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Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
We take a moment Story Update – Day 15, Evening Location: Wind-Kin Village – Shrine of Echo-Balance Status: HP: 27 / 27 | EP: 22 / 22 Elemental Strengths: Water 13 | Fire 10 | Spirit 10 | Earth 12 | Air 8 Codex Attunement: Totem Echo Sigil (active), Moonthread Sash (Featherfall) As Nyra settles among the shrine’s wind-chimes, you sit cross-legged before the central pillar. You place both hands upon the warm stone and close your eyes, allowing your Spirit energy to spiral inward. Your Codex pulses, and the sounds of the village dim into silence. In their place, you hear faint echoes—not voices, but emotional impressions. Joy. Despair. Longing. Resolve. A memory not your own filters through… Vision – The Silent Bond A young girl kneels at this very shrine, tears streaming down her cheeks. Her hands are clasped before a weathered totem as she whispers: "Please… let him remember me. Even if only in dreams." Behind her, a boy watches—his expression blank, touched by something unnatural. Spirit threads coil around his head like fog. A voice whispers in your ear: "Memory can be a mercy… or a prison. Which will you choose to keep?" You awaken to Nyra gently brushing your cheek with a wing. The wind has shifted, and a faint shimmer now clings to the shrine stone—a faint glyph, pulsing like a heartbeat. The Codex responds. Gained Passive Insight: Echo of Choice – You are now attuned to the emotional remnants left behind by others. When visiting Spirit-touched areas, you may unlock Echo Moments that offer deeper understanding or rare options in dialogue and puzzles. Update Summary: Meditated at the shrine, receiving a Spirit vision involving lost memory and bonds. Unlocked Echo of Choice (Passive): Enables interaction with lingering emotional echoes in Spirit-linked areas. Codex glows more brightly when near these echoes. What would you like to do next? Ask Nyra for directions to the Crescent Memory Grove and prepare to leave. Visit Kaelis the Trader to browse gear or sell excess loot. Explore the Guest Hollow to gather lore or side quests. Speak with the village Elder to learn more about the Faceless Elemental. Rest for the night and begin your journey in the morning. -
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Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
What is she thinking? Story Update – Day 15, Mid-Afternoon Location: Wind-Kin Village – Shrine of Echo-Balance Status: HP: 27 / 27 | EP: 22 / 22 Elemental Strengths: Water 13 | Fire 10 | Spirit 10 | Earth 12 | Air 8 Codex Attunement: Totem Echo Sigil (active), Moonthread Sash (Featherfall) As the final echoes of the vision fade from the shrine, you glance to your side. Nyra hasn't moved. Her wings are still, her eyes fixed where the Faceless Elemental once stood. "Nyra?" you ask softly. She blinks, then slowly flutters to hover in front of you. “That… presence,” she murmurs, “I’ve only felt it once before—long ago, before I was bound to the Codex. It wasn’t a guardian. It was the balance. A tether-point. Not just to the elements, but to what came before them.” You feel a quiet resonance ripple through your bond. She continues, voice subdued: “I couldn’t sense its name. It’s beyond names. But I felt its sorrow. It’s not just guiding you—it’s waiting. Watching to see if you'll do what the last chosen could not.” You press for more. “You said you felt it once before?” Nyra nods, hesitating. “Yes. Near the Crescent Memory Grove—deep within the old Spirit-touched lands. A sacred place where echoes of people and emotions linger. I didn’t understand it then, but I think… that’s where the path to the last totem begins.” She looks up at the sky filtering through the canopy. “We’ll need clarity, focus—and Spirit attunement. That place isn’t just haunted—it’s awake.” Update Summary: Nyra recognizes the Faceless Elemental as a manifestation of primal balance—older than elemental magic itself. She previously sensed this presence near the Crescent Memory Grove, likely a waypoint toward the Spirit Temple. The Spirit path will test memory, emotion, and truth—not just magic. Your current Spirit Strength (10) may allow you to interact with this path meaningfully. What would you like to do next? Ask Nyra for directions to the Crescent Memory Grove and prepare to depart. Visit Kaelis the Trader to check wares or sell loot. Explore the Guest Hollow and look for quests or lore among the Wind-Kin. Meditate at the shrine and focus your Spirit to see if more visions return. Rest and recover in the village before continuing the journey. -
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Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
But we should also shop as well. -
Camp Dreadfall Mafia Game -- GAME OVER -- MAFIA WIN!
