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Volume Concerns: An Open Discussion


Cory Caboose

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Posted
  On 3/17/2016 at 6:52 PM, Darthe said:

To trim mqs you can spoiler everything you dont want to respond to on mobile. I'll provide an exame

:sad:

 

I said I do this to :dry:

 

The point is that the initial point was 'cut' quotes down, I can't do that easily but I do TRY to make the quote smaller via other methods /shrug

Posted
  On 3/17/2016 at 5:29 PM, cory caboose said:

 

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B] Have games with real day / game day post-count limitations.

 

PROS: Has most of the benefits of A with significantly less drawbacks. I've run and participated in these in other forums (usually something like 100 posts per game day maximum) and they usually are manageable and enjoyable.

 

CONS: Enforcement and game balance. Usually games with post-count limitations cannot have majority lynch for gameplay reasons I can discuss if necessary.

 

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- Corky

So I agree with this a lot. I think you risk dividing an already unreliable player base but thats not such a big deal if you run it where advance games and basic limited post games run together and then they take a break to build sign ups while faster standard games run. You could do an alternating thing which would also probably be more sustainable given the number of active players. I do think that lifting the restriction 1 hour pre deadline would be better than a half hour, here.

Posted
  On 3/17/2016 at 6:54 PM, LilyElizabeth said:

And FYI, I'm going to continue to play. I just might have to sub out of games where I can't keep up.

 

I don't want game volume concerns to encourage substitutions.

 

The major problem with subs is that they A) compromise the integrity of the game B) create problems for the moderator, who probably has enough to deal with (I'm sure you're aware :P).

 

Obviously there are times where people need to sub, but the less the better.

Posted
  On 3/17/2016 at 6:54 PM, cory caboose said:

 

  On 3/17/2016 at 6:50 PM, Calder said:

I think there is a far bigger problem than the in-game volume. The heavy meta read nature of the forum.

 

I think this is basically always a "thing" when you have a relatively static player-base that isn't particularly large.

People use meta reads because they work for some people and are an effective tool; you can't really do anything about that, I think.

Cory's right, you can't tell people that they can't use meta in a forum that has the same players who play all the time. And it is a legitimate playstyle. At the same time, nobody is going to tell anyone they have to be meta heavy in order to play on the forum. Nobody should discriminate based on playstyle, but instead try to be more inclusive of everyone else. Which is why we're having the post count talk in the first place.

Posted

I think if a mod asks the players to try not to overdo post counts.... most players would be able to comply within their own range.... without the need to actually set limitations. At least I know I can.

Posted
  On 3/17/2016 at 6:52 PM, Calder said:

Its like thank god we are down to 10 pages a day. So much easier to keep up with now.

 

Next post = Come back at me when you have ISOd their game from Age of Legends and GnD.

 

Yep. I will get right on that.

A Month from now I will remember nothing about the game we just finished. Not your alignment or mine, not the theme, not any techniques I discovered, nothing. HOW DO PEOPLE EVEN DO THAT?

Posted
  On 3/17/2016 at 6:56 PM, BFG said:

 

  On 3/17/2016 at 6:52 PM, Darthe said:

To trim mqs you can spoiler everything you dont want to respond to on mobile. I'll provide an exame

:sad:

 

I said I do this to :dry:

 

The point is that the initial point was 'cut' quotes down, I can't do that easily but I do TRY to make the quote smaller via other methods /shrug

People who whine about irellevant parts being spoilered instead of deleted are being pedantic

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Posted
  On 3/17/2016 at 6:54 PM, cory caboose said:

 

  On 3/17/2016 at 6:50 PM, Calder said:

I think there is a far bigger problem than the in-game volume. The heavy meta read nature of the forum.

 

I think this is basically always a "thing" when you have a relatively static player-base that isn't particularly large.

 

People use meta reads because they work for some people and are an effective tool; you can't really do anything about that, I think.

