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[BASIC] Pick your Poison Mafia MAFIA WINS


Darthe

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Posted

Pickyourpoison1.png



Pick Your Poison is an open setup that you can read the details of Here.

Rules
1. Do not communicate with players outside the game about the game unless told you can.
2. This is a hammer game. Votes and unvotes after the hammer will not be counted.
3. Votes and unvotes need to be bold red.
4. If you do not achieve a lynch a player will be randomly killed.
5. Do not quote communications I have with you. Paraphrasing is ok. Lying is ok as well.
6. Do NOT post anything game related after you die. If you break this rule even a little I will kill one of your teammates.
7. Since this is a basic game I will allow a Mentor/Student QT for anyone that would like one. There will be some rules though.
A) The Mentor is not allowed to be in the game at any point. You may choose anyone you'd like as your Mentor though.
B) I'm allowed access to this QT to oversee and make sure no rule breaking or encouragement of such is occurring.
C) The Mentor is there to help, not play or just chat. If I think the Mentor is taking too much of a hands on approach I'll step in. Likewise if the QT is just being used for fun it's going to be taken away. The idea is to help people learn to be better mafia players with the help of their peers.
8. f you can no longer play then you will be replaced by your mentor. If your mentor can no longer play then you will be left mentorless unless I can find another within a day and night phase.
9. Please note that this game (excluding D1) will have a 72 hour day phase at maximum and a 24 hour night phase at maximum.
10. You may edit your posts at your own risk.
11. I would like to reiterate that mentors have a win condition of helping their players team to victory. That is how you all can win in this game. If your players team loses you lose too.
12. In the interest of fairness and because I am not certain of how Nolder would have handled this I am stating now that the mafia mentors have access to the mafia QT as well. Since they are an informed minority they can work as one in both their personal QT's and in the mafia QT as a group.


Here are some tips on what constitutes acceptable mentor play and what does not:

You may help them by explaining any form of game mechanic that you desire (how voting, roles, etc work) and by explaining common mafia strategies to them, even so far as providing your input on the best ways to handle situations as they arise (IE: someone just claimed doctor, this is why you should unvote them and what it means. These are the consequences of doing so or not doing so and players will typically react in this manner... etc). You may not use meta analysis to give your player an advantage if you happen to know how another player plays. You may not tell your mentee what to say or do at all (though I will allow discussing their options with them so long as they decide what they want to do). You cannot play the game vicariously through them or provide them with unfair advantages. Your goal here (and, to clarify, if they win you win on the mafia standings board) is to teach them the ropes and help advance how they see/play the game.

Examples:

Darthe tells his mentee, Jr. that since he is the cop he wants to attempt to draw players out that may be mafia without sticking out like a sore thumb: acceptable.

Darthe tells Jr. that he sticks out a bit and Darthe advises pulling back a bit in the game, or attempting things from a different angle: acceptable.

Jr. asks why and Darthe quotes his post, picking apart all traces of it that could be pingy or reveal him as a cop: not okay.

Instead, Darthe should tell him that his post reads too strongly because Jr, as cop, wants to avoid an NK and explains that his post read too strongly because he attacked a player with little reasoning: acceptable.

Basically, once you're telling them how to play it is no longer okay.


Roster:

1. Panchi  RandA lThor One Shot Cop
2. Misheru Sedai (Mentor: Ishy) Vanilla Town
3. Despothera Lenlo
4. LedZepMan Town Jailkeeper
5. Davrick (Mentor: Songstress)
6. TGlems (Mentor: PeaceSells) Innocent Child
7. Zanibar* (Mentor: Kathleen) Vanilla Town
8. Testy al'Carr (Mentor: JenLenaMom) Vanilla Town
9. BG (TinaHel) Vanilla Town
10. SirTownsend  Turin Turambar
11. Starrik (Mentor: Wombat) Vanilla Town
12. Cyan (Mentor: Ithillian) Vanilla Town
13. [s]Falcon[/s]  Kaylee Vanilla town






I would like to thank Nolder for giving me the privlege of hosting this game.


It was initially his to run and due to an unfortunate computer malfunction he was able to do so.


Without him this concept wouldn't exist on our site.


I hope you can get back in the game soon buddy, we will co-mod one then.

