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Shadow over Fiddlesmouth Game Thread [GAME OVER, TOWN WINS]


Kivam

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Posted

Honestly, I think the vessel is going to be NKed by the mafia because no one knows who it is. Even the vessel doesn't know that they are the vessel. We should just stop worrying about that aspect and focus on getting rid of mafia, imo.

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Posted

There has to be a relic or a role that allows for identification of the Vessel, otherwise this whole game comes down to a giant coin toss, and I don't think that makes for a good game.  We should be able to have a chance of winning without resorting to blind luck.

Guest dragonsworn1991
Posted

I think we should break this game down and leave the vessel, the relics, and everything else out for now and focus on a scum hunt. If we lynch all the scum then there are no baddies to use the relics and the town will win.

 

Why worry over something that has not presented a problem? Why add confusion to an already confusing game? Mafia would have the most to benefit from all of this relic fluff this game has been filled with.

Guest dragonsworn1991
Posted

Also DPR you owe me a $.  :P

Posted
WIN CONDITIONS:

 

The win conditions for the scum in this game are unusual.  Yes, they will win if they can kill you all.  But they will also win if they all die - as long as: 1) the Vessel is alive; and 2) another condition (that only they know) has been met.

 

Remember that.

 

I think we have more than enough reason to keep the Vessel condition in the back of our minds.  Ignoring it won't make it go away, and it might bite is in the arses if we don't watch it.

Posted

 

Oh, I remember, and you do get a $ for that. I didn't think he'd break his nerve, but her sure did. Nioce shootin'. Feels good to win. heh

Guest dragonsworn1991
Posted

Well if the vessel doesn't know they are the vessel then they won't know the win condition. So it is irrelevant. Sure we should keep that in the back of our minds, rite next to Kiv's always scum, there are baddies in this game, and we have to work together as much as possible to sift through all of the pages, and all of the posts to find scum.

 

We also are unsure of anyone's innocence until a coroner's report or a finder's viewing. Yet a finder's viewing may not be accurate.

 

Edit for DPR

 

I guessed Verbal wouldn't protect himself, and I was correct for the win on the game.  ;)

 

And yeah it does.

Posted

I think we should break this game down and leave the vessel, the relics, and everything else out for now and focus on a scum hunt. If we lynch all the scum then there are no baddies to use the relics and the town will win.

 

Why worry over something that has not presented a problem? Why add confusion to an already confusing game? Mafia would have the most to benefit from all of this relic fluff this game has been filled with.

 

It's like I speak in Italian or something. No?

Guest dragonsworn1991
Posted

I just reread the last couple of pages DPR, so you know I agree with your idea. I am sick of rereading only to rehash, there are relics in the game, the vessel may or may not still be in the game, the vessel if they are still alive has two win conditions.

 

Let's crack down people.

Posted

The longer this game goes on, the better chance the mafia has of acquiring the relics they need to set up the secondary win condition. We need to take out the mafia BEFORE that happens. I will say it again, Alys. Forget the relics, forget the vessel, kill the scum.

Posted

Good lord no - because that would include me :P. I don't think we should ignore the relics, it's impossible to really, but looking at much of the last...goodness knows how many pages, there has been more focus on hinting around relics and not much scum hunting. Can't favour one or the other.

Posted

a few stray thoughts. if it is a relic that shows who the vessel is, then the mafia may already know and be protecting that person as much as possible. also one wonders if the vessel knows who they are through a relic, would they be capable of finding a way to signal the town to kill them? i do realize if said signal were interpreted by the town thw mafia may just thwart it by rezing said player...

 

final thought, back to the kamakazi mafia. there may be a preventative measure in place aside from them not knowing if the vessel is still alive.

Posted

The longer this game goes on, the better chance the mafia has of acquiring the relics they need to set up the secondary win condition. We need to take out the mafia BEFORE that happens. I will say it again, Alys. Forget the relics, forget the vessel, kill the scum.

 

The longer the game goes the more less chance there is of the vessel being alive though.  Even if there's no way to find the vessel this is an interesting dynamic Kivam has set up.

Posted

 

Alys, you are leaving the game in a bit of a lurch by shooting down courses of action but not replacing them. What's up with that?

