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[DPR MAFIA] The Cannibal Wars - Talya, MN & Verbal win!


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Posted

Poignant ?

 

Right. About time you showed up. Seems were still missing 5 people but they always wind up innocent when lynched MN, Lia, Dae, Barms, LZM

 

Are you implying I'm incapable of adding anything poignant?  While that may be true I'm not sure I appreciate your tone.

 

 

 

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Posted

 

Actually the name Kivam makes you sound like a scary wizard.

 

5 LMAO points to DM. But now I am a little scared, 'cuase that would explain a lot...

Posted

 

Current Vote Count:

 

[glow=red,2,300]Lynch Vote:[/glow]

 

CTM Jets (2) - Smash, Loki

Hybrid (2) - Thorum, DS

Nae (1) - CTM Jets

DS (1) - Hybrid

 

[glow=blue,2,300]Zombie Vote:[/glow]

Kivam (1) - DS

Nae (1) - Thorum

 

With 23  Players, it takes 12 to lynch

Posted

Kivam always takes charge, from what I've seen.

 

Not sure how this whole mission thing works. Suffice it to say I'm totally lost and will try to catch up.

 

I have not received any info about it, maybe it's just something that we'll get notified about after the 48 hours are up.

 

 

Posted

 

The mission is running, and updates will be posted at least once per day.  In DM's case, a return scene will be posted tonight.

Posted

I've brought this up on the other board, but what are the thoughts on revealing roles vs not revealing? I say we should reveal because the odds don't favor us.

Posted

 

I am monitoring the inactives - most have cleared LOA's through me, but if a player just doesn't post, then you can decide what you would like to do with them. Lynch them, keep them around for numbers, it's up to you.

 

It is easy enough to check the date they last signed on, so a lurker is easy spot vs. a no-show. Just saying.

Posted

I've brought this up on the other board, but what are the thoughts on revealing roles vs not revealing? I say we should reveal because the odds don't favor us.

 

that a tricky one. Now that we know some of them are for the rest of the game, do we really want to reveal them. The only problem is, is that if the person who gets one of the good roles is Mafia or Zpmbie. Will it help?  Can we get good information from the roles they have, ie would we believ a finder on what they say thay have found! Would the executioner or vigilante reveal themselves?

 

It could be worth it, not sure. If we got more info from it then it would be a good idea, but we may not know who is lying. We don't know if there will be just one of each role given out or multiple neither. So if two people claim to be cop, they might both be telling the truth. :-\

 

Hope that makes some kind of sense. Point the benifits out to me and I might go with it.

Posted

I've brought this up on the other board, but what are the thoughts on revealing roles vs not revealing? I say we should reveal because the odds don't favor us.

 

that a tricky one. Now that we know some of them are for the rest of the game, do we really want to reveal them. The only problem is, is that if the person who gets one of the good roles is Mafia or Zpmbie. Will it help?  Can we get good information from the roles they have, ie would we believ a finder on what they say thay have found! Would the executioner or vigilante reveal themselves?

 

It could be worth it, not sure. If we got more info from it then it would be a good idea, but we may not know who is lying. We don't know if there will be just one of each role given out or multiple neither. So if two people claim to be cop, they might both be telling the truth. :-\

 

Hope that makes some kind of sense. Point the benifits out to me and I might go with it.

 

This is the way I see it. We are going to have to take risks one way or the other. 3 of us have volunteered, so as far as I know, only us 3 could potentially have one of the power roles mentioned in the opening post. In a normal game, Mafia has to guess which people have power roles so discretion is highly advised. But in this game, all of us, including mafia AND cult know who are the biggest roled threats to them. One of us 3.

 

Assuming all 3 who volunteered are town (which we can't really guarantee) we no reveal and try to keep mafia + cult guessing which person has a power role. If they hit correctly, we don't get info. Say one non power roledies. 2 people left alive (may be culted already at this point) that's 50-50 assuming all 3 of us who started were non-mafia. The odds are significantly worse if one of the 3 volunteers is mafia already...