Ithillian Turambar replied to keyholder21's topic in DM Mafia Games
Tuesday. -
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Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
Well let's do that then Story Update – Day 15, Early Afternoon Location: Wind-Kin Village – Shrine of Echo-Balance Status: HP: 27 / 27 | EP: 22 / 22 Elemental Strengths: Water 13 | Fire 10 | Spirit 10 | Earth 12 | Air 8 Codex Attunement: Moonthread Sash (Featherfall active) Key Item Used: Cracked Totem Shard Guided by one of the Wind-Kin elders, you ascend a spiraling platform that leads to the Shrine of Echo-Balance, perched high in the wind-shadow of the tallest tree in the village. The shrine itself is simple: five hollow stones arranged in a circle, each etched with faint elemental glyphs. A soft resonance fills the air—like an echo waiting to return. You step forward and place the Cracked Totem Shard into a central groove. The moment it settles, the shrine comes alive—wind currents spiral outward, lifting you slightly from the ground. The glyphs begin to glow in unison—Water, Fire, Earth, Air, and Spirit—responding to your balanced attunement. Nyra watches in reverent silence as your Codex hums with energy. A low chime sounds, and from the center of the shrine, a ghostly projection takes form: the faceless figure from your vision, but this time clearer—cloaked in robes woven from elemental threads, five rings hovering behind them like a halo. Their voice reaches you, as if across dimensions: “You have restored the balance in four. One remains, hidden not by time, but by choice. The fifth totem slumbers beneath the echo of your own soul. Seek the place where memory and spirit walk hand in hand... only then will the Heart reveal itself.” The vision fades, leaving behind a faint glyph burned into the stone—a spiral halo with five interwoven lines. Your Codex glows again. The Cracked Totem Shard dissolves, and in its place forms a Totem Echo Sigil, which embeds itself within your Codex permanently. Item Lost: Cracked Totem Shard Codex Upgrade: Totem Echo Sigil (Passive): You now passively resonate with sites and artifacts connected to the Five Totems. Grants +1 passive resistance to magical dissonance and veiled illusions. Update Summary: Activated the Shrine of Echo-Balance. Received a vision from the Faceless Elemental. Learned the Spirit Temple lies “where memory and spirit walk hand in hand.” Gained Totem Echo Sigil – Codex upgrade (passive resistance to magical dissonance and veils). You are now deeply attuned to the Five Totems. The Heart of the Elements draws near. What would you like to do next? Visit Kaelis the Trader and review your inventory for upgrades or sales. Explore the Guest Hollow and look for side quests or locals in need. Begin travel toward the Hollowed Crescent to locate the Spirit Temple. Meditate at the shrine to seek further insight about the Faceless Elemental. Ask Nyra what she felt during the vision. -
Jacket
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Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
Right, to the Wind Reader first Story Update – Day 15, Midday Location: Hidden Air-Kin Village – Wind-Reader’s Spire Status: HP: 27 / 27 | EP: 22 / 22 Elemental Strengths: Water 13 | Fire 10 | Spirit 10 | Earth 12 | Air 8 Codex Attunement: Moonthread Sash (Featherfall active) Inventory Highlights: Cracked Totem Shard | Feather Token | 1 Gold Leaf Coin | 36 Silver Crescents | Scroll of Windstep You make your way through the high-walkways of the Air-Kin village toward the tallest spire, a structure of bone-white wood and wind-blown silk. At the summit, nestled in a suspended canopy chamber open to the sky, sits Mirea, the village’s Wind-Reader. She turns her eyes to you as if she had been waiting. “I felt your presence beneath the arch. The dream of the sealed one shifted that night... Tell me—do you seek the final glyph?” You nod. Mirea gestures to a constellation map made from etched crystal disks, each slowly spinning in the breeze. “The Shrine of Echoing Veil does not exist on maps. It reveals itself only when the resonance is correct: Spirit, bound in stillness and memory. But you’re close… The veil stirs along the Hollowed Crescent, a ruined valley once swallowed by time and silence.” Nyra narrows her eyes. “We saw glimpses of it near the Obsidian Ruins... the mist was thickest there.” Mirea raises a hand, and a breeze stirs the crystal disks. “You must carry the resonance of at least four mastered elements to cross the threshold unharmed. The Codex will guide you when you stand before the forgotten path.” She offers you a small satchel containing Veil Incense, a ritual item used to “anchor your presence” before crossing into the hidden shrine’s domain. Item Gained: Veil Incense (Consumable): Can be used to activate a Spirit-attuned ritual site. Allows access to hidden dimensional overlaps and veiled sanctuaries. Update Summary: Met with Mirea, the Wind-Reader. Learned the Shrine of Echoing Veil lies near the Hollowed Crescent. You qualify to enter it—now that you have mastered Water, Fire, Air, and Earth. Gained Veil Incense (Key item for Spirit Temple entrance). Next Spirit Temple location unlocked: Shrine of Echoing Veil. What would you like to do next? Visit the Shrine of Echo-Balance and place the Cracked Totem Shard. Speak with Kaelis the Trader to sell or buy gear. Explore the Guest Hollow for possible side quests. Begin journey toward the Hollowed Crescent (Spirit Temple entrance). Ask Mirea more about the figure from your vision beneath the Obsidian Ruins. -