Posted

There has to be a relic or a role that allows for identification of the Vessel, otherwise this whole game comes down to a giant coin toss, and I don't think that makes for a good game.  We should be able to have a chance of winning without resorting to blind luck.

I agree.  I'm guessing relic, since that would allow both the innocents and the mafia a chance to see if the Vessel was dead.

 

IMO, let's play the game normally for now until we get at least one more scum.  I'm guessing there were five scum based on the game size and that bit about Cyaegha that Al Jenn posted.  Plus there's the Haunter of the Dark - probably a solo role.  Once we've gotten the majority of the scum, we can maybe consider thinking about the second win condition.

Posted

And a random vote, and not just because it's on me, justifies this how? You guys want to talk about complexity and then vote for me like I'm not even playing or something, with no real reason to boot.

Posted

There has to be a relic or a role that allows for identification of the Vessel, otherwise this whole game comes down to a giant coin toss, and I don't think that makes for a good game.  We should be able to have a chance of winning without resorting to blind luck.

I agree.  I'm guessing relic, since that would allow both the innocents and the mafia a chance to see if the Vessel was dead.

 

IMO, let's play the game normally for now until we get at least one more scum.  I'm guessing there were five scum based on the game size and that bit about Cyaegha that Al Jenn posted.  Plus there's the Haunter of the Dark - probably a solo role.  Once we've gotten the majority of the scum, we can maybe consider thinking about the second win condition.

 

Wromg, wrong, wrong, and a bad tell, Hybrid. I'm still deciding on Quibby, but definitely leaning more toward scum now.

 

Quibby - Introducing the idea that there must be a relic that identifies the Vessel is a thinly disguised way to get poeple to use their relics. We don't know anything for sure, hence my effort at the start of the game to keep things seperated into the fact pile vs. the speculation heap. At this point, only the mafia would want us to use the relics.

 

Hybrid -  You agree with Quibby. Strike 1. You "guess" that there are 5 scum. Strike 2 - In a 24 person game, 6 or 7 scum would be appropriate. Trying to lead the game to believe that there are fewer scum than there are is exactly what I was looking for in a mafia move. This is backed up by your desire to kill one more scum. Strike 3 - your out. I'll just bet you have a nifty way of "revealing" a scum player next, eh?

 

And I thought that the Haunter of the Dark was a relic, not a role.

 

You are scummy, scum, scum my friend.

 

I'm not going to derail a lynch right now, especially since the mafia would seem to want to die. I'm fairly certain that Hybrid has pulled this move now to reveal that he is mafia, and to set hiimself up as a target for anyone with vig powers.

 

Folks, I know I brought some attention away from the relics, but don't be too hasty in using them.

 

 

Posted

Ok - just woke up, trusting the vote count rarther than keeping you waiting, though I can't see glows on my bberry.

 

MCS, an innocent, is dead.

 

Night has fallen.  Night actions are due by 10pm thurs.

 

It would be a major help to me if people would PM me links to their successful thief plays

Posted

Final Vote Count

 

DPR (1) -  Danya

Alys (2) - Quibby, mcs

Anox (3) - Nae, Barm, Hybrid

MCS (10) - DPR, Pookie, Anox, Lavinya, Danya, Alys, Jeran, DSworn, WWWwombat, Aemon

Posted

Why add confusion to an already confusing game?

 

Because it was fun for me . . .

 

Oh, you mean why would players do that?  Never mind . . .

Posted

Oh, dear.  You caught me.  Fair cop, guv.

 

Now that I got the requisite sarcasm out of the way, yes I do advocate trying to find the Vessel.  If we don't, we probably lose.  Do I think it's a relic that will do it?  Possibly.  Do I think- oh, I don't know- using that relic is a bad idea?  Not at all.

 

That being said, I'm pretty sure that every single relic in this game has a price that has to be paid for using it.  That's a common theme in the Cthulhu Mythos.  The one I had had a price on it that I felt was too great to be worth the cost.  Whoever stole it from me thought otherwise, as I know it has been used.  Beside the point, though.  What I'm trying so delicately to say is, I actually think using the relics is a bad idea unless we absolutely have no choice.

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