 

On the other hand, what I think is currently the best option, is to reveal what you can to the town (assuming it's an investigative role of some sort) That's at the person's discretion, imo. Do NOT probe any of us after we get results, that's highly anti-town. Let the person who volunteered and gets a role decide whether to reveal or not. If you get a doctor or something, don't say it out loud. Discretion advised. If you get a cop role and can investigate right away, release a guilty. If inno, stay silent. That's the best way to proceed, I think.

 

 

 

 

Posted

So what you are saying, if I got this right, is that if you have a useful role and as soon as you get something worthwhile let the rest of the players know, some roles you obviously don't want to shout about so they can be kept quiet? Or am I making it too simple  :-\

Posted

I will say this, though.  If I get a doc role, I'll be protecting one of the 3 of us (not necessarily myself), and I assume the others would as well.  Which means that while scum has a definite incentive to kill one of us, they also have an incentive to try for one of the rest of you (to get a sure kill).

Posted

I'll [glow=red,2,300]unvote[/glow] and vote for [glow=red,2,300]CTMJets[/glow].

 

Yes, to try and start a bandwagon  ;D

 

I don't believe in any "we don't need a kill" crap. And the last 20 pages are more like everyone introducing him/herself, and saying what he/she will/might/should do; then any real mafia playing.

  • Moderator
Posted

This is the way I see it. We are going to have to take risks one way or the other. 3 of us have volunteered, so as far as I know, only us 3 could potentially have one of the power roles mentioned in the opening post. In a normal game, Mafia has to guess which people have power roles so discretion is highly advised. But in this game, all of us, including mafia AND cult know who are the biggest roled threats to them. One of us 3.

 

Assuming all 3 who volunteered are town (which we can't really guarantee) we no reveal and try to keep mafia + cult guessing which person has a power role. If they hit correctly, we don't get info. Say one non power roledies. 2 people left alive (may be culted already at this point) that's 50-50 assuming all 3 of us who started were non-mafia. The odds are significantly worse if one of the 3 volunteers is mafia already...

 

On the other hand, what I think is currently the best option, is to reveal what you can to the town (assuming it's an investigative role of some sort) That's at the person's discretion, imo. Do NOT probe any of us after we get results, that's highly anti-town. Let the person who volunteered and gets a role decide whether to reveal or not. If you get a doctor or something, don't say it out loud. Discretion advised. If you get a cop role and can investigate right away, release a guilty. If inno, stay silent. That's the best way to proceed, I think.

 

I think this is a good plan.  There are instances where you'd reveal (finding a guilty as a Cop), but there are also instances where silence is prudent (Doc and want to keep the mafia guessing).

 

The problem I see is that no matter what we do, the Cult has a slight advantage.  The mafia needs to guess on whether there is a Doc role given out.  That works to our benefit, as they might be hesitant to go after a power role, ala Kivam's thoughts.

 

But what about recruitment?  They already have a 50/50 shot of getting a 2nd recruitment, right?  How do we mitigate that risk?  The Witch Doctor seems to be a VERY powerful role in that instance....but if recruited, then we are in trouble.

 

I think the PR that the Cult recruits will have is going to need to be found ASAP.  We can assume at least 1 recruitment after tonight, so we need to identify that PR.  I have an idea, but I'm going to PM Wes about it, as it might constitute operating outside of the rules he has set up.  I'll get back to you...

  • Moderator
Posted

Verbal, I think I know what you are thinking, and I like it.

 

A standard post?

 

Yup.  ;)  I sent Wes a detailed PM, so I'll wait to hear back.

