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Create-Your-Own-Role Mafia 7: Everybody Wins *game over*


cosmicpanda

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Posted

Sweetheart, when you walk straight into a door, it is not my fault.

 

 

The only thing I can be held accountable for is yelling out "Hey everyone, look at Piano!", and then point and laugh.

Posted

I think the best way to go about this is to simply vote off the role we least want to see stay in the game

for me that's the Bus Driver which is what I was getting at earlier

in the hands of a townie it just makes things confusing and random

in the hands of mafia it's a powerful tool that can circumvent things like doc protection and cop investigation (granted we have no doc in this game)

 

I for one do not want to worry about my night actions hitting the wrong targets

Posted

touche

 

unvote

VOTE Christine!

 

Some sort of joke vote that takes Christine to the equal amount of votes as Mynd. Hm...

 

I think the best way to go about this is to simply vote off the role we least want to see stay in the game

for me that's the Bus Driver which is what I was getting at earlier

in the hands of a townie it just makes things confusing and random

in the hands of mafia it's a powerful tool that can circumvent things like doc protection and cop investigation (granted we have no doc in this game)

 

I for one do not want to worry about my night actions hitting the wrong targets

 

I agree.

 

Lily´s comment about Christine was weird. Why does she look town?

Posted

There is a train on me?

 

 

Thorum's was a joke vote and he hasn't been back, so I wouldn't call that a train. And Mynd hops about more than a btch in heat.

 

 

It's ok, Piano. I don't take your vote to heart.

 

 

 

 

The question we really need to ask is which roles hurt us the MOST in Mafia hands. Not the ones that don't help enough, but the ones that will really kick our butts later down the road.

 

 

 

SPOILERED THE WALL OF TEXT. MORE ORGANIZED VERSION BELOW.

 

 

 

 

 

 

For example, I don't see Number 1 being really bad if a Mafia person has it. So they get a read on someone... Assuming it's the side they are on. If a Scum person has that role, then they will already know who posts after them, if they are town or scum. So, Number One is safe in Mafia hands.

 

 

What about the others?

 

Two COULD be bad, but, how do you know who to roleblock, if it's not out there in the open.

 

Three is 50/50, because we have no control over who has it next.

 

Four could either be REALLY GOOD or REALLY BAD. The question is, could that role be used over and over, making a number of people Vanilla? And, what happens to that role? Does it die, or stay in the rotation, or what?

 

Five just seems dangerous to me in Mafia hands. REALLY dangerous.

 

Six doesn't really hurt or hinder. If a scum has it, they give their double vote to another scum, and tada!

 

Seven, I see this going really bad if Scum has it. They could help to control the lynch with their scum buddies, and then be lynchproof the next day. Too scary in end game.

 

Eight, It will remove itself from the game... but, if scum has it and has a target on their back, they could take someone town out... but still not bad.

 

Nine, I don't see this bad if Mafia has it.

 

Ten, all circumstantial, but I don't see the damage being done as THAT BAD, unless mafia is controlling a lynch.... ok that could be bad.

 

Eleven, great role for the town, useless to the scum (unless there is two scum teams?)

 

Twelve, not bad if in the hands of the scum.

 

Thirteen, bad if in scum hands and they are trying to take out a certain role, but the person would have to claim that role, so iffy on usage.

 

Fourteen, probably the only role that scares me... and yet I am intrigued, so I want to watch what happens.

 

 

 

 

 

Anyone else have a roll they see as really bad in scum hands?

Posted

for easy reference

 

Roles:

 

1) Ironeyes’s Role: Scholar

 

At night, they receive a reading of the first person to post after their first post of the day.

 

 

2) Thorum’s Role: Pikachu

 

Every day you must make seven posts, each containing one letter of the word ‘pikachu’ in an eye-catching font. If you successfully do this, then you will get a free roleblock. (This is not a limit on posts. Feel free to make as many as you like; just include at least seven with your eye-catching font.)

 

 

3) Eternal Phoenix’s Role: Unnamed

 

If you do not vote during the day, the person who has your role the next day is lynchproof.

 

 

4) dapianoplay3r’s Role: Priest

 

You may, if you choose, target a player at night, causing them to be a vanilla townie for the rest of the game.

 

 

5) Myndrunner’s Role: Bus Driver

 

At night, you must submit the names of two players, A and B, with the result that anybody who tries to target A will target B, and vice versa.

 

 

6) Alanna’s Role: Paid Assassin

 

At night, you must nominate somebody to become a double-voter for the following day. Your vote is forfeit for the duration of that day.

 

 

7) Wwwwwwwwwwwwwwombat’s Role: Warlock

 

At night, you must predict the outcome of the day’s lynch; you must also pick a one-shot ability from the following: cop viewing, bulletproof, lynchproof, and kill. If you are correct about the lynch, then your ability will activate; the target of the cop and killing actions will be decided by the player who has your role that night. The bulletproof and lynchproof conditions will apply to you immediately, lasting until the end of the following day.

 

 

8) Basel Gill’s Role: Suicide Bomber

 

At night, you may – if you choose – pick a player to kill. They will die, but so will you.

 

 

9) LilyElizabeth’s Role: Gypsy

 

At night, you look into your crystal ball. Submit one name to the great occult (the mod), and receive one random fact about them.

 

 

10) Blackhoof’s Role: Voodoo Priest

 

At night, you must submit a word of more than three letters to the mod, a target, and one of the following one-shot day action: vote-removal, double-voting, or vote-control (where you get to control their vote). The following day, if your target says the word, then the action activates.

