Jump to content

DRAGONMOUNT

A WHEEL OF TIME COMMUNITY
Elestan

Visualization of channelling

Recommended Posts

One topic that's been on my mind lately, where I think the TV show could be either amazing or awful, is in its visualization of channeling.

 

The showrunners have a tricky task here, as there were many, many scenes in the WoT that hinged on actions that were entirely invisible to a non-channeling observer. 

 

When they show the POV of a channeler (which will be more often than not, if the show gets past the first few seasons), it seems like they will need to add CGI effects that convey the origin (Saidin/Saidar/True Power) and element (Earth/Air/Fire/Water/Spirit) of each thread in a distinctive way so that the viewer can tell the difference.

 

In my mind, the weaves form a sort of overlay atop whatever visible manifestation the power has, but the texture and color of the threads differ.  Saidin has a "sharp" look, as though made of needles of glass or ice, with high contrast, angles, clearly defined edges.   Saidar looks softer and more fuzzy, like actual thread or yarn, with smooth curves.  Elements give the weaves color (Earth/Air/Fire/Water/Spirit -> Brownish/Sky Blue/Sea Green/Crimson/Silver), and perhaps a bit of an aura (wisps of Dust/Cloud/Flame/Spray).  The TP overlays them all with sooty blackness.

 

It also seems like they should have consistent visualizations for a channeler's link to the Source, for Shielding/Severing, and for the Taint (perhaps a foreshadowing of the TP special effect).  They'll also need a way to convey the "goosebumps" sensation when Rand senses Saidar in use - perhaps similar to the way the Highlander TV show conveyed the "Buzz" when they sensed each other.

 

How do you visualize the weaves in your mind?  Do you think the show can afford to do it justice, without blowing its CGI budget?

 

I think I'll be happy if, after watching a season or two, I can distinguish the weaves depicted in the show on sight.

Share this post


Link to post
Share on other sites

I've been visualizing this in my mind during my current re-read (re-listen) and I imagine it something like this: 

 

Saidar: a warm sunlike glow that flows from upward direction behind the neck of the channeler. For filming purposes you could have a flow resembling blowing cigarette smoke or something like that for shielding and severing. I imagine it having calm waves that ripple slowly around the channeling woman. 

 

Saidin: a pure white and black glow that keeps flowing in a torrents around the channeler. 

 

Weaving I imagine as thin lines coming in an arc all around channeling persons head and either touching the target as such or forming a loose rope kind of weaving or forming other things like a fire ball in a chosen place. 

 

Anyways, I agree that this needs to look good in the show or it will be a lot of awkward. 

 

(apologies for any miss spelling, some things are hard to describe in English for a non-english speaker.)

Share this post


Link to post
Share on other sites

I think, to depict channeling, they should just duplicate the origional Super Mario Brothers star effect.

 

Just have tbe character star flashing crazy colors and play the star tune.

Share this post


Link to post
Share on other sites
On 8/14/2019 at 7:25 PM, Cillian said:

I think Dr Strange laid down a good foundation for how it should look. In terms of weaving glowing magic threads into geometric shapes at least.

 

Sure, except that instead of just sparky orange energy flavored threads, we need about 15 different types.  And the budget for Dr. Strange was $165M for 2 hours; the budget for WoT, even if it's a megahit like Game of Thrones, would probably be $165M for 2 seasons.

 

I feel like if I were doing the SFX, knowing that there were going to be a *lot* of "weave" SFX shots, I'd want to really try to invent a "Weave generator" program, where I plug in some parameters, and it makes the weave CGI for me.  If they need to do every channeling SFX shot bespoke, they'll break the bank.

 

They might have some time to develop such a system; I think the only channeller POV in TEotW was LTT in the Prologue.  OTOH, if they make Moiraine a POV character earlier than she was in the books, it's going to become important a lot sooner.

Edited by Elestan
Fix typo

Share this post


Link to post
Share on other sites

I think they should have literal threads of light, with different colors to represent each element, with are directed by hand movements.  It won't be he same as in the books where the channelors use their minds to control the threads, and literally look like they stand still to non-channelers, but it would make for a great visual element.  I'm picturing it as something similar to Tai Chi, and the threads being woven from the movements.

Share this post


Link to post
Share on other sites
1 hour ago, Dagon Thyne said:

I think they should have literal threads of light, with different colors to represent each element, with are directed by hand movements.  It won't be he same as in the books where the channelors use their minds to control the threads, and literally look like they stand still to non-channelers, but it would make for a great visual element.  I'm picturing it as something similar to Tai Chi, and the threads being woven from the movements.

That sounds like Avatar's <element>-bending, which was very cool, and made for wonderful visuals.  However, it would cause a few plot problems in WoT, such as how Rand gets out of the box when he can't move.  There's even some discussion in the books about how the AS's hand gestures are probably only necessary because that's how they've been trained, whereas other channelers don't need them.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...