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DRAGONMOUNT

A WHEEL OF TIME COMMUNITY

Ithillian Turambar

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Everything posted by Ithillian Turambar

  1. I thought it was Wolfy Wolf. Tom Brady 12 Sucks Bit harsh really
  2. Bed time it is Story Update – Day 5, Dawn: Rest and Awakening You return to the shrine under a velvet sky scattered with stars. The chimes are quiet now, and the wind stills as if holding its breath. You rest within the spirit circle, your Codex laid upon your chest. Sleep comes quickly, but it's deep, dream-heavy. You see the Flickerling—still small, but now with faint glowing eyes and drifting wisps like tendrils of mist. It looks at you. A whisper: “I remember…” When you awaken, the first rays of sunlight break over Windrest Hollow. A gentle breeze brushes your skin—and you’re not alone. Hovering nearby, half-hidden in a halo of spirit light, the Flickerling has begun to take shape. Flickerling Update – Stage 2: “Wispkin” Empathic Trait (Unlocked): Senses emotional states in nearby allies or enemies Passive Effect: Spirit Weaves now cost 1 less EP once per long rest Bond Status: Affectionate, Curious Will evolve further through Spirit exposure and major choices Updated Stats & Inventory: Time: Dawn (Day 5) HP: Fully Restored (27 / 27) EP: Fully Restored (17 / 17) Fatigue: Cleared Codex Update: Familiar bond strengthened, Wispkin Registered Outcome of the Choice: You rested safely and triggered the first evolution of your Spirit-Woven Familiar. The Wispkin now follows you silently, its emotional insight may open up new options or story branches ahead. Next Choices: Visit the village’s eastern path – Said to lead toward the cliffs and ancient Skyreach trails Return to the well to revisit the sealed echo – Spirit Familiar may react further Check on the herbalist’s stall – Supplies might have restocked Speak to the shrinekeeper – They seem aware of your Familiar’s evolution Meditate with the Wispkin – Deepen your bond, possibly unlock a familiar ability What will you do now that the sun rises and your companion begins to awaken?
  3. It did say it would remember the well for later. And it is very late. But it's just typical that it would throw something interesting in the works to see if we'd be distracted
  4. Ok let's go look at the spooky well. On our own. In the dark. Story Update – Day 4, Nightfall: Echoes Beneath the Well You make your way to the old village well, nestled at the far edge of Windrest Hollow. In daylight, it looked ordinary—a weathered stone ring, ivy creeping around the sides. But now, under the moon’s pale gaze, it hums. The sound is low, like distant chanting. As you draw near, your Codex vibrates faintly. Peering down, the darkness shimmers faintly with Spirit threads. You reach out, hand brushing the rim, and a pulse of ancient memory flows up through your arm. A vision unfurls: A young guardian once cast a spirit fragment into this well to seal away grief. It echoes still—listening, waiting for someone brave enough to remember. You inhale deeply. The Codex reacts, syncing with the emotion—sorrow, but also strength. The Flickerling's glow pulses once at the shrine in response. Something stirs within it. Updated Stats: Time: Nightfall (Day 4) Fatigue: High EP: 12 / 17 HP: 27 / 27 Flickerling Familiar: Spirit Response Strengthened – Will gain bonus Empathic Trait Growth triggered by contact with sealed memory Codex: Spirit Echoes registered (can revisit the well after key events) Outcome of the Choice: You uncovered a sealed Spirit memory, resonating with your familiar. This will influence the next stage of its growth, adding a unique Empathic Trait when it awakens. Next Choices: Return to the shrine and rest – End Day 4, recover HP/EP, trigger Flickerling growth Drink Dreammoss Tea before resting – Reduce fatigue and restore +5 EP Meditate with Codex at the shrine – Light fatigue gain, possible spell inspiration Explore the edge of the forest – Dangerous at night, risk random attack or encounter Investigate the humming again – Dive deeper with a Spirit or Fusion spell (high risk) What will you do as night deepens?
  5. I love it too! So painful having to wait each week for the next episode.
  6. Oh I know the justification and was not really discussing that, what I meant was the blades on their spears have evolved to become awful sword like 🙂
  7. I might be watching all the extended versions of LotR at the moment.
  8. Yeah, no pub and a suspicious well has now appeared
  9. It's very hard to keep up the 'non sweary mary' parent when I'm driving lol
  10. Yeah I also try not to be a complete pirate for the sake of the children, although my boys do eff and jeff now. But not when I'm around. And I'm like it's not banned, I'm just trying to make sure you have an on/off switch for when it's appropriate lol Cos they are teenagers now.