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Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
Ok let's get that Air boosted! Story Update – Day 15, Late Morning Location: Hidden Air-Kin Village – Ritual Platform Status: HP: 27 / 27 | EP: 22 / 22 Elemental Strengths: Water 13 | Fire 10 | Spirit 10 | Earth 12 | Air 7 Codex Attunement: Moonthread Sash (Featherfall active) You ascend one of the slender, spiraling bridges that rise above the village. At the top, surrounded by thin, whispering trees and open sky, you reach the Ritual Platform—a smooth, stone disc encircled by sky chimes and feather-tied poles that sway in the wind. A few Air-Kin initiates nod in greeting, their robes fluttering. An elder with silver-threaded braids approaches, introducing herself as Nirelle, Keeper of the Breathward Path. “The wind welcomes all who walk with balance. Let us see how well your soul rides the unseen.” She invites you to a training session that balances aerial motion, breath focus, and controlled elemental pulses. The Codex glows faintly during your practice, especially in harmony with the Moonthread Sash. You undergo a short ritual trial: Wind rushes upward from beneath the platform. You must stay aloft using momentum, balance, and magic-assisted glides. You execute a short sequence of elemental pulses (using low-power Air + Spirit weave traces). The Codex integrates the exercise into your memory as a discipline of movement and lightness. Air Affinity Increases! Air Strength: 7 → 8 Nyra returns mid-trial and watches from a nearby chime perch. “That last roll-and-glide move was actually impressive.” Nirelle offers you a small feather token and a blessing. “You may return any time. Those who master this rite earn the Sky-Blessed Thread... though it will not come without effort.” Update Summary: Trained at the Ritual Platform. Air Strength increased to 8. Learned the Breathward Glide technique (minor passive bonus: increased success on lightness or balance-based movement checks while Codex is attuned to Air or Featherfall is active). Gained Feather Token – Breathward Initiate (can be presented for future trials or unlock higher Air-based upgrades). What will you do next? Visit the Shrine of Echo-Balance and place the Cracked Totem Shard. Speak with Mirea, the Wind-Reader, about the Spirit Temple. Visit Kaelis the Trader to sell or buy items (e.g., Gale Prism). Explore the Guest Hollow for side quests or lore. Ask Nyra about recent veil shifts and what direction the Spirit Temple may lie. -
Camp Dreadfall Mafia Game -- GAME OVER -- MAFIA WIN!
Ithillian Turambar replied to keyholder21's topic in DM Mafia Games
This is true. Die Mafia Scum! -
Camp Dreadfall Mafia Game -- GAME OVER -- MAFIA WIN!
Ithillian Turambar replied to keyholder21's topic in DM Mafia Games
I dunno Darthe. Gud and Heavy have been more on the money than some more experienced players. Maybe because they don't have years of meta weighing their judgements and choices down. It's kind of refreshing and they do spot the oddities. They can see past how Bobby Mafia always plays and just call it 🙂 -
Camp Dreadfall Mafia Game -- GAME OVER -- MAFIA WIN!
Ithillian Turambar replied to keyholder21's topic in DM Mafia Games
I think a list of top town maybe and top Mafia may might be acceptable. But that might be as far as a go -
Camp Dreadfall Mafia Game -- GAME OVER -- MAFIA WIN!
Ithillian Turambar replied to keyholder21's topic in DM Mafia Games
Oh. You were joking. We do need @SinisterDeath to get the joke/sarcasm font reinstalled. -
Camp Dreadfall Mafia Game -- GAME OVER -- MAFIA WIN!
Ithillian Turambar replied to keyholder21's topic in DM Mafia Games
I don't think that there's any smugness. We all play the same game and win some lose some. I think you are reading things that aren't there. And if a team wins, it's ok for them to celebrate that, be they Mafia or Town. They will have worked to win and that deserves recognition. I don't think it's right to neg people who are happy about how they played. -
The Show Has Been Cancelled
Ithillian Turambar replied to Elder_Haman's topic in Wheel of Time TV Show
Well that sucks -
Camp Dreadfall Mafia Game -- GAME OVER -- MAFIA WIN!
