightly under breath* Shouldn't have let him out in the first place!

 

:wink:

 

th035ed169.gif

 

 

 

Posted

Did you see the Backwards Episode lol - and the Squid of Dispair? OMG I loved Red Dwarf. I missed the first series as it was listed as being a new comedy set aboard a mining ship lol.

 

Let's play Risk instead - another favourite of mine and a good summing up of the level of interest in this game at present:

 

RIMMER: So there we were at 2:30 in the morning; I was beginning to wish

I had never come to cadet training school. To the south lay water --

there was no way we could cross that. To the east and west two armies

squeezed us in a pincer. The only way was north; I had to go for it

and pray the Gods were smiling on me. I picked up the dice and threw

two sixes. Caldecott couldn't believe it. My go again; another two

sixes!

LISTER: Rimmer, what's wrong with you? Don't you realize that no one is

even slightly interested in anything you're saying? You've got this

major psychological defect which blinds you to the fact that you're

boring people to death! How come you can't sense that?

RIMMER: Anyway I picked up the dice again... Unbelievable! Another two

sixes!

LISTER: Rimmer!

RIMMER: What?

LISTER: No one wants to know some stupid story about how you beat your

Cadet School Training Officer at Risk.

RIMMER: Then -- disaster! I threw a two and a three; Caldecott picked up

the dice and threw snake eyes -- I was still in it.

LISTER: Cat, can you talk to him?.

 

CAT is sitting with big pieces of cotton wool plugged in to his ears. As

LISTER talks to him he takes one of the pieces.

 

CAT: What?

RIMMER: Anyway, to cut a long story short I threw a five and a four which

beat his three and a two, another double six followed by a double four

and a double five. After he'd thrown a three and a two I threw a six

and a three.

CAT: Man, this guy could bore for his country!

LISTER: What I want to know, is how the smeg can you remember what dice

you threw at a game you played when you were seventeen?

RIMMER: I jotted it down in my Risk campaign book. I always used to do

that so I could replay my moments of glory over a glass of brandy in

the sleeping quarters. I ask you, what better way is there to spend a

Saturday night?

CAT: Ya got me.

RIMMER: So a six and a three and he came back with a three and a two.

LISTER: Rimmer, can't you tell the story is not gripping me? I'm in a

state of non-grippedness, I am completely smegging ungripped. Shut the

smeg up.

RIMMER: Don't you want to hear the Risk story?

LISTER: That's what I've been saying for the last fifteen minutes.

RIMMER: But I thought that was because I hadn't got to the really

interesting bit...

LISTER: What really interesting bit?

RIMMER: Ah well, that was about two hours later, after he'd thrown a

three and a two and I'd thrown a four and a one. I picked up the

dice...

LISTER: Hang on Rimmer, hang on... the really interesting bit is exactly

the same as the dull bit.

RIMMER: You don't know what I did with the dice though, do you? For all

you know, I could have jammed them up his nostrils, head butted him on

the nose and they could have blasted out of his ears. That would've

been quite interesting.

LISTER: OK, Rimmer. What did you do with the dice?.

RIMMER: I threw a five and a two.

LISTER: And that's the really interesting bit?

RIMMER: Well it was interesting to me, it got me into Irkutsk.

 

REDDWARF-SpaceScoutThing.gif]

 

This is SteamPunkIthi, looking delightful in her victorian buttoned boots, signing off. I'm still dead unfortunately, so can not repair the Moon.

Posted

Did you see the Backwards Episode lol - and the Squid of Dispair? OMG I loved Red Dwarf. I missed the first series as it was listed as being a new comedy set aboard a mining ship lol.

 

Let's play Risk instead - another favourite of mine and a good summing up of the level of interest in this game at present:

 

RIMMER: So there we were at 2:30 in the morning; I was beginning to wish

I had never come to cadet training school. To the south lay water --

there was no way we could cross that. To the east and west two armies

squeezed us in a pincer. The only way was north; I had to go for it

and pray the Gods were smiling on me. I picked up the dice and threw

two sixes. Caldecott couldn't believe it. My go again; another two

sixes!

LISTER: Rimmer, what's wrong with you? Don't you realize that no one is

even slightly interested in anything you're saying? You've got this

major psychological defect which blinds you to the fact that you're

boring people to death! How come you can't sense that?

RIMMER: Anyway I picked up the dice again... Unbelievable! Another two

sixes!

LISTER: Rimmer!

RIMMER: What?

LISTER: No one wants to know some stupid story about how you beat your

Cadet School Training Officer at Risk.

RIMMER: Then -- disaster! I threw a two and a three; Caldecott picked up

the dice and threw snake eyes -- I was still in it.

LISTER: Cat, can you talk to him?.