  11. We buy the magic honey Story Update – Day 4, Nightfall (Continued): Moonweave Honey Acquired You set 2 Silver Crowns on the stall counter. The herbalist’s eyes gleam as she uncorks a small vial filled with viscous, shimmering Moonweave Honey. Threads of pale light swirl inside the jar like captured moonlight. “A rare choice,” she whispers, carefully handing it over. “Feed this to your soul-seed before rest, and it will remember you. Not just your magic… but your intent.” Back at the shrine, you pour the luminous honey into the soil where your Flickerling sleeps. The glow spreads, and the breeze carries faint, musical tones as the spirit-seed absorbs the essence. The Codex pulses softly. A familiar trait will manifest upon your next full rest. Updated Stats: Time: Nightfall (Day 4) Fatigue: High EP: 12 / 17 HP: 27 / 27 Silver: 1 Silver Crown, 37 Copper Inventory: Flickerling Sprout (Familiar Bond – Moonweave Honey applied) Codex (Unified Elemental Bond – Active) Other items unchanged Outcome of the Choice: You’ve invested in your Flickerling Familiar, guaranteeing it will develop a minor trait after your next full rest. This trait will influence its nature, abilities, and future bond effects. Next Choices (Final Actions before Rest): Return to the shrine and rest – End Day 4, recover HP/EP, advance Familiar Drink Dreammoss Tea before resting – Reduce fatigue and restore +5 EP Visit Whispering Pines under moonlight – Risk fatigue or encounter, possible Spirit boon Meditate with Codex at the shrine – Light fatigue gain, chance of elemental insight Inspect the village well – It hums faintly at night, tied to old Spirit rites Let me know what you'd like to do before the day ends.
  12. It makes a post that say, you can't say X on DM or something. DPR tried to do it and posted the result screen shot in the last game's dead thread lol
  13. If you want to you can. It's kind of hidden in the welcome to DM stuff and then Sinister forgot there was a Mafia sub thread lol
  14. This is the DM discord https://discord.gg/HnD6B72 Once you have joined the discord please @sinisterdeath And ask him to add you to the Mafias
  15. We can't say the equivalent of fluff or shoot but DM just tells you if you are trying to use proper bad words and just says no.
  16. Yay welcome Tigraine! Ed is coming through with Operation Outreach 🐵
  17. I'm afraid to ask the game if it is possible to do work in case it starts talking about Battleships again.
  18. Please do. That would be most helpful 🙂
  19. I must admit to feeling a bit apprehensive about playing. I had a look at an old game of mine and I was a total maniac nutcase cos of reasons at the time. So cringe and embarrassing 10 years on, I am hopefully a lot calmer. But I think it may be a case for me that those who can't play, Mod. 🤣
  20. Yup, the Aiel definitely Rules Lawyered the whole, this may have a blade that looks a lot like a sword but it is definitely not a sword cos it has a long wooden handle.
  21. Turin with the excellent advice. Such a Leeroy! Thankfully it's the vote that counts. Let's go to the night market Story Update – Day 4, Nightfall: Return to the Herbalist Lanterns flicker to life as you make your way through Windrest Hollow’s now-quiet paths. The village has settled for the night, but the soft glow of the herbalist’s stall still glimmers beneath the broadleaf tree. The old woman looks up from her mortar and pestle with a knowing smile. "Evening troubles or just a tired soul?" she hums. "I've got something to ease the mind... and the bones." She gestures to a few fresh brews laid out just for travelers who wander after sunset. Herbalist’s Night Inventory – Rest & Remedy Focused Consumables: Dreammoss Tea – Reduces fatigue, restores 5 EP upon rest | Cost: 1 Silver Spiritbloom Draught – Slightly boosts familiar bonding during rest | Cost: 1 Silver + 10 Copper Glowcap Elixir – Grants darkvision for 1 exploration segment (Night-only) | Cost: 1 Silver Special Brew (Limited Stock): Moonweave Honey – Enhances Spirit growth and guarantees a minor trait in Flickerling on next rest | Cost: 2 Silver Crowns The herbalist leans close. "Your little sparkling seedling stirs. The right brew might shape what it becomes." Updated Stats: Time: Nightfall (Day 4) Fatigue: High EP: 12 / 17 Silver: 3 Silver Crowns, 37 Copper Inventory Update: Herbalist's Night Inventory available Flickerling Familiar: A faint heartbeat of light – receptive, listening Outcome of the Choice: You’ve returned to the Herbalist during her night hours. She offers rest-enhancing brews and items tied to your Flickerling familiar’s evolution. She seems especially intrigued by your Spirit energy. Next Choices (Nightfall): Buy Dreammoss Tea – Ease fatigue and prep for better rest (+5 EP on rest) Buy Spiritbloom Draught – Boost Flickerling’s bond during next rest Buy Moonweave Honey – Lock in a Flickerling trait (guaranteed next rest) Return to the shrine and rest – End Day 4, recover HP/EP, progress familiar Visit Whispering Pines under moonlight – Risk fatigue/dark encounter, chance for Spirit revelation What do you buy or do next?
  22. It does keep mentioning the Herbalist’s store over and over. We can always go to bed for a proper long rest after
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