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Posted

Mafia Win Condition: You win by gaining a voting majority over the town.

 

Town Win Condition: You win by eliminating all mafia members.

Posted

Night 0

 

The night was yet young, they waited as the clock tolled once, twice, twelve times in all. The fancy new bell tower jutted proudly into the night as if to defy the sky itself. Below, the small town of Bement was in for a grand surprise. Murder was afoot, the most dastardly of plots had already been set in motion and all that they needed was an opportunity to decide how they would take their rewards. Each person lusted after something different, whether it be money, fame, or women. Of course, the town knew these people were about. Any reasonable group of people would simply have moved away but you're all stubborn and so... You all have decided to round up these fiends and lynch them instead, regardless of the exquisite list of unintended outcomes available. Yupp, that's the plan. Deal with it.

 

 

Day 1 (http://www.dragonmou...20#entry2671022)

 

A Rooster crowed thrice, leading the sun by a hair as light crept into the sky. The Bement bell tower showed as a silhouette, the time yet indiscernible but nonetheless you knew it to be morning. Yawning, the men and women each crawled out of their bed, some disheveled and some prim, and began to go together down to the river to bathe for Sunday. Suddenly, a shriek rose from down the hill by the riverside, men ran past you in a rush and by the time you made it there a small crowd had formed. You knew not what had happened until you pushed between two and saw the little girl, blood on her gown as she clutched it to her chest. Her little dog's stomach had been blown open by something. A woman took the girl away, her hand over her mouth and tears running down her eyes. One man looked at the poor beast and then reached his hand into the water, sniffed it, and threw it down in disgust.

 

"Water's been poisoned," he said. "This'll do us no good. There was to be a great murder here. I'll not stand for it damn you!"

 

You looked around, your eyes catching that of others. Fear, anger, betrayal. But who had done this?

Posted

Please note, I straight copied Nolders' rules. They left out a few things that I think are important to note in an effort to be fair to the town and to keep game flow consistent. Firstly, if you can no longer play then you will be replaced by your mentor. If your mentor can no longer play then you will be left mentorless unless I can find another within a day and night phase.

 

Please note that this game (excluding D1) will have a 72 hour day phase at maximum and a 24 hour night phase at maximum.

 

You may edit your posts at your own risk.

 

I would like to reiterate that mentors have a win condition of helping their players team to victory. That is how you all can win in this game. If your players team loses you lose too.

 

In the interest of fairness and because I am not certain of how Nolder would have handled this I am stating now that the mafia mentors have access to the mafia QT as well. Since they are an informed minority they can work as one in both their personal QT's and in the mafia QT as a group.

 

All of these tidbits are being added to the OP now.

Posted

Hi LZM! You all are doing well in your QT's and I am glad to see some activity there. Please do not let it detract from in game activity if you can.

Posted

A Rooster crowed thrice, leading the sun by a hair as light crept into the sky. The Bement bell tower showed as a silhouette, the time yet indiscernible but nonetheless you knew it to be morning. Yawning, the men and women each crawled out of their bed, some disheveled and some prim, and began to go together down to the river to bathe for Sunday. Suddenly, a shriek rose from down the hill by the riverside, men ran past you in a rush and by the time you made it there a small crowd had formed. You knew not what had happened until you pushed between two and saw the little girl, blood on her gown as she clutched it to her chest. Her little dog's stomach had been blown open by something. A woman took the girl away, her hand over her mouth and tears running down her eyes. One man looked at the poor beast and then reached his hand into the water, sniffed it, and threw it down in disgust.

 

"Water's been poisoned," he said. "This'll do us no good. There was to be a great murder here. I'll not stand for it damn you!"

 

You looked around, your eyes catching that of others. Fear, anger, betrayal. But who had done this?

 

IT IS NOW DAY 1. IF YOU DID NOT RECEIVE A ROLE YOU ARE VANILLA. YOU HAVE AN EXTRA DAY DUE TO THE LACK OF ACTIVITY. DEADLINE IS IN 96 HOURS (11/23/2012).

 

DESPOTHERA HAS ASKED TO BE REPLACED BECAUSE HE DOES NOT HAVE TIME TO BE IN FOUR GAMES AND ONLY INTENDED TO MENTOR. I AM WORKING ON FINDING A SUITABLE REPLACEMENT.

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