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90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Looks like I missed another tiff while I was doing that. Right I'm gonna watch Lucifer and probs have a nap. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
The list. I'd rather be napping. I'm not gonna do quotes. I'm starting to find it difficult to keep everything in my head at the same time. I can't even play chess. Tbh I only really take stuff in if I mostly read along as it happens. Then I can hear you all having a conversation and listen. When I try and read back it's all just blah blah blah blah cos i read it too fast and dont take it in. Town at the top. Going all the way down to dark null/undecided for the ones at the bottom. Marsh being Town has knocked my initial thoughts on Heavy so I'm gonna have to start all over again. Dice. He might be a cop. I really don't see Dice going for a big Mafia plan. I'm not saying he couldn't, but I'm not gonna go round and round and round. Voted Marsh but was hardly gonna vote himself... this time. Nyn. Still hard at it. Right to call me out for slacking once I believed I'd found a Mafia. Was still voting Dice but part of the Sleeping Tribe so fair enough. Key. I think she's town. I think she's putting real effort into building cases, trying to solve and going back through everything. Was voting Marsh but I also thought he was mafia so that makes sense to me. Turin. Still think he's being puzzle solver. Sometimes gets caught up in loops and twists but that means he's actively trying to solve. Mafia Turin knows what's going on so doesn't get all agitated. Was still voting Dice but Sleeping Tribe so no chance to react to what happened at end of Day. DPR - Also saw what I saw with Marsh. That was very much a confidence booster because he's a bit T-rex when it come to finding the mafia. If they stand still he can't see them but if they move... chomp chomp carnage etc 🦖. I'd rather be left out of your shenanigans with Verbal though please. Was voting Marsh at the end. Makes sense to me. ------ Verbal. See above about shenanigans. I'm not sure if the 'always say people can be Town or mafia' is just fence sitting. Doesn't agree with absolutism. Is that just a way to say ahh but I said they might be Town afterwards. I don't think he's the condemn dude cos surely that person would try harder than a last minute, but Ithi... what if? doesn't really show any intent. Proper Night poster apparently I wish I'd known. Last-minute.com on the voting. Was voting Dice but unvoted when he claimed. At least stuck to his guns about not voting Marsh. Ed. Doesn't post all that often but has been busy. Clearly reading along though as can't help getting tap happy with the reactions. Little bursts but some proper content. Silly monkey. Still haven't figured out what he's up to. Didn't vote at end of day though. Possibly not wanting to commit? Lenlo. Late to the party. Most activity happening when I wasn't actively reading along. I honestly dont remember anything he said or did. Left his vote on Heavy the whole time. Rand. Was at a wedding. Took part in the mental activity at end of Day. Voted for DPR when he took his vote of Dice. That made it a Tie and so possible random. I don't like random. Did move his vote to Marsh but that didn't really matter by then cos Verbal had already un voted and stopped that from happening. Heavy. Still think he might be Mafia. That started with the weird prose. Switch to regular prose. All those stages of grief and acceptance. To be honest again I'm super tired now and I haven't really been paying much attention to the night talk. Heavy voted DPR. Didn't attend the 3am party Tigs. Spent a heck load of time doing a whole long slow spreadsheet thing but didn't reach a strong enough conclusion to vote. -
Choose your own Adventure Game - Join in anytime!
Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
We talk to the monk. Story Update – Day 6, Mid-Morning You step closer to the monk, the breeze lifting the edges of his robes like whispered intentions. His presence is calm but commanding, as though the very wind bends around him in respect. "You seek entrance to Skyreach?" he asks, voice low, carried on the breeze. "Only those who walk in balance may step where the sky bows. The monastery tests not just strength, but stillness in motion, clarity amidst the storm." He lowers his staff, and you glimpse the faint shimmer of a glyph etched in air—it pulses once, resonating with your Codex. "The Trial of the Skystep awaits. Step into the current. If your intent is pure, and your spirit light enough, the wind will carry you." A long, suspended bridge of woven air-thread begins to form behind him—barely visible save for the way it bends light. The trial is not just physical; it's attunement. Air must recognize you as part of its rhythm. Progress Update – Skyreach Ascent Initiated Trial of the Skystep revealed Must complete a lightness-based trial; Air alignment may assist Pathway appears unstable—failure may result in fall or forced retreat Monk remains as guide Current Stats: HP: 27 / 27 EP: 17 / 17 Fatigue: None Codex attunement: Responding to Air threads Nyra: Present – humming faintly in sync with the wind threads Time: Day 6, Late Morning Next Choices: Attempt the Trial of the Skystep – Trust the wind and walk the shifting path (Air Level 2 – High risk) Meditate briefly to attune with Air before attempting the trial (1 hour – may improve Air sync) Use a hybrid spell to stabilize the bridge temporarily (Costs EP – Fire/Air/Spirit Weave may help) Ask Nyra to test the wind thread first – See how the familiar interacts with it Step back and consider a different route or return later with better Air mastery Let me know how you wish to proceed. -
Choose your own Adventure Game - Join in anytime!
Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
A wild Sinister joins the party! -
Choose your own Adventure Game - Join in anytime!
Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
Yup I'm good to move on too. We can always explore for loot once we've got the main thing done Story Update – Day 6, Morning You step from the whispering Spirit chamber into the crisp, early light of the mountains. The air at this altitude is thin, fresh, and charged with motion—currents swirling like unseen dancers. The trail ahead is narrow, etched into the cliffside, lined with faded prayer flags that flutter with more energy than the wind should carry. Nyra hums beside you, her light pulsing gently in rhythm with your steps. Your Codex warms subtly—Skyreach is near. As you round a bend, you find a breathtaking view: far above, Skyreach Monastery drifts between rocky peaks, suspended on skybound currents and tethered by ancient chains of windsteel. Below, carved stairs spiral toward a floating platform—your path upward, should you prove worthy. A monk in wind-wrapped robes waits by the stairs, staff held with reverence. His eyes glint with elemental awareness. “The sky does not yield to force… but it responds to harmony. Do you seek to walk the wind?” Progress Update – Skyreach Trail Reached Location: Base of Skyreach Ascent Guardian Monk encountered Trials ahead likely require Air attunement or clever Weave use Time: Day 6, Mid-Morning Current Stats: HP: 27 / 27 EP: 17 / 17 Fatigue: None Nyra: Stable – Lumen Shroud (1/long rest) ready Weave Fusion: Ready Time: Day 6, Mid-Morning Location: Base of Skyreach Ascent Next Choices: Speak to the Wind Monk – Ask about the Skyreach trials and what lies ahead Attempt to call on Air with your Codex (Air Level 2 – may produce limited results) Observe the air currents and moving platforms quietly – Look for patterns or openings Rest briefly before continuing ascent (Costs 1 hour – grants minor EP regen) *Return briefly to Windrest Hollow to gather supplies or train (1 half-day travel) Let me know your next move. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
I think it's cos he's so emotional. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
I dunno. Maybe. I didn't feel like I was being pressured or anything. Verbal has one way of doing things and that's ok. I just decided that I wouldn't let myself get wound all around and around so just play my own game and vote for who I thought was mafia. Which I did. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Cheese louise guys. You never talked this much in the Day hahaha -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Is it possible for the condemn dude to get themselves as a target? Cos it would explain so much. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
You can't. Welcome to New DM! -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
I better not be the target or I'm gonna be so annoyed -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Blah he totally stole that joke from me. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
It's hard not being able to just turn round and do this 🤷♂️ -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Oh please. Verbal is not that obvious. -
Simpsons
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90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Only if the real Cop is a dumb who instantly goes oi! No I'm the Cop. It's a much better look to fight and stay alive than all this blah blah blah kill me anyways I'm just a Vanilla woe is me stuff. And I think a Mafia would be all omg I'm so worried. I can't possibly false claim the cop. So Dice is good with me now, Cop or no Cop. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Town can and should do whatever is necessary to stay alive and win. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
*pretty sure Should I do FTFM's Or is Verbal just pretty? -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Pretty this was the other way round lol -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Well that's not true. Dice could be claiming Cop to stay alive and draw the mafia attention. Don't forget the mafia have a 1x Strongman kill that will go straight through the doc. Better to have a Vanilla be dead than the actual Cop. We probably should all just claim Cop. -
Choose your own Adventure Game - Join in anytime!
Ithillian Turambar replied to Ithillian Turambar's topic in Community Games
A good night's rest then Story Update – Day 5, Nightfall → Day 6, Early Morning (Well-Rested) You find a flat stone beneath an overhang, shaped long ago for meditation and rest. With Nyra softly hovering near your shoulder, her light dimming protectively, you lay back and let sleep take you. The Codex pulses faintly throughout the night, drawing residual Spirit energy from the chamber. Your dreams are vivid: shimmering lights drifting through mist, the sound of chimes far above, and a gentle warmth—Nyra’s presence echoing through your soulbond. When you awaken, morning light filters weakly through cracks above. Nyra greets you with a brighter glow and a melodic hum. She darts once around the chamber and returns, wings flickering. Rest Complete – Benefits Gained: HP: Fully Restored EP: Fully Restored Fatigue: Cleared Weave Fusion Reset – Ready for use Flickerling Bond Strengthened (Familiar now draws passive ambient Spirit energy) Familiar Update – Nyra: New Passive Ability Unlocked: Lumen Shroud – If the player is ambushed or surprised, Nyra reflexively creates a brief illusion or distraction (1/long rest). Bond Stability: Strong Growth Potential: Ready for next Spirit catalyst or event Current Stats: HP: 27 / 27 EP: 17 / 17 Fatigue: None Time: Day 6, Early Morning Location: Spirit Echo Chamber beneath Skyreach trails Next Choices: Return to the surface and begin Skyreach ascent – Trail leads to the floating monastery Attempt to craft a Nyra-linked Spirit Spell (Costs 1 EP, Nyra will assist) Meditate further with the glyphs – May reveal advanced Spirit Weave insight Use the Codex to detect nearby magical presences (Costs 1 EP) Explore a side path revealed by shifting echoes last night Let me know your next move. -
YouTube
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90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
You're def gonna have to wait till after 4pm my time for a new list though. I'm on incoming all day. No calls yet, cos I only deal with people on our old system, but I'm not gonna be able to focus here while a call could pop up any moment. -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
See. In other news, it was actually really nice to not have to be there at end of Day. I could just vote who I thought was mafia and go to bed. Much less stressy -
90's Action Hero Mafia - Game Over - Mafia Wins
Ithillian Turambar replied to Darthe's topic in DM Mafia Games
Morning. I absolutely did say I would change my view if I saw evidence on the thread that he might be Town. Maybe you didn't read that or chose to ignore it. As it stands, I thought he was mafia and so I voted for him. That is how I cope with this game. Sorry I was wrong Marsh. I hope you stay and play other games with us. It's been lovely having you back 💙