 

CAT is sitting with big pieces of cotton wool plugged in to his ears. As

LISTER talks to him he takes one of the pieces.

 

CAT: What?

RIMMER: Anyway, to cut a long story short I threw a five and a four which

beat his three and a two, another double six followed by a double four

and a double five. After he'd thrown a three and a two I threw a six

and a three.

CAT: Man, this guy could bore for his country!

LISTER: What I want to know, is how the smeg can you remember what dice

you threw at a game you played when you were seventeen?

RIMMER: I jotted it down in my Risk campaign book. I always used to do

that so I could replay my moments of glory over a glass of brandy in

the sleeping quarters. I ask you, what better way is there to spend a

Saturday night?

CAT: Ya got me.

RIMMER: So a six and a three and he came back with a three and a two.

LISTER: Rimmer, can't you tell the story is not gripping me? I'm in a

state of non-grippedness, I am completely smegging ungripped. Shut the

smeg up.

RIMMER: Don't you want to hear the Risk story?

LISTER: That's what I've been saying for the last fifteen minutes.

RIMMER: But I thought that was because I hadn't got to the really

interesting bit...

LISTER: What really interesting bit?

RIMMER: Ah well, that was about two hours later, after he'd thrown a

three and a two and I'd thrown a four and a one. I picked up the

dice...

LISTER: Hang on Rimmer, hang on... the really interesting bit is exactly

the same as the dull bit.

RIMMER: You don't know what I did with the dice though, do you? For all

you know, I could have jammed them up his nostrils, head butted him on

the nose and they could have blasted out of his ears. That would've

been quite interesting.

LISTER: OK, Rimmer. What did you do with the dice?.

RIMMER: I threw a five and a two.

LISTER: And that's the really interesting bit?

RIMMER: Well it was interesting to me, it got me into Irkutsk.

 

REDDWARF-SpaceScoutThing.gif]

 

This is SteamPunkIthi, looking delightful in her victorian buttoned boots, signing off. I'm still dead unfortunately, so can not repair the Moon.

I loved Red Dwarf!!

  • Club Leader
Posted

I'm not a fan of complicated games to begin with. I was actually going to PM you and ask you if you would consider making your next game more basic. I love your modding, but I am a bit lost in something this complicated.

Posted

It has been a great game. I very much enjoyed using the theme to shape my posts ... it's not something I have ever done before - but seeing as how archaic victoriana and complex phrasings are my native tongue it was most pleasant. And of course it has been properly terrifying as one would expect. I also finally managed to track down the Top Hat Guild, because I was a little puzzled about them.

 

REDDWARF-RimmerDance.gif

Posted

It has been a great game. I very much enjoyed using the theme to shape my posts ... it's not something I have ever done before - but seeing as how archaic victoriana and complex phrasings are my native tongue it was most pleasant. And of course it has been properly terrifying as one would expect. I also finally managed to track down the Top Hat Guild, because I was a little puzzled about them.

 

REDDWARF-RimmerDance.gif

 

Ladies and gentlemen!! I give you...Verbal!!!

  • Moderator
Posted

Should I be happy that photos don't show on my comp @ work?

 

 

 

 

I am still being mind sexed. So, no, your game is still awesome.

 

Line of the game so far, btw. God I wish we had rep...

 

 

 

 

 

Sorry about my lack of participation this past day - I was doing alright up until then, and got slammed (giggity) at work. Better now, and I'll be checking in from my phone.

 

@DPR: the behind-the-scenes stuff is likely holding folks back, and I'm one of the people who posts less in slow games. Ape likes to kickstart - I get kickstarted when games are running fast. Just my style I guess.

 

Either way, mindblowing game. As per usual.

Posted

@Ape--BECAUSE I'M TOWN YOU LUGNUT! :mad: I'd say I'm valuable, but my value is mostly in being immune to mafia recruitment/NK, and my ability to kill anyone...which is not always great because I don't actually know who to kill, anymore, and I've hit more town than anything else.

 

I guess it's nice that I can act as a sort of medium between the game thread and the dead Chemists. Other than that.... *shrugs*

 

But why would you want to throw away a powerful town role? Afraid of what I might see in your QT? Your reckless attitude toward offing people at this point in the game is a bit worrisome to me, monsieur.

Posted

@Ape--BECAUSE I'M TOWN YOU LUGNUT! :mad: I'd say I'm valuable, but my value is mostly in being immune to mafia recruitment/NK, and my ability to kill anyone...which is not always great because I don't actually know who to kill, anymore, and I've hit more town than anything else.

 

I guess it's nice that I can act as a sort of medium between the game thread and the dead Chemists. Other than that.... *shrugs*

 

But why would you want to throw away a powerful town role? Afraid of what I might see in your QT? Your reckless attitude toward offing people at this point in the game is a bit worrisome to me, monsieur.

