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[DPR MAFIA] The Cannibal Wars - Talya, MN & Verbal win!


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Posted

In fact...

 

I agree with you kiv. Finding the zombie now would be like trying to find a needle in a haystack.

But with two votes, we stand a beter chance of getting the cult leader therefore stopping innocents from being turned into zombies.

 

But the blue votes only work on zombies.

 

*Thorum beat me to that point*

 

So [glow=blue,2,300]kivam[/glow]

[glow=red,2,300]redffern[/glow]

 

 

 

[glow=red,2,300]Vote Dragonsworn[/glow]

 

Your actions contradict your words.  On the one hand, you agree with Kivam (so you obviously read his post and understood his point).  On the other, you blue-vote.  Not good.

Guest dragonsworn1991
Posted

Did you not read my other point.

 

From my understanding the blue vote only works on zombies.

 

And for you to quote my post and still not see it, I think you are trying to construct a case against me.

 

So I am going to [glow=red,2,300]unvote[/glow] [glow=red,2,300]vote hybrid[/glow]. I hate being misquoted, and misconstrued.

Posted

Paraphrasing for brevity here:

 

Kivam said: "Blue lynches kill people.  Let's holster it for now."

Dragonsworn said: "I agree with Kivam.  Blue vote: Kivam."

 

Can you not see the contradiction?

 

And now Dragonsworn is voting for me after he misconstrued MY point.  Vote stands.

Posted

That was my interpretation as well, Kivam.

 

Something else to be careful of (that I posted on MJ already) is that if missions are the only way to gain roles, we should make sure the roles are spread out (i.e. have different people volunteer each time).  Yes, it means the mafia or cult are more likely to gain roles, but it also means it's more likely that the innocents will control the majority of the rolls.  In other words, let's not put all our eggs in one basket.

 

Something to think about for tomorrow.  I have a slightly different take on it. 

Posted

so if we dont do the zombie shuffle lynch thing then there wond be a random person picked to snuff it, unlike (i assume) with the normal lynch.  so using the blue vote to do a random day 1 kill would kinda be stupid?.. or mafia.  at least right now, as a random vote

Guest dragonsworn1991
Posted

Paraphrasing for brevity here:

 

Kivam said: "Blue lynches kill people.  Let's holster it for now."

Dragonsworn said: "I agree with Kivam.  Blue vote: Kivam."

 

Can you not see the contradiction?

 

And now Dragonsworn is voting for me after he misconstrued MY point.  Vote stands.

 

Well then you should change it to

 

Kiv: Blue lynches kill people. Let's wait a a little while.

Dragonsworn: I agree with kiv. But I think blue votes only work on zombies. Blue vote: Kiv.

 

Nice try Hybrid, you are going to have to come up with something better than that

Posted

Anyway to change this 12 posts per page thing? lol

 

On topic, I would love to see a clarification about the blue vote. It can't be that it only kills zombies and that any townie chosen would live. That makes no sense. With the unpredictable nature of this game. I am not sure that testing it out would be the prudent choice.

Posted

That was my interpretation as well, Kivam.

 

Something else to be careful of (that I posted on MJ already) is that if missions are the only way to gain roles, we should make sure the roles are spread out (i.e. have different people volunteer each time).  Yes, it means the mafia or cult are more likely to gain roles, but it also means it's more likely that the innocents will control the majority of the rolls.  In other words, let's not put all our eggs in one basket.

Interesting take.. Not sure they are more likely to gain roles if we directed it a bit, since I imagine they'd be keen to fill up as many of those spots as possible anyway.

 

It seems like the roles are only good for a 24 hour period after the mission, perhaps there should be a mandatory reveal/results post mission so we can tighten the noose around scum. Of course the conversion angle makes this messy so finding the cult leader becomes even more important in this scenario...

Guest dragonsworn1991
Posted

Actually the roles can be used after a mission for 24 hours. So during day if you received a vig role you could kill someone that day, and then at night, and every prerequisite night.

Posted

I was merely testing the voting system out. Also, it appears that people on a mission can't vote anyhow, something i wasn't aware of. [glow=blue,2,300]unvote Kivam[/glow]

 

Is the blue voting system pafo? For instance, if the blue votes reach a majority first, does that end the day? Do we need to vote NL on the blue system and lynch one in red? Or is it the first one reached is what is set?