 

 

I dunno, we used to have the same 15-20 people playing here all the time and we still didn't delve too much into meta reading.  I think that is more of the trend mafia has seemed to take over the past handful of years.

 

 

 

  On 3/17/2016 at 6:54 PM, BFG said:

Anyway don't mind me I'm just grumpy at the moment (not to be confused with grumpy bear :tongue:)

 

>_<  hehe

Posted
  On 3/17/2016 at 6:52 PM, Calder said:

Its like thank god we are down to 10 pages a day. So much easier to keep up with now.

 

Next post = Come back at me when you have ISOd their game from Age of Legends and GnD.

 

Yep. I will get right on that.

 

ISOs are actually pretty easy on DM. You lose context absolutely but they are still pretty quick and easy with players who aren't intensely high volume.

Posted
  On 3/17/2016 at 6:59 PM, Darthe said:

 

  On 3/17/2016 at 6:52 PM, Calder said:

Its like thank god we are down to 10 pages a day. So much easier to keep up with now.

 

Next post = Come back at me when you have ISOd their game from Age of Legends and GnD.

 

Yep. I will get right on that.

A Month from now I will remember nothing about the game we just finished. Not your alignment or mine, not the theme, not any techniques I discovered, nothing. HOW DO PEOPLE EVEN DO THAT?

 

Lol, I remember my first 8 games or so really clearly, then I have over a years worth of games I remember almost nothing about, and it's probably only the past 6 months of games I can remember now :(

Posted
  On 3/17/2016 at 6:54 PM, cory caboose said:

 

  On 3/17/2016 at 6:50 PM, Calder said:

I think there is a far bigger problem than the in-game volume. The heavy meta read nature of the forum.

 

 

I think this is basically always a "thing" when you have a relatively static player-base that isn't particularly large.

 

People use meta reads because they work for some people and are an effective tool; you can't really do anything about that, I think.

Agreed on there always being a metagame. You cant avoid that without constant change. Also people are welcome to use it as a driving force of their game. And it unbelievably is on this site. It is the #1 time sink imo on here.

 

My point is that you could cut the posting by 30% and the effect would still be minimal, bc half the people in a game are never going to re-read old threads when asked in their current game.

Posted
  On 3/17/2016 at 6:58 PM, Nynaeve said:

I think if a mod asks the players to try not to overdo post counts.... most players would be able to comply within their own range.... without the need to actually set limitations. At least I know I can.

I find that the less I post the more people try and lynch me. So id tell the mod they were influencing the game.

Posted
  On 3/17/2016 at 7:01 PM, BFG said:

 

  On 3/17/2016 at 6:59 PM, Darthe said:

 

  On 3/17/2016 at 6:52 PM, Calder said:

Its like thank god we are down to 10 pages a day. So much easier to keep up with now.

 

Next post = Come back at me when you have ISOd their game from Age of Legends and GnD.

 

Yep. I will get right on that.

A Month from now I will remember nothing about the game we just finished. Not your alignment or mine, not the theme, not any techniques I discovered, nothing. HOW DO PEOPLE EVEN DO THAT?
Lol, I remember my first 8 games or so really clearly, then I have over a years worth of games I remember almost nothing about, and it's probably only the past 6 months of games I can remember now :(

Thats awesome =) I know my first three, ones where I was a bamf, ones where I was a douche, and the most recent 2-3 usually.

 

I remember everything I mod though.

Posted
  On 3/17/2016 at 7:00 PM, Verbal32 said:

 

  On 3/17/2016 at 6:54 PM, cory caboose said:

 

  On 3/17/2016 at 6:50 PM, Calder said:

I think there is a far bigger problem than the in-game volume. The heavy meta read nature of the forum.

 

I think this is basically always a "thing" when you have a relatively static player-base that isn't particularly large.

 

People use meta reads because they work for some people and are an effective tool; you can't really do anything about that, I think.

 

 

I dunno, we used to have the same 15-20 people playing here all the time and we still didn't delve too much into meta reading.  I think that is more of the trend mafia has seemed to take over the past handful of years.