Ithillian Turambar replied to keyholder21's topic in DM Mafia Games
Oh we worked hard, Heavy. Super hard. -
Camp Dreadfall Mafia Game -- GAME OVER -- MAFIA WIN!
Ithillian Turambar replied to keyholder21's topic in DM Mafia Games
Alive though ,) -
Camp Dreadfall Mafia Game -- GAME OVER -- MAFIA WIN!
Ithillian Turambar replied to keyholder21's topic in DM Mafia Games
Dice lasted till D6 -
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Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
I got rid of that option cos I don't trust it lol Oh you meant a training montage lol I thought you meant the 'all of the above' option -
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Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
Ok let's rest and re-set Story Update – Day 15, Early Morning Location: Hidden Air-Kin Village, Misted Wilds Status: HP: 27 / 27 | EP: 22 / 22 Rested | Weave Fusion Refreshed Elemental Strengths: Water 13 | Fire 10 | Spirit 10 | Earth 12 | Air 7 Codex Attunement: Moonthread Sash (Featherfall passive active) You choose to remain in the village for the night. A soft hammock is offered high in a tree-nest, woven from windleaf and silk vines. The ambient air hums with faint elemental traces—calm, watchful, sacred. Nyra settles on a low branch, wings curled. “Rest now. Whatever the Veil sealed… its dreaming won’t wake tonight.” The night passes peacefully. You wake with full HP and EP. Your Codex hums gently—Weave Fusion is now refreshed and ready. The Moonthread Sash glows faintly, tethered to the Codex with visible runes at your waist. A soft breeze cushions your every step. Morning in the Hidden Village As dawn light filters through misted leaves, you are welcomed by a soft chime and an offer of Windblossom tea and honey-root bread. Nyra darts off briefly to scout, promising to return with word of the shrine. You take a slow walk through the elevated paths to get a better sense of what the village offers: Hidden Village Overview (Air-Kin Enclave): Shrine of Echo-Balance: A tranquil open chamber of stone and suspended crystal chimes. Locals believe this site may resonate with elemental relics—especially those with Spirit or Air aspects. Trade Tent: A quiet merchant, Kaelis, trades in rare curios. He offers to trade or purchase: Ancient Air-Kin Brooch – ~30 silver Jade Carving – ~25 silver Has wares such as: Air-infused arrows, scrolls, and a faintly glowing Gale Prism (price TBD) Ritual Platform: Used by locals for aerial meditations. Training here may boost Air affinity over time or through specific trials. Wind-Reader’s Loft: A spiritual guide named Mirea is said to speak to currents and fate. Might offer insights into the Spirit Temple or hidden paths forward. Guest Hollow: A small resting area for outsiders. Staying longer may reveal additional local side quests or lore. Passive Effects Active: Moonthread Sash: +1 Air | +5 ft movement | Passive Featherfall (1/day) Flow State & Unified Elemental Bond: Weave Fusion available | Hybrid spells regenerate 1 EP on cast Inventory & Currency Recap: Currency: 29 Copper 40 Silver 1 Gold Leaf Coin (~50+ silver value) Valuable Goods: Jade Carving (~25s) Ancient Air-Kin Brooch (~30s) New Spells/Items: Scroll of Windstep Cracked Totem Shard (Key Item – reacts to shrines or sealed elemental sites) What will you do? Visit the Shrine of Echo-Balance and place the Cracked Totem Shard. Head to the Ritual Platform to train and possibly boost Air strength. Speak with Mirea, the Wind-Reader, about the Spirit Temple. Visit Kaelis the trader to sell/trade loot or inquire about the Gale Prism. Explore the Guest Hollow for local rumors, requests, or side quests. -
Camp Dreadfall Mafia Game -- GAME OVER -- MAFIA WIN!
Ithillian Turambar replied to keyholder21's topic in DM Mafia Games
Shush you. All I can say is thank goodness there was a 3rd party. The absolute saviour of the Mafia Team -
Berf! Just one Berf! Lmao welcome back again
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Camp Dreadfall Mafia Game -- GAME OVER -- MAFIA WIN!
Ithillian Turambar replied to keyholder21's topic in DM Mafia Games
You're not even new anymore Heavy Neither is Gud. So it's just general pressure now, which is why I don't think it should even be mentioned at all. You've played more games than I have in the last 10 years. -
Camp Dreadfall Mafia Game -- GAME OVER -- MAFIA WIN!
Ithillian Turambar replied to keyholder21's topic in DM Mafia Games
Well the only time I've had to do them I was Mafia... But you know it's just hard having to make a decision on all the people at the same time... when usually you only have feelings on a few -
The Mafia Outreach Program continues