 

 

I'm not going to have a conversation with you where half of what is said is in my QT, and your responses are in the game thread. Its stupid. I asked my team a question because I don't know all of the info we have, like all the things you've revealed. However, I asked them. Not you. When I have a question for you, I will ask you in the game thread so that everyone can see the response as informational.

 

I'm obviously behind on the game, but based on this response - you've claimed to be bulletproof, conversion proof capable of reading the QTs, and capable of night killing?

 

Additionally, my attitude is NOT reckless. Its a numbers game, I suggested that we kill anyone not in our guild. I've got 4 people in my guild and I trust that my guild is all town, so in killing ONLY players outside my guild - I'm suggesting we shoot/lynch from a pool of 10, not a pool of the whole 14 players left.

 

This is sensible and pragmatic. Thanks for puking it up onto the game thread though, its an extremely pro-town thing to do. :rolleyes:

 

The fact that the simple question "Why are we keeping Meesh alive by the way?" that I posted on our QT prompted you to get this defensive, and start suggesting I should be suspected is VERY disconcerting.

Posted

@Ape--BECAUSE I'M TOWN YOU LUGNUT! :mad: I'd say I'm valuable, but my value is mostly in being immune to mafia recruitment/NK, and my ability to kill anyone...which is not always great because I don't actually know who to kill, anymore, and I've hit more town than anything else.

 

I guess it's nice that I can act as a sort of medium between the game thread and the dead Chemists. Other than that.... *shrugs*

 

But why would you want to throw away a powerful town role? Afraid of what I might see in your QT? Your reckless attitude toward offing people at this point in the game is a bit worrisome to me, monsieur.

 

 

I'm not going to have a conversation with you where half of what is said is in my QT, and your responses are in the game thread. Its stupid. I asked my team a question because I don't know all of the info we have, like all the things you've revealed. However, I asked them. Not you. When I have a question for you, I will ask you in the game thread so that everyone can see the response as informational.

 

I'm obviously behind on the game, but based on this response - you've claimed to be bulletproof, conversion proof capable of reading the QTs, and capable of night killing?

 

Additionally, my attitude is NOT reckless. Its a numbers game, I suggested that we kill anyone not in our guild. I've got 4 people in my guild and I trust that my guild is all town, so in killing ONLY players outside my guild - I'm suggesting we shoot/lynch from a pool of 10, not a pool of the whole 14 players left.

 

This is sensible and pragmatic. Thanks for puking it up onto the game thread though, its an extremely pro-town thing to do. :rolleyes:

 

The fact that the simple question "Why are we keeping Meesh alive by the way?" that I posted on our QT prompted you to get this defensive, and start suggesting I should be suspected is VERY disconcerting.

1) Fair enough. I thought, since you were asking the question in the first place, that you were caught up. Also, I didn't know it was an issue for me to respond to things you say on the QT, period. I'll respect your wishes as much as I can, but be forewarned, I don't trust ANYONE who isn't dead right now, so when I see something questionable, I'm going to make note of it.

I can't respond to you in the QT, otherwise I wouldn't post it here, though, FYI. I'm not trying to make it into a huge "everyone get involved" thing. It's the only way I can comment. And I do have a lot to say, when I have anything to say at all, so you should probably get used to the idea that I'm going to be responding to QTs here.

 

2) No, I'm claiming to be undetectable to all actions. And yes, I have a kill. And yes, I can read all the QTs.

 

3) Firstly, again with the whole "I didn't mean it to be a public deal" thing. Who's the one who actually mentioned your plan to try to kill everyone not in your guild? That wasn't me. You said it, just now. Anyone else reading it would assume that I was reacting only to your suggestion to off me, which obviously was a misinterpretation on my part, but regardless, I'm not puking anything up. Just responding with no specifics given. So you have only yourself to blame for your info being here on thread. Tell me where in my post I outlined your plan.

 

4) I "got all defensive" because, for the final time, I took it as more of a rhetorical question. It looked to me like "why hasn't anyone killed Meesh, she should die" type of statement. Yeah, I'm going to react to that.

 

Gee, thanks for your input. Very helpful.

 

I don't game talk during night, especially when all the kills can go through tonight. Thanks for your attitude though.

I don't care if you're talking game talk. That wasn't the issue. The issue was the "you guys are stupid" attitude. I'm sure it helps us all for someone to say "I can't believe you did that," when really, if we knew what we were doing, we wouldn't have done it. Might as well not say anything at all.

Posted

 

I am still being mind sexed. So, no, your game is still awesome.

 

Line of the game so far, btw. God I wish we had rep...

 

 

 

 

Kind of just made my day. Thank you for the "pick me up".

 

 

*swats at Verbals hands* That doesn't mean I don't think you are a perv. And, go visit Shayol Ghul.

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