 

 

Posted

Paraphrasing for brevity here:

 

Kivam said: "Blue lynches kill people.  Let's holster it for now."

Dragonsworn said: "I agree with Kivam.  Blue vote: Kivam."

 

Can you not see the contradiction?

 

And now Dragonsworn is voting for me after he misconstrued MY point.  Vote stands.

 

I agree with you kiv. Finding the zombie now would be like trying to find a needle in a haystack.

 

But with two votes, we stand a beter chance of getting the cult leader therefore stopping innocents from being turned into zombies.

But the blue votes only work on zombies.

 

*Thorum beat me to that point*

 

So [glow=blue,2,300]kivam[/glow]

[glow=red,2,300]redffern[/glow]

 

 

 

Hybrid it Seems like Dragonsworn justified his vote quite clearly

 

[glow=blue,2,300]Hybrid[/glow]

 

Posted

Actually the roles can be used after a mission for 24 hours. So during day if you received a vig role you could kill someone that day, and then at night, and every prerequisite night.

That was my understanding too.  You get one free shot in the first 24 hours (or until there's a majority lynch) and then revert to nights only.

 

For instance, if the blue votes reach a majority first, does that end the day? Do we need to vote NL on the blue system and lynch one in red? Or is it the first one reached is what is set?

I'd think not, because we're allowed to blue-lynch at night.  But I'd like mod clarification on the entire lynching subject :P.

Posted

This is already making my brain hurt.  So the red vote is a normal kill scum mafia vote and the blue vote is a vig type vote based on majority that can be numerous times in the same time period?  Yet no clarification if it works on everyone or just zombies?  If it only works on zombies then why not blue vote every person in the game until someone dies?  So chances are it kills everyone.

 

vote verbalFor suggesting to Kivam that I join this game.  I will need to be borrowing some IQ points.

Posted

it only works on zombies then why not blue vote every person in the game until someone dies?  So chances are it kills everyone.

 

Agreed.  I said this already on MJ (posting the same thing on 2 boards is tiresome >_<).  I think it's there for game balancing purposes.  Cults can be really overpowered if you can't find the leader, because for each member you lynch, they recruit one (so, the innocents lose a player but the cult numbers are unchanged).  This way, we can continuously kill cult members (or suspected cult members), so that the cult is not neverending.

Posted

Wow.  A lot happened while I slept.  Damn you all!

 

I think too many people are voting upon too many suppositions.  I shall wait for mod clarification before I cast a vote.

Posted

Actually the roles can be used after a mission for 24 hours. So during day if you received a vig role you could kill someone that day, and then at night, and every prerequisite night.

Hmm.. it says up until a majority lynch. So that would mean that if the mission ends and majority hasn't been reached, the newly roled can use their ability 2x?

 

Are we sure about that?

 

Either way, I think there we should talk about having the roled reveals their roles and results..

Posted

Seems to me, given the way the blue vote works( day or night but resetting at each new day) that it is more like a "checker" type vote... It seems to me we can vote multiple people in blue each day so long as a majority is reached each time...And it's specificness to zombie makes me believe it is like the vampire games where we don't vote to lynch but vote to check.  I, also, will not be voting in blue til confirmation (or a pafo) is given.

Posted

Revealing roles = bad idea.  Yes, let's let whoever won the mission be the prime target for mafia and/or cult. ::) <<< do realized this smiley is gonna be used alot now... since it's dislike was expressed. :P

Posted

I hope you are right Nae, it doesn't really make sense to have two lynch votes at the same time, a testing vote sounds a lot more logical. I'm sure the missions could see some other things happening knowing DPR.

  • Moderator
Posted

so using the blue vote to do a random day 1 kill would kinda be stupid

 

Very good point.  I was under the assumption it was a checker-type thing like others have stated.  If it is in fact a real lynch, then I will unvote.  That would best be saved until more information is available.

Posted

Revealing roles = bad idea.  Yes, let's let whoever won the mission be the prime target for mafia and/or cult. ::) <<< do realized this smiley is gonna be used alot now... since it's dislike was expressed. :P

reveling roles = bad idea  - true, if you have that role permenantly.  however since its only for 24 hours, after the mission, or the night, if you dont use it during the day, then after this, role revealing is GOOD. i.e. more information for us to work with. the only downside to this is that if mafia or zombies (since any can get the role) they might feed us false info , but that can also be good, if we can catch them out.

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