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(ADVANCED) Naruto Mafia GAME OVER!


amegakure

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Posted

OFFICAL VOTE COUNT:

 

KEY (3) , corrosive, hoof, panda

HOOF (3) john, key, locke, wombat

REY (1) soy

PANDA (1) SONG

 

 

 

 

 

not voting: everyone elserolleyes.gif

 

13 alive takes 7 to lynch

 

 

 

 

 

 

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Posted

Unvote Vote: Blackhoof Because of his dodgy post. Way too dodgy :P But I swear if Key is scum and I find out, I'm gonna be annoyed because I took my vote off her :P consider yourself lucky Key!

Posted

STOP:

 

 

The travellers took to the rode at the beginning of daybreak. They travelled at a steady yet slow pace. Discussions took place among the Shinobi! Cutthroat attitudes was the new way of life between the shinobi. It was no longer a place for friendships but a bitter unease, quietly watching each and everyone of the members. Silently questioning their true identity, In fact one such ninja was practically being attacked by a group of ninja and had no chance to voice objections against these acusation. A few came to aid agaisnt these attacks but these just lead to more infighting. As the tension escalated and threated violence once more. A shadowy figure step out from the forest..."oh no it's Kisame...The no tailed beast! Hes a monster!" This man was a legend and practically a demon. He wielded a huge shark skin sword and enormous amounts of chakra.. There was no other way to describe him...he is a monster! The group all reliezed that they would need to fight or flee... And time is of the essence!

 

 

Kisame.png

 

DEADLINE FRIDAY MORNING 9 AM. YOU NEED TO VOTE FIGHT OR FLEE IN A SENTENCE THAT IS A RESPONSE TO THIS PARAGRAPH. THIS NEED TO BE THE FIRST SENTENCE. NEED MAJORITY VOTE: LYNCH VOTES ARE INVALID AS OF NOW UNTIL MAJORITY OR FAILURE HAS BEEN ACHIEVED

Posted

Meesh had a lot of built up anger and aggression over the past few days of trying to balance wants and needs and demands and everything that she wasn't used to doing. Relishing the opportunity to take out her frustration on this new punching back, Meesh turned to FIGHT.

Posted

Interesting signature you have there key *ggls*

 

 

Talk about kicking me when I'm down. :dry:

 

 

 

(jk, but seriously :tongue:)

 

<<3 I lurv you still, but it's pretty funny.

 

*shrugs* go ahead and pressure. You'll be disappointed.

 

Vote: Keys

 

No worries luv :cool:

 

 

I don't mind if my logic is flawed, I am sticking with my vote still... Don't take it personally Key ^-^

 

I'd suggest trying to come up with with better logic. Gut feeling is okay, but we all like to see things backed up with quotes.

 

 

Hmmm... I rather capriciously jumped on the Key train just before, and now I'm thinking about it. What are we trying to achieve through such pressuring? She's hardly going to crack and confess that she's mafia. That happens occasionally but not often. If we took it to its likely conclusion, we'd force a claim out of her at L-1, see if anybody counterclaimed, and judge from that whether or not to lynch her. And since it's not a coroner game, we wouldn't even find out what she really was unless the coroner decides to share. (Coroners can also be killed. This is why I hate no-coroner games.)

 

But I don't have a better idea.

 

I don't like this post. It's like whoops I was totally following the masses here and this will go nowhere, but I guess it's okay for now because I don't know what else to do.

 

VOTE Panda

 

It isn't 'like' that. That's what it is. Do tell me what's scummy about it, because you haven't bothered.

 

 

Unvote. Vote Panda,

 

Don't like back tracking...

 

It's not back tracking.

Posted

This was an undesired distraction that needed to be dealt with. There was a killer in the midst of the Shinobi (that's the whole group right?) that had to be discovered. Until Kisame was dispatched Boyo could not be about helping find and deliver that justice. We FIGHT!

Posted

Interesting signature you have there key *ggls*

 

 

Talk about kicking me when I'm down. :dry:

 

 

 

(jk, but seriously :tongue:)

 

<<3 I lurv you still, but it's pretty funny.

 

*shrugs* go ahead and pressure. You'll be disappointed.

 

Vote: Keys

 

No worries luv :cool:

 

 

I don't mind if my logic is flawed, I am sticking with my vote still... Don't take it personally Key ^-^

 

I'd suggest trying to come up with with better logic. Gut feeling is okay, but we all like to see things backed up with quotes.

 

 

Hmmm... I rather capriciously jumped on the Key train just before, and now I'm thinking about it. What are we trying to achieve through such pressuring? She's hardly going to crack and confess that she's mafia. That happens occasionally but not often. If we took it to its likely conclusion, we'd force a claim out of her at L-1, see if anybody counterclaimed, and judge from that whether or not to lynch her. And since it's not a coroner game, we wouldn't even find out what she really was unless the coroner decides to share. (Coroners can also be killed. This is why I hate no-coroner games.)

 

But I don't have a better idea.