 

 

11) TinaHel’s Role: Sensor

 

At night, will receive a PM stating how many scum-aligned players were on the lynch wagon that day.

 

 

12) Nolder’s Role: The Gambler

 

Every day, you either take one fewer or one more vote to be lynched, randomly determined by the mod. You are not informed of the result of the gamble.

 

At night, you may choose to exchange this role with somebody else. This exchange will happen after all other night actions have taken place.

 

 

13) Christine's Role: Lie Detector

 

Each night, you may quote a statement from another player to the mod and ask the mod to verify the truth of that statement, or otherwise. You may not ask about a player's alignment.

 

 

14) cosmicpanda's Role: Muahahahaha

 

Scared yet? Actually, you're just a vanilla townie, but you can give people points for pleasing you.

 

Posted

Oh, Grr Dammit. I meant to do that, except in a smaller font. Or spoiler it.

 

 

Is editing allowed? I wouldn't mind going back and editing that to have better format.

Posted

1) Ironeyes’s Role: Scholar

 

At night, they receive a reading of the first person to post after their first post of the day.

 

I don't see Number 1 being really bad if a Mafia person has it. So they get a read on someone... Assuming it's the side they are on. If a Scum person has that role, then they will already know who posts after them, if they are town or scum. So, Number One is safe in Mafia hands.

 

 

2) Thorum’s Role: Pikachu

 

Every day you must make seven posts, each containing one letter of the word ‘pikachu’ in an eye-catching font. If you successfully do this, then you will get a free roleblock. (This is not a limit on posts. Feel free to make as many as you like; just include at least seven with your eye-catching font.)

 

Two COULD be bad, but, how do you know who to roleblock, if it's not out there in the open.

 

 

3) Eternal Phoenix’s Role: Unnamed

 

If you do not vote during the day, the person who has your role the next day is lynchproof.

 

Three is 50/50, because we have no control over who has it next.

 

 

4) dapianoplay3r’s Role: Priest

 

You may, if you choose, target a player at night, causing them to be a vanilla townie for the rest of the game.

 

Four could either be REALLY GOOD or REALLY BAD. The question is, could that role be used over and over, making a number of people Vanilla? And, what happens to that role? Does it die, or stay in the rotation, or what?

 

 

5) Myndrunner’s Role: Bus Driver

 

At night, you must submit the names of two players, A and B, with the result that anybody who tries to target A will target B, and vice versa.

 

Five just seems dangerous to me in Mafia hands. REALLY dangerous.

 

 

6) Alanna’s Role: Paid Assassin

 

At night, you must nominate somebody to become a double-voter for the following day. Your vote is forfeit for the duration of that day.

 

Six doesn't really hurt or hinder. If a scum has it, they give their double vote to another scum, and tada!

 

 

7) Wwwwwwwwwwwwwwombat’s Role: Warlock

 

At night, you must predict the outcome of the day’s lynch; you must also pick a one-shot ability from the following: cop viewing, bulletproof, lynchproof, and kill. If you are correct about the lynch, then your ability will activate; the target of the cop and killing actions will be decided by the player who has your role that night. The bulletproof and lynchproof conditions will apply to you immediately, lasting until the end of the following day.

 

Seven, I see this going really bad if Scum has it. They could help to control the lynch with their scum buddies, and then be lynchproof the next day. Too scary in end game.

 

 

8) Basel Gill’s Role: Suicide Bomber

 

At night, you may – if you choose – pick a player to kill. They will die, but so will you.

 

Eight, It will remove itself from the game... but, if scum has it and has a target on their back, they could take someone town out... but still not bad.

 

 

9) LilyElizabeth’s Role: Gypsy

 

At night, you look into your crystal ball. Submit one name to the great occult (the mod), and receive one random fact about them.

 

Nine, I don't see this bad if Mafia has it.

 

 

10) Blackhoof’s Role: Voodoo Priest

 

At night, you must submit a word of more than three letters to the mod, a target, and one of the following one-shot day action: vote-removal, double-voting, or vote-control (where you get to control their vote). The following day, if your target says the word, then the action activates.

 

Ten, all circumstantial, but I don't see the damage being done as THAT BAD, unless mafia is controlling a lynch.... ok that could be bad.

 

 

11) TinaHel’s Role: Sensor

 

At night, will receive a PM stating how many scum-aligned players were on the lynch wagon that day.

 

Eleven, great role for the town, useless to the scum (unless there is two scum teams?)

 

 

12) Nolder’s Role: The Gambler

 

Every day, you either take one fewer or one more vote to be lynched, randomly determined by the mod. You are not informed of the result of the gamble.

 

At night, you may choose to exchange this role with somebody else. This exchange will happen after all other night actions have taken place.

 

Twelve, not bad if in the hands of the scum.

 

 

13) Christine's Role: Lie Detector

 

Each night, you may quote a statement from another player to the mod and ask the mod to verify the truth of that statement, or otherwise. You may not ask about a player's alignment.

 

Thirteen, bad if in scum hands and they are trying to take out a certain role, but the person would have to claim that role, so iffy on usage.

 

14) cosmicpanda's Role: Muahahahaha

 

Scared yet? Actually, you're just a vanilla townie, but you can give people points for pleasing you.

 

Fourteen, probably the only role that scares me... and yet I am intrigued, so I want to watch what happens.

 

 

 

What does everyone else think?

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