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90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Appreciate that you finally remembered to call me out for doing what you are calling DPR for doing though. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
At least one more day and a town Lynched? These games end quick. It's not the 24 players we had back in the day. They are mostly over by day 4 ish But I'm not getting dragged into your round and round. I think Dice is probably Town. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
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90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
No idea. But if you think a mafia did it then they probably had a plan. It's not like they would independently pluck it out their behind. Also calm your roll. I don't do well when folks WoT at me 🙂 -
Whistle
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90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
We troll and move on. What else is there? -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Wow. Verb can work fast. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
We all know that you still use memes from 13 years ago. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
I think my boys might be of that generation. I could do a poll and see how hard their eyes roll at me. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
It's a youth thing. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Yeah but you were just asking. Asking is ok. And just you. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Can I just ask why everyone is so cross with the other people who voted for Marsh when I was the first to vote him and was sure he was mafia. I just think that if your cross about the vote and the reasons for the vote then surely you'd be cross at me too? Not that I want any drama but still. Mea culpa? -
Choose your own Adventure Game - Join in anytime!
Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
Sinister doesn't know the power of meditation yet. But that's what we're gonna do Story Update – Day 6, Midday You take a slow breath and kneel beside the beginning of the Skystep bridge, allowing the wind to rush around you. Closing your eyes, you shift your focus inward—toward the rhythm of breath, the swirl of your elemental energy, and the subtle tug of the Codex responding to the air currents. The wind is not chaotic here—it listens. You let go of grounded thoughts, releasing weight in both body and mind. As your mind stills, a presence stirs beside you. Nyra, your Spirit familiar, hums softly and drifts in spirals through the air threads. Her flickering form aligns naturally, and your Codex glows faintly—just enough. A soft pulse answers from the air-weave bridge. The monk smiles faintly. "You listen well. Few do." Trial Preparation Successful – Air Attunement Improved Minor Air sync achieved (+1 to Air interaction rolls for 1 hour) EP fully refreshed through meditative focus Codex resonance stabilized the bridge slightly (risk reduced) Nyra’s bond subtly strengthened – future Air-related moments may be easier Current Stats: HP: 27 / 27 EP: 17 / 17 (refreshed via meditation) Fatigue: None Temporary Buff: +1 Air interaction bonus (1 hour) Nyra: Present, lightly attuned to air Time: Day 6, Midday Next Choices: Attempt the Trial of the Skystep now – Attunement bonus active Cast a hybrid spell to reinforce your footing (e.g. Spirit + Air or Fire + Air, costs EP) Ask Nyra to scout the wind-thread ahead once more before you step on Speak again to the monk for final advice before you cross Wait and observe how the bridge behaves over time (costs 1 hour) What’s your next move? -
What new horror is this. Don't even. If the admin doesn't know why the madness happens then what hope do the rest of us have. Also bring back ISO pls. Ta.
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90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Looks like I missed another tiff while I was doing that. Right I'm gonna watch Lucifer and probs have a nap. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
The list. I'd rather be napping. I'm not gonna do quotes. I'm starting to find it difficult to keep everything in my head at the same time. I can't even play chess. Tbh I only really take stuff in if I mostly read along as it happens. Then I can hear you all having a conversation and listen. When I try and read back it's all just blah blah blah blah cos i read it too fast and dont take it in. Town at the top. Going all the way down to dark null/undecided for the ones at the bottom. Marsh being Town has knocked my initial thoughts on Heavy so I'm gonna have to start all over again. Dice. He might be a cop. I really don't see Dice going for a big Mafia plan. I'm not saying he couldn't, but I'm not gonna go round and round and round. Voted Marsh but was hardly gonna vote himself... this time. Nyn. Still hard at it. Right to call me out for slacking once I believed I'd found a Mafia. Was still voting Dice but part of the Sleeping Tribe so fair enough. Key. I think she's town. I think she's putting real effort into building cases, trying to solve and going back through everything. Was voting Marsh but I also thought he was mafia so that makes sense to me. Turin. Still think he's being puzzle solver. Sometimes gets caught up in loops and twists but that means he's actively trying to solve. Mafia Turin knows what's going on so doesn't get all agitated. Was still voting Dice but Sleeping Tribe so no chance to react to what happened at end of Day. DPR - Also saw what I saw with Marsh. That was very much a confidence booster because he's a bit T-rex when it come to finding the mafia. If they stand still he can't see them but if they move... chomp chomp carnage etc 🦖. I'd rather be left out of your shenanigans with Verbal though please. Was voting Marsh at the end. Makes sense to me. ------ Verbal. See above about shenanigans. I'm not sure if the 'always say people can be Town or mafia' is just fence sitting. Doesn't agree with absolutism. Is that just a way to say ahh but I said they might be Town afterwards. I don't think he's the condemn dude cos surely that person would try harder than a last minute, but Ithi... what if? doesn't really show any intent. Proper Night poster apparently I wish I'd known. Last-minute.com on the voting. Was voting Dice but unvoted when he claimed. At least stuck to his guns about not voting Marsh. Ed. Doesn't post all that often but has been busy. Clearly reading along though as can't help getting tap happy with the reactions. Little bursts but some proper content. Silly monkey. Still haven't figured out what he's up to. Didn't vote at end of day though. Possibly not wanting to commit? Lenlo. Late to the party. Most activity happening when I wasn't actively reading along. I honestly dont remember anything he said or did. Left his vote on Heavy the whole time. Rand. Was at a wedding. Took part in the mental activity at end of Day. Voted for DPR when he took his vote of Dice. That made it a Tie and so possible random. I don't like random. Did move his vote to Marsh but that didn't really matter by then cos Verbal had already un voted and stopped that from happening. Heavy. Still think he might be Mafia. That started with the weird prose. Switch to regular prose. All those stages of grief and acceptance. To be honest again I'm super tired now and I haven't really been paying much attention to the night talk. Heavy voted DPR. Didn't attend the 3am party Tigs. Spent a heck load of time doing a whole long slow spreadsheet thing but didn't reach a strong enough conclusion to vote. -
Choose your own Adventure Game - Join in anytime!
Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
We talk to the monk. Story Update – Day 6, Mid-Morning You step closer to the monk, the breeze lifting the edges of his robes like whispered intentions. His presence is calm but commanding, as though the very wind bends around him in respect. "You seek entrance to Skyreach?" he asks, voice low, carried on the breeze. "Only those who walk in balance may step where the sky bows. The monastery tests not just strength, but stillness in motion, clarity amidst the storm." He lowers his staff, and you glimpse the faint shimmer of a glyph etched in air—it pulses once, resonating with your Codex. "The Trial of the Skystep awaits. Step into the current. If your intent is pure, and your spirit light enough, the wind will carry you." A long, suspended bridge of woven air-thread begins to form behind him—barely visible save for the way it bends light. The trial is not just physical; it's attunement. Air must recognize you as part of its rhythm. Progress Update – Skyreach Ascent Initiated Trial of the Skystep revealed Must complete a lightness-based trial; Air alignment may assist Pathway appears unstable—failure may result in fall or forced retreat Monk remains as guide Current Stats: HP: 27 / 27 EP: 17 / 17 Fatigue: None Codex attunement: Responding to Air threads Nyra: Present – humming faintly in sync with the wind threads Time: Day 6, Late Morning Next Choices: Attempt the Trial of the Skystep – Trust the wind and walk the shifting path (Air Level 2 – High risk) Meditate briefly to attune with Air before attempting the trial (1 hour – may improve Air sync) Use a hybrid spell to stabilize the bridge temporarily (Costs EP – Fire/Air/Spirit Weave may help) Ask Nyra to test the wind thread first – See how the familiar interacts with it Step back and consider a different route or return later with better Air mastery Let me know how you wish to proceed. -
Choose your own Adventure Game - Join in anytime!
Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
A wild Sinister joins the party! -
Choose your own Adventure Game - Join in anytime!
Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
Yup I'm good to move on too. We can always explore for loot once we've got the main thing done Story Update – Day 6, Morning You step from the whispering Spirit chamber into the crisp, early light of the mountains. The air at this altitude is thin, fresh, and charged with motion—currents swirling like unseen dancers. The trail ahead is narrow, etched into the cliffside, lined with faded prayer flags that flutter with more energy than the wind should carry. Nyra hums beside you, her light pulsing gently in rhythm with your steps. Your Codex warms subtly—Skyreach is near. As you round a bend, you find a breathtaking view: far above, Skyreach Monastery drifts between rocky peaks, suspended on skybound currents and tethered by ancient chains of windsteel. Below, carved stairs spiral toward a floating platform—your path upward, should you prove worthy. A monk in wind-wrapped robes waits by the stairs, staff held with reverence. His eyes glint with elemental awareness. “The sky does not yield to force… but it responds to harmony. Do you seek to walk the wind?” Progress Update – Skyreach Trail Reached Location: Base of Skyreach Ascent Guardian Monk encountered Trials ahead likely require Air attunement or clever Weave use Time: Day 6, Mid-Morning Current Stats: HP: 27 / 27 EP: 17 / 17 Fatigue: None Nyra: Stable – Lumen Shroud (1/long rest) ready Weave Fusion: Ready Time: Day 6, Mid-Morning Location: Base of Skyreach Ascent Next Choices: Speak to the Wind Monk – Ask about the Skyreach trials and what lies ahead Attempt to call on Air with your Codex (Air Level 2 – may produce limited results) Observe the air currents and moving platforms quietly – Look for patterns or openings Rest briefly before continuing ascent (Costs 1 hour – grants minor EP regen) *Return briefly to Windrest Hollow to gather supplies or train (1 half-day travel) Let me know your next move. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
I think it's cos he's so emotional. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
I dunno. Maybe. I didn't feel like I was being pressured or anything. Verbal has one way of doing things and that's ok. I just decided that I wouldn't let myself get wound all around and around so just play my own game and vote for who I thought was mafia. Which I did. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Cheese louise guys. You never talked this much in the Day hahaha -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Is it possible for the condemn dude to get themselves as a target? Cos it would explain so much. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
You can't. Welcome to New DM! -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
I better not be the target or I'm gonna be so annoyed