 

I don't like this post. It's like whoops I was totally following the masses here and this will go nowhere, but I guess it's okay for now because I don't know what else to do.

 

VOTE Panda

 

It isn't 'like' that. That's what it is. Do tell me what's scummy about it, because you haven't bothered.

 

 

Unvote. Vote Panda,

 

Don't like back tracking...

 

It's not back tracking.

 

Second guessing, back tracking, back peddling, whatever you want to call it. Six of one, half dozen of the other..

Posted

But it's not. I stand by my Key vote, for the moment. That post lets you see my thought process. I would have thought that such a post would be pro-town.

 

Please explain why that statement was pro-town... elaborate... I always thinks its shady when someone makes a statement that defies the principles of the game, then proclaims it a pro-town line of thinking... before jump to any conclusions, I'd like to hear your thought process. Not just a proclamation of having done something pro-town, which is worthless...

Posted

I don't know what you mean by 'defying the principles of the game'. But I will deconstruct (isn't post-structuralism awful?) my paragraph for you. My original statements, in order, are in italics.

 

I rather capriciously jumped on the Key train just before,

 

Capriciousness is fun. It's what I do. See earlier thread in this board to provide meta. You might think it's anti-game, but what other options do we have in this situation? Seriousness isn't likely to be any better - with no coroner, we have no information. I also agree with pressuring people when I play mafia. Being totally nice all the time doesn't get us anywhere. Thus, I don't see anything anti-town.

 

 

and now I'm thinking about it.

 

I don't see how it could be anti-town; thinking about the consequences of one's actions is pro-town, even if that action was capricious in nature. It also provides a reason for posting the paragraph that people appear to have taken exception to.

 

 

What are we trying to achieve through such pressuring?

 

Here I introduce a problem that I have identified as being associated with this kind of playstyle. It may not be a new problem to all of you, but I don't often play these kinds of game.

 

 

She's hardly going to crack and confess that she's mafia.

 

This should be self-evident; mafia, as a rule, do not admit to being mafia. This is suicide.

 

 

That happens occasionally but not often.

 

That said, I did see it happen in a game on mafiascum ages ago.

 

 

If we took it to its likely conclusion, we'd force a claim out of her at L-1, see if anybody counterclaimed, and judge from that whether or not to lynch her.

 

This is bog-standard play when pressuring somebody. Perhaps you could take exception to my use of the word 'likely'; sure, we might lynch somebody else, and therefore a Key lynch would be unlikely. But how would you choose somebody else? You could lynch me, I guess. But, now, I present the problem that I have identified:

 

 

And since it's not a coroner game, we wouldn't even find out what she really was unless the coroner decides to share.

 

The problem is, this bog-standard mechanism relies on being able to contextualise the lynched player's play in light of their alignment, and that of others. Without coroner results, we cannot do that.

 

 

(Coroners can also be killed. This is why I hate no-coroner games.)

 

This merely presents another problem that I have identified with this type of game.

 

 

I'm not too sure how to play this game, and I'm putting it out there. Why is that pro-town? For the same reasons that people giving reasoning always is: it gives the town something to chew on. Anti-town play is the opposite: if everybody keeps their thoughts to themselves, the game stagnates. Does that soothe your concerns?

Posted

Key glanced at the shadowy figure and felt tension thicken in the air as the group realized what stood in front of them – suddenly it wasn’t about who of their comrades was guilty, it was about the need to FIGHT for survival.

Posted

I don't know what you mean by 'defying the principles of the game'. But I will deconstruct (isn't post-structuralism awful?) my paragraph for you. My original statements, in order, are in italics.

 

I rather capriciously jumped on the Key train just before,

 

Capriciousness is fun. It's what I do. See earlier thread in this board to provide meta. You might think it's anti-game, but what other options do we have in this situation? Seriousness isn't likely to be any better - with no coroner, we have no information. I also agree with pressuring people when I play mafia. Being totally nice all the time doesn't get us anywhere. Thus, I don't see anything anti-town.

 

 

and now I'm thinking about it.

 

I don't see how it could be anti-town; thinking about the consequences of one's actions is pro-town, even if that action was capricious in nature. It also provides a reason for posting the paragraph that people appear to have taken exception to.

 

 

What are we trying to achieve through such pressuring?

 

Here I introduce a problem that I have identified as being associated with this kind of playstyle. It may not be a new problem to all of you, but I don't often play these kinds of game.

 

 

She's hardly going to crack and confess that she's mafia.

 

This should be self-evident; mafia, as a rule, do not admit to being mafia. This is suicide.

 

 

That happens occasionally but not often.

 

That said, I did see it happen in a game on mafiascum ages ago.

 

 

If we took it to its likely conclusion, we'd force a claim out of her at L-1, see if anybody counterclaimed, and judge from that whether or not to lynch her.

 

This is bog-standard play when pressuring somebody. Perhaps you could take exception to my use of the word 'likely'; sure, we might lynch somebody else, and therefore a Key lynch would be unlikely. But how would you choose somebody else? You could lynch me, I guess. But, now, I present the problem that I have identified:

 

 

And since it's not a coroner game, we wouldn't even find out what she really was unless the coroner decides to share.