 

Well yeah, the game has definitely changed.

 

But how do you say "you can't use meta"?

 

Like, I'm in a game with Tina and I know her alignment because I know her, do I have to pretend to not have that read because it's not supported by something other than that?

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Posted
  On 3/17/2016 at 6:49 PM, BFG said:

We used to have a much wider player base... why did people stop playing? :unsure:

 

Multiple reasons:

 

1) they left the site for reasons not related to mafia

 

2) they burnt out on playing all the time and never came back to mafia in general

 

3) they had an issue with a particular player and just left the site

 

4) their life situation became more complicated for whatever reason(s), and they couldn't dedicate the time anymore

Posted
  On 3/17/2016 at 7:01 PM, Darthe said:

 

  On 3/17/2016 at 6:58 PM, Nynaeve said:

I think if a mod asks the players to try not to overdo post counts.... most players would be able to comply within their own range.... without the need to actually set limitations. At least I know I can.

I find that the less I post the more people try and lynch me. So id tell the mod they were influencing the game.

 

 

To me it seems that setting post limitation would be the same thing. ie it would influence high volume players play because a lot of times their insistence is key in reading them. But that wasn't my point.

 

My point is that I think (or rather hope) we'e all mature enough to be able to respect a request to try to ease up a bit... instead of having an X number of posts per day forced on us.

Posted
  Quote

 

Like, I'm in a game with Tina and I know her alignment because I know her, do I have to pretend to not have that read because it's not supported by something other than that?

Either ignore the read or substantiate it. If it involves meta, obviously you have to ignore it.

Posted
  On 3/17/2016 at 6:59 PM, Darthe said:

 

  On 3/17/2016 at 6:52 PM, Calder said:

Its like thank god we are down to 10 pages a day. So much easier to keep up with now.

 

Next post = Come back at me when you have ISOd their game from Age of Legends and GnD.

 

Yep. I will get right on that.

A Month from now I will remember nothing about the game we just finished. Not your alignment or mine, not the theme, not any techniques I discovered, nothing. HOW DO PEOPLE EVEN DO THAT?

 

I agree. I barely remember my own alignment from a game, not to mention everyone elses. Theres a reason I keep a record of games ive played in, because otherwise I just wont remember.

Posted
  On 3/17/2016 at 6:59 PM, Darthe said:

 

  On 3/17/2016 at 6:52 PM, Calder said:

Its like thank god we are down to 10 pages a day. So much easier to keep up with now.

Next post = Come back at me when you have ISOd their game from Age of Legends and GnD.

Yep. I will get right on that.

A Month from now I will remember nothing about the game we just finished. Not your alignment or mine, not the theme, not any techniques I discovered, nothing. HOW DO PEOPLE EVEN DO THAT?

My wife accuses me of having close to a photographic memory. So I do remember that stuff usually. But, I dont really use it bc I dont understand on an inherent level how people get caught on meta.

 

I love meta being used personally bc it is the easiest thing in the world to game. Minute game tweaks when you notice that someone catches something and over time your impervious.

Posted
  On 3/17/2016 at 7:03 PM, Verbal32 said:

 

  On 3/17/2016 at 6:49 PM, BFG said:

We used to have a much wider player base... why did people stop playing? :unsure:

Multiple reasons:

 

1) they left the site for reasons not related to mafia

 

2) they burnt out on playing all the time and never came back to mafia in general

 

3) they had an issue with a particular player and just left the site

 

4) their life situation became more complicated for whatever reason(s), and they couldn't dedicate the time anymore

Number 3 and I are courting
Posted
  On 3/17/2016 at 7:05 PM, alannalynn said:

 

  Quote

Like, I'm in a game with Tina and I know her alignment because I know her, do I have to pretend to not have that read because it's not supported by something other than that?

Either ignore the read or substantiate it. If it involves meta, obviously you have to ignore it.

That's not really optimal. Meta is part of the game.

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