Posted

as my humble appology was not enough, here for the delatation in moderatly bad welsh and even worse poetry is is my further apologie

 

sori naeann

ond dw'in meddwl roeddwn cywir

rhull dw i

iau maddau fi

 

..whichs is something like (hopefully) 'sorry naeann, but i thought i was right, i was unwise, jupiter forgive me'

 

 

also im thinking, its probably pretty liky that of the three now on the quest there is at least one mafia, or the cult leader hoping for a role. it seems pretty logical that they would want to get in on the roles early

Posted

It doesn't really matter if they reveal or not as its more than likely two of the three will be the cult's choice for recruitment if one or more of them isn't already cult.  NOT revealing any roles recieved makes mafia/cult have to pick from 3.(providing one of their own not being in the 3) I rather like the idea of keeping their chances a potential 1 in 3 rather than revealing a role and leaving no doubt as to who they would chose.  By suggesting that role receivers reveal you are essentially making ANY role anyone reveals to be USELESS to the innocents.  We can't trust any revealed finder, for instance.  Trust me.. or ask Loki about his game where he was a finder that got recruited early on in the game and proceeded to dupe all of us into false security.

 

[glow=blue,2,300]JVOR[/glow] for suggesting this.

Posted

My head is spinning.

 

Sorry I wasn't here earlier. I had State Fair to close up and didn't think I would need a full day to re-coop.  My bad.

 

And, I don't really have anything constructive to add to the conversation. Though I am impressed with Loki's Welsh poem.

Posted

It doesn't really matter if they reveal or not as its more than likely two of the three will be the cult's choice for recruitment if one or more of them isn't already cult.  NOT revealing any roles recieved makes mafia/cult have to pick from 3.(providing one of their own not being in the 3) I rather like the idea of keeping their chances a potential 1 in 3 rather than revealing a role and leaving no doubt as to who they would chose.  By suggesting that role receivers reveal you are essentially making ANY role anyone reveals to be USELESS to the innocents.  We can't trust any revealed finder, for instance.  Trust me.. or ask Loki about his game where he was a finder that got recruited early on in the game and proceeded to dupe all of us into false security.

 

[glow=blue,2,300]JVOR[/glow] for suggesting this.

 

And if they get killed before they give out any info? At least consider both sides before assuming it's a scummy suggestion.

Posted

1) Say one person of the 3 is mafia. That's 50-50 that a town power role gets shot tonight without releasing any potentially useful information.

 

2)When did I ever say that any power role is unlynchable. Obviously, if someone continues to live longer than they should, we can assume they are mafia or culted, so you lynch them then while they give you all the info.

Posted

Same goes for townies, though, especially since we need to keep roles away from scum (which is why I made sure to sign up).  Not to mention the implicit WIFOM.  So yes, anyone who goes on a mission sould be very closely scrutinized - but I wouldn't go lynching volunteers on the "one must be scum" theory

Posted

I can't vote, but if I could I'd be voting Nae.  She's playing more aggressive than I associate with her, and voting to lynch a volunteer while the mission is running is just silly.

 

That's especially true given that we've already got the makings of a pretty good plan to identify any cult recruits.

 

Sorry, Nae, it just seems like scum overreaching to try and take out a power role. 

Posted

Verbal, I think I know what you are thinking, and I like it.

 

A standard post?

 

Yup.  ;)  I sent Wes a detailed PM, so I'll wait to hear back.

 

Wait, I think i'm starting to get the idea, here. If he says yes, i'd say that's an excellent plan.

Posted

Verbal, I think I know what you are thinking, and I like it.

 

A standard post?

If I'm interpreting yours and Verbal's idea correctly - that's a great idea, but just keep in mind that DPR said:

All zombies except for the Cult Leader will have a post restriction. Their job will be to hide it, and the PR’s will be subtle.

If you or Verbal is the cult leader, you could presumably think of a standard post that doesn't violate the PR while still seeming normal.  It's still a good idea, but if no one breaks the standard post, it's not indicative of there being no cult recruits.  Plus, we have to make sure people remain active to respond to it.  A standard post won't catch lurkers and inactives.

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