 

The problem is, this bog-standard mechanism relies on being able to contextualise the lynched player's play in light of their alignment, and that of others. Without coroner results, we cannot do that.

 

 

(Coroners can also be killed. This is why I hate no-coroner games.)

 

This merely presents another problem that I have identified with this type of game.

 

 

I'm not too sure how to play this game, and I'm putting it out there. Why is that pro-town? For the same reasons that people giving reasoning always is: it gives the town something to chew on. Anti-town play is the opposite: if everybody keeps their thoughts to themselves, the game stagnates. Does that soothe your concerns?

 

 

I appreciate the effort to clarify what you meant, but it doesn't change the fact that your initial statement came across with a distancing from a lynch train tone... and at its core, your statement questioned the benefits of running someone up to pressure them, as though the only possible positive gain would be that person admitting to being scum. Anyone who has played more than 1 game of mafia should understand that much more comes out of pressure trains... and yes, in a sense doing that IS the nature of the game, therefore calling it into question as an irrelevant exercise does sort of defy the nature of the game.

 

I would have preferred it if you had just owned your initial statement, now I feel like you are over-selling us an "I didn't mean anything by it" defense, and the fact that you are trying to "prove" it is a pro-town statement says everything I need to know about how pro-town it was. Pardon my skepticism, but that is my take on it.

Posted

I tried to 'prove' its pro-town-ness because you asked me to. You can't ask me to do something and then be skeptical because I do it for you. I am owning my initial statement - every line of the latter post supported the previous one.

 

I don't see how you think that I thought the only positive gain would be that person admitting to being scum. I said she wasn't going to do that; I was not arguing that it would be a positive result of being wagoned.

 

Do you recognise the problem that I have seen, that of our inability to contextualise wagons with roles? You do not seem to, judging by your post.

Posted

Song looked at her fellow warriors and knew that there was no chance to flee the monster. She gathered up all her courage and strength and turned to the beast and started dancing and singing "You gotta FIGHT for your right, TO PARTAY!!

Posted

Interesting signature you have there key *ggls*

 

 

Talk about kicking me when I'm down. :dry:

 

 

 

(jk, but seriously :tongue:)

 

<<3 I lurv you still, but it's pretty funny.

 

*shrugs* go ahead and pressure. You'll be disappointed.

 

Vote: Keys

 

No worries luv :cool:

 

 

I don't mind if my logic is flawed, I am sticking with my vote still... Don't take it personally Key ^-^

 

I'd suggest trying to come up with with better logic. Gut feeling is okay, but we all like to see things backed up with quotes.

 

 

Hmmm... I rather capriciously jumped on the Key train just before, and now I'm thinking about it. What are we trying to achieve through such pressuring? She's hardly going to crack and confess that she's mafia. That happens occasionally but not often. If we took it to its likely conclusion, we'd force a claim out of her at L-1, see if anybody counterclaimed, and judge from that whether or not to lynch her. And since it's not a coroner game, we wouldn't even find out what she really was unless the coroner decides to share. (Coroners can also be killed. This is why I hate no-coroner games.)

 

But I don't have a better idea.

 

I don't like this post. It's like whoops I was totally following the masses here and this will go nowhere, but I guess it's okay for now because I don't know what else to do.

 

VOTE Panda

 

It isn't 'like' that. That's what it is. Do tell me what's scummy about it, because you haven't bothered.

 

 

Unvote. Vote Panda,

 

Don't like back tracking...

 

It's not back tracking.

 

Cuz you admit that it's wrong to do what you did, yet you did it and still are doing it because you don't feel like doing anything else. That is in no way helpful or protown. At all.

Posted

Hopefully gonna be a bit more active from here on out--I don't feel 100% better or anything, but not as scary as before, plus I pretty much gave up on winning NaNo this year--too much other stuff going on, I guess. So yeah. Thanks for all the well-wishes I got, you guys. Gave me the warm fuzzies. :wub:

 

Just don't be surprised if I suddenly disappear. XD Probably won't, but if I find myself getting unreasonably irritated, I'm not going to post. XD

 

Thoughts thus far: I kinda want to wait and see what happens with the fight/flee thing. I'm not getting a scummy vibe from Pandy's posts; I thought it made sense, and I agree that we're kind of stuck without any coroner reports. It's tricky, because without a coroner report it's hard to move forward, but we don't necessarily want the coroner to be outed for the scum to target--if we lose the coroner, it's just blindly feeling our way around this game. Hoof's game was the first I played with the coroner as a role instead of a Mod function, so I'm still figuring this out...but anyway, I just wanted to say that I see where Pandy's coming from.

 

I don't really like the Key train; seems kinda random. We don't have a mod-confirmed Nol alignment, but I feel like there are still better options than Key--we don't have to lynch totally blindly. I dunno; I've been reading along but I haven't REread, so maybe I should do that first. My memory isn't exactly foolproof.

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