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Mafia Scoreboard?--> The discussion thread


loki redfern

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Posted

um..just a though..while we were  ;D sulking on the 'lost post?...ect' thread on Gen Dish someone meantioned getting points for spaming on fiddles..then later i was postin someting about the maffia game and the two ideas mashed ;D ..oh yeh sorry i suppos though procees are boreing and you want the idea..

 

well o was thinking it woud be interesting if we kept track of who has won maybe, like 3 points if your team win and you alive one if your dead, maybe a person of the game point to vote for. the only worries i have are maybe it would take fun out it it became to competative(..i realy dont see how we could get more competative though :D) and if it would scare newbs away...maybe points for playing newbie games too.to help them catch up a bit...so what to you guys think?

 

 

and thats why i stole alys's ideas person title :P (luvs ya really babe :-*)

 

ok,ok ::) ill work on the newbie thread

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Posted

 

Love it!  Needs to be defined and refined, but i think it would be fun. I think everyone would enjoy striving for second place! (Sirayn, #1 of course, is playing on a different level.)

Posted

What got me scared is if Syrian is that good on Mafia, just think what kind of mind is lurking behind the face in real life!  *shudders*  :-\

Posted

...you've been reading my thoughs 8) .., yeh refining, its only a rough idea at the mo, ill come back with a more detailed one later, unless somebody else does a better plan before i do :)...maybe we should just make it siran vs the rest of us lol :P

Posted

Here's a few ideas based on what i did with the world creation project (the book of suras thread)

 

Put together a game history that highlights

*Which side won

*How many days it lasted - you could include number of pages

*The most notable plays and players

*turning points of the game

*lessons learned

*Hall of fame players - winners of "The Kinch Cup" :D

 

They could be listed by post in chronological order with the Hall of Fame being the first post and the last thread being the latest game.

Posted

ok so iv done a more detailed plan..so any suggestions..additions, changes, things iv missed(i have this nagging feeling that i did);

 

 

Living Winner/s: Each player still living at the end of the game on the winning  team recives three points.

                      / altenative: there are twelve points avalible to be shared out betteew winning survivers and the any dead on the winning team would get none.

 

Mafiosa (player of the game): Three points for the best play, player of the game, as voted by the players. the person with the majority vote would get the points with tie breaks decided by the mod. (no self votes?)

 

Modding Points: Pretty self explanitory, three points for modding a game, to sweeten the deal/make sure they dont fall behind. ;)

 

 

Mod Dispenced Points(optional?): Three points to be given out by the most at the whim of mod. (i though this might be pretty applicable in games like the current suras one?)

 

Dead Winner/s: One point for those on the winning team who didnt quite make it to the end, to reflect that the probably helped towards winning

 

Losing Team/s(dead and alive): are losers and don't deserve a thing, :P nil point, and better luck for next time :-*

 

 

Newbies Games: Two points for all involed per game?

 

 

 

*edit just though of this one so it might be a bit vague*

Role Point/s: point/s for using the role sucsesfully ..finding evil players ..healer equivalent..this one needs working on

 

_______________________________________________________________

 

table something like this..sure ive missed something;

 

                        MAFIA RANKING BOARD

Rank  Player  Game/s Won  Game/s Lost  Game/s Played  Points

  #               

 

  1                  #(E#/#I)        #(E#/#I)        #(E#/#I)          #

 

  2                  #(E#/#I)        #(E#/#I)        #(E#/#I)          #

 

  3                  #(E#/#I)        #(E#/#I)        #(E#/#I)          #

 

...                                                                                        ...

 

E =played as evil

I  =played as innocent

 

maybe like um..wes i think sugested with links to another page on the scoreboard with more indepth game details/analysis, with roles and such, so coments?

Posted

Actually, that sounds great! My suggestion was to keep the first post of the MAFIA SCOREBOARD thread with all of the above kind of info and update it at the end of each game (obviously, the same person or a mod has to update it). Then each post after could be a chronological history of the games themselves with highlights (like the "Kivam Gambit" from the Illiminators game).  On the Illuminators thread I started The Book Of Suras, and each post is the letter of the alphabet, which I update. Instead of he letter, the Mafia Scoreboard would have the game history's and each post would be the latest game. Awesome job Loki!

Posted

My only quibble is with the idea that surviving to the end is more points than a team win.  An innocent who puts out an analysis that nails two out of three mafia members is more likely to be nightkilled than someone who votes randomly, but the dead innocent will have been a much bigger part of the team's victory than the random voter who stays alive.

 

Same for the mafia - killing yourself for the team can be the key to victory, and it shouldn't be worth less than staying alive to win.

