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Underworld Mafia [Basic] - Game Over. TOWN WINS!


ReleaseTheEvil

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Posted

Lol yeah. I woulda been pretty peeved if I was you too :tongue:

 

I do think the shot was rather lucky indeed.

 

I think yall were also unlucky with the Dice lynch, that came out of nowhere and got sealed up fast.

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Posted

As for the setup and modding, RTE I think you did an awesome job overall.

 

The one comment I would make is that the character claims did make it very tough for mafia I think. Because the game bridged several diff movies, and took major characters from each, that made any lower tier character fake claims very tough to pull off. You also prob could have put a rule or warning in about the whole mass claiming thing.

 

Something else I'm really excited to see a mod do however is make roles/alignments go completely against the grain in a themed game. Been a few people talking about it, haven't really seen it done yet however. A happy medium however is the ol "take out 3-4 major characters, and let mafia use those identities as safe fake claims" thing. Pretty effective.

Posted

I love that none of you trusted me. For the record - I didn't trust any of you either :biggrin:

 

And is always nice to demolish the Mafia. And the English have always been good at tunnelling lol

 

*starts whistling the theme from The Great Escape*

Posted

I love that none of you trusted me. For the record - I didn't trust any of you either :biggrin:

 

And is always nice to demolish the Mafia. And the English have always been good at tunnelling lol

 

*starts whistling the theme from The Great Escape*

Something you share with the French. They even invented the word "sapper."

Posted

Napoleon always wanted one of those.

 

We're pretty good at tunneling in Boston. First subway in the US. Not a patch on the Tube, but still...

 

Also, MIT has the largest underground tunnel network in the world iirc. So ready for the Nuclear Apocalypse.

Posted

Are the Tunnels at MIT for playing Dungeons and Dragons?

They're allegedly supposed to be for connecting the buildings. Dungeons and Dragons seems likely as well.

Posted

We have these things called 'paths' that connect our buildings

 

:unsure:

 

 

And sometimes roads and pavements :nod:

 

The Tunnels must be so they don't have to go outside ... ever.

 

Ultimate_Nerd_Smiley_by_Phoenix_Pyr.gif

Posted

We have these things called 'paths' that connect our buildings

 

:unsure:

 

 

And sometimes roads and pavements :nod:

 

The Tunnels must be so they don't have to go outside ... ever.

 

Ultimate_Nerd_Smiley_by_Phoenix_Pyr.gif

:)

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Posted

As for the setup and modding, RTE I think you did an awesome job overall.

 

The one comment I would make is that the character claims did make it very tough for mafia I think. Because the game bridged several diff movies, and took major characters from each, that made any lower tier character fake claims very tough to pull off. You also prob could have put a rule or warning in about the whole mass claiming thing.

 

Something else I'm really excited to see a mod do however is make roles/alignments go completely against the grain in a themed game. Been a few people talking about it, haven't really seen it done yet however. A happy medium however is the ol "take out 3-4 major characters, and let mafia use those identities as safe fake claims" thing. Pretty effective.

Wait until I mod themed games - I had a major good guy become a SK as a trigger.

Posted

 

As for the setup and modding, RTE I think you did an awesome job overall.

 

The one comment I would make is that the character claims did make it very tough for mafia I think. Because the game bridged several diff movies, and took major characters from each, that made any lower tier character fake claims very tough to pull off. You also prob could have put a rule or warning in about the whole mass claiming thing.

 

Something else I'm really excited to see a mod do however is make roles/alignments go completely against the grain in a themed game. Been a few people talking about it, haven't really seen it done yet however. A happy medium however is the ol "take out 3-4 major characters, and let mafia use those identities as safe fake claims" thing. Pretty effective.

Wait until I mod themed games - I had a major good guy become a SK as a trigger.

 

 

WIFOM mode engaged 

Posted

GG Town!

 

Sorry that I missed the last day or so. The internet as we were leaving port took a huge dump and I was just left wondering... :sad:

 

I'm glad we pulled it out though! I greatly enjoyed this game. Thanks for running it RTE!

Posted

I know I'm a bit late but just wanted to say:

 

I had read the discussion on Themed Games and Roles/Alignment before the game started. However as a Basic Game (and not knowing who my players would be) I really wanted to keep it true to being Basic and not throw too many curveballs. For the same reason I didn't give the Mafia team any fake claims.

 

Keep an eye out for my Advanced Game though! A lot more interesting ideas there :wink:

 

Thanks all for playing and hope you all enjoyed it :smile:

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