 

Rather than modding points, the leaderboard should be by average - points per game, not raw points (with a minimum number of games to qualify, same way the batting average leaders have to have a minimum number of at bats to qualify)

Posted

:-[ thanks wes

 

i had though about that sometimes and evil sacrrifising  them selves can win the game, which was why i put the , player of the macth points in, the only other way i could think of was some kind of interteam points alloction/donation, but that, i think would have been to comlicated,

 

the points average thing sounds great, better than ranking of raw points indeed, more acurate, and missing a game wouldnt matter though maybe the number of points given would have to be increased by a couple 00's or the numbers would be dome absoluely horrible decimals, but yes then points for modding would no longer be needed :)

 

            MAFIA RANKING BOARD

Rank  Player  Game/s Won  Game/s Lost  Game/s Played  Points    Points Average

  #                                                                                                (3 games needed)

 

  1                  #(E#/#I)        #(E#/#I)        #(E#/#I)          #                  #

 

  2                  #(E#/#I)        #(E#/#I)        #(E#/#I)          #                  #

 

  3                  #(E#/#I)        #(E#/#I)        #(E#/#I)          #                  #

 

...                                                                                                            ...

 

 

something like that than, thank kivam  :D

Posted

I agree with the point accumulation points that Kivam made (my suggestions are mostly organizational in nature). Why did I make Loki sad?

Posted

Oh. That's nothing to be embarrased about!  Anyone could have had too much to drink and....Errr....wrong thread.....

Seriously, I think the idea is great. Long live Loki the scorekeeper! ;D

Posted

revised version :D :

 

Living Winner/s: Each player still living at the end of the game on the winning  team recives 300.

                      / altenative: there are 1200 avalible to be shared out betteew winning survivers and the any dead on the winning team would get none.

 

Mafiosa (player of the game): 300 for the best play, player of the game, as voted by the players. the person with the majority vote would get the points with tie breaks decided by the mod. (no self votes?)

 

Mod Dispenced Points(optional?): 300 to be given out by the most at the whim of mod. (i though this might be pretty applicable in games like the current suras one?)

 

Dead Winner/s: 100 points for those on the winning team who didnt quite make it to the end, to reflect that the probably helped towards winning

 

Losing Team/s(dead and alive): are losers and don't deserve a thing, :P nil point, and better luck for next time :-*

 

 

 

Role Point/s: 100 points for finding an evil via night action/protecting from night action/forfilling role purpose...im not entirely sure about this one?

 

_______________________________________________________________

 

table something like this..maybe a games modded colum?

 

                        MAFIA RANKING BOARD

Rank  Player  Game/s Won  Game/s Lost  Game/s Played  Points    Points Average

  #                                                                                                (3 games needed)

 

  1                  #(E#/#I)        #(E#/#I)        #(E#/#I)          #                  #

 

  2                  #(E#/#I)        #(E#/#I)        #(E#/#I)          #                  #

 

  3                  #(E#/#I)        #(E#/#I)        #(E#/#I)          #                  #

 

...                                                                                                            ...

 

 

 

E =played as evil

I  =played as innocent

 

maybe like um..wes i think sugested with links to another page on the scoreboard with more indepth game details/analysis, with roles and such,

 

so any further coments?

 

, i think giving points for the mod to give out might help with what kivam was concerned about, as the mod can usually? see whats going on best in the game, so on that logic should be best placed to give them to the most deserving person/s ..or can just have fun and make people work for them in the game. a full 300 though?

 

and i timesed everything by 100, so the numbers wont be as terrible

 

a few less kinks now i think

 

hehe tanks for the sticky and stuff guys :-*

Posted

This idea is delicious but one aspect is not so nutricious: a team member wins if their team wins, regardless if they survive to the end. This is to encourage self sacrifice and make sure people are playing for the team and not themselves. If this points system favours survivers then it might introduce an element of selfishness into the game and discourage spectacular things like the Kivam Gambit from even happening at all.

 

Why not keep the scoring consistant with the win conditions? If you must reward teams that take minimal casualties, then let the size of the points pool that is distributed to the entire winning team be a reflection on the percentage that survived? Then offset this with points for awesome as determined by the mod. This would keep the intent without giving rise to selfishness.

Posted

This is a great idea!

 

I think the implementation is a bit complicated though. Is it really necessary to take into account factors such as surviving members of your team? I suggest a simpler setup - 2 points for modding, 2 points for being on the winning team, 1 point for outstanding individual play, to be awarded at the mod's discretion. But maybe I'm just being a reductionist. :D

 

By the way, I second DreadPirateRoberts' suggestion - and I really need to start learning people's new names - we should totally keep a mafia history. :D

Posted

I agree it should be as simple as possible.

 

2 points for winning

3-6 points for moderators discretion to be split amongst a few players, perhaps 3 for the best player, 2 for second, 1 for 3rd best.

 

There should be no points for moderatoration as if its an average it doesn't matter if they miss a game. From my expirence there is usually no shortage of people wanting to mod...

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