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[DPR MAFIA] The Cannibal Wars - Talya, MN & Verbal win!


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Posted

To clarify:

 

Yes, once the mason groups reveal (assuming they exist) they will become riddled with zombies.  But right now, the most important thing to do is find the Cult leader - because until we kill him, the cult will continue to grow.  And no matter how many masons get recruited, the cult leader will still be in the "non-mason claimant" portion of the player list.

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Posted

To clarify:

 

Yes, once the mason groups reveal (assuming they exist) they will become riddled with zombies.  But right now, the most important thing to do is find the Cult leader - because until we kill him, the cult will continue to grow.  And no matter how many masons get recruited, the cult leader will still be in the "non-mason claimant" portion of the player list.

I think masons revealing only make sense when the numbers get compelling like over at the other site, i.e. if there's a team of 5 that arn't on the nae/pandy team, that'd give us 9 out of 22 people that can be easily cleared of scum and cult leader, making subsequent lynches more targetted..

Guest dragonsworn1991
Posted

[glow=purple,2,300]No night mission[/glow]

 

And one thing. Pac never ever edit your posts

Posted

[glow=purple,2,300]No night mission[/glow]

 

And one thing. Pac never ever edit your posts

 

Spelling edit but fair enough.

Posted

To clarify:

 

Yes, once the mason groups reveal (assuming they exist) they will become riddled with zombies.  But right now, the most important thing to do is find the Cult leader - because until we kill him, the cult will continue to grow.  And no matter how many masons get recruited, the cult leader will still be in the "non-mason claimant" portion of the player list.

I think masons revealing only make sense when the numbers get compelling like over at the other site, i.e. if there's a team of 5 that arn't on the nae/pandy team, that'd give us 9 out of 22 people that can be easily cleared of scum and cult leader, making subsequent lynches more targetted..

 

True (though that would only be 8/22, since Pandy's dead  ;D) - but the problem is that if there really are 3 mason groups out there, neither of the other two groups has an incentive to be first.  

 

Honestly, if there's a second mason group out there, 1 person should come forward and claim it.  Then, if there's a third, one of their members come forward.  At that point, the numbers would be pretty compelling (say, 11 of 22) and we could then have each mason team reveal all of the members on it.

Posted

True (though that would only be 8/22, since Pandy's dead  ;D) - but the problem is that if there really are 3 mason groups out there, neither of the other two groups has an incentive to be first.  

 

Honestly, if there's a second mason group out there, 1 person should come forward and claim it.  Then, if there's a third, one of their members come forward.  At that point, the numbers would be pretty compelling (say, 11 of 22) and we could then have each mason team reveal all of the members on it.

well.. pandy being dead is why I said 9 instead of 10 ;) .. nae seemed to hint that her team had more then 4, which would makes sense cause this is a bigger game then the other one..

 

And i agree about 1 coming forward, but again, not till morning as i still haven't been confirmed as a mason over there, which i'm sure the scum/cult will use to get another of my team lynched (which includes Kivam)

Posted

[glow=purple,2,300]No night mission[/glow]

 

And one thing. Pac never ever edit your posts

 

Spelling edit but fair enough.

[glow=blue,2,300]Pac[/glow]

Guest dragonsworn1991
Posted

There won't be any PRs until day phase

Posted

[glow=purple,2,300]No night mission[/glow]

 

And one thing. Pac never ever edit your posts

 

Spelling edit but fair enough.

[glow=blue,2,300]Pac[/glow]

 

Seems a bit extreme there Thorum.

Posted

[glow=purple,2,300]No night mission[/glow]

 

And one thing. Pac never ever edit your posts

 

Spelling edit but fair enough.

[glow=blue,2,300]Pac[/glow]

 

Seems a bit extreme there Thorum.

 

Extreme would be an understatement

Posted

It's the only right reaction for editing a post. Especially when it is highly unlikely it will have any repercutions on the game. Like now.

 

Not that I would not place that vote for the same reason if it was the decisive vote.

Posted

It's the only right reaction for editing a post. Especially when it is highly unlikely it will have any repercutions on the game. Like now.

 

Not that I would not place that vote for the same reason if it was the decisive vote.

 

So . . . you're saying that Pac shouldn't be lynched, but you'd like to vote for him anyway?

 

Sorry, don't see the logic at all

Posted

It's the only right reaction for editing a post. Especially when it is highly unlikely it will have any repercutions on the game. Like now.

 

Not that I would not place that vote for the same reason if it was the decisive vote.

 

So . . . you're saying that Pac shouldn't be lynched, but you'd like to vote for him anyway?

 

He shouldn't be lynched FOR THIS. For me, editing is a voting-offense. Even though I've had to give up trying to convince half the players to see it that way a couple of games ago :(.

 

Sorry' date=' don't see the logic at all[/quote']

 

I hear that a lot ;D

Posted

 

First watch mans the machine gun nests at the top of the tower. It gets boring sure, but everyone knows that to take your eyes off the tarmac for an instant could mean a zombie attack. Which is why the penalty for sleeping is death.

 

As second watch comes on duty, Arsis is found asleep at his post.

 

Arsis has been mod-killed.

Posted

It's the only right reaction for editing a post. Especially when it is highly unlikely it will have any repercutions on the game. Like now.

 

Not that I would not place that vote for the same reason if it was the decisive vote.

 

Chalk it up to being picky about spelling mistakes.  For example if I had spelled repercussions the way you just did I probably would have gone back and corrected it.  ;)

 

Jokes aside I understand why the rule is in place and will make sure it doesn't happen again.

Posted

 

First watch mans the machine gun nests at the top of the tower. It gets boring sure, but everyone knows that to take your eyes off the tarmac for an instant could mean a zombie attack. Which is why the penalty for sleeping is death.

 

As second watch comes on duty, Arsis is found asleep at his post.

 

Arsis has been mod-killed.

 

So does this mean Arsis asked to be killed as he wasn't going to be around or there is a MK penalty for inactivity?

Posted

 

First watch mans the machine gun nests at the top of the tower. It gets boring sure, but everyone knows that to take your eyes off the tarmac for an instant could mean a zombie attack. Which is why the penalty for sleeping is death.

 

As second watch comes on duty, Arsis is found asleep at his post.

 

Arsis has been mod-killed.

Huh?

 

So inactives are mod-killed? cool..

 

any info on alignment?

 

Also, is it day now?

Posted

 

Inactives are not modkilled. Rule violations, however, will get you dead every time.

 

Arsis had a mix-up and made a mistake - that's as detailed as I can be without compromising the game. It's not entirely his fault, but the mistake made it impossible for me to let him live.

 

There will be no alignmet information given on Arsis.

 

Just a reminder to follow the rules - do not talk about the game with others unless you are specifically allowed to do so!

 

Also, if anyone has any questions/problems/issues - send them to me! I have been work-swamped for the last 24, but I will make sure everything runs correctly!

Posted

The mind boggles ::)

 

Shame there is no alignment info though.

 

I think we still have just under 6 1/2 hours of night left.

 

That about covers it.

 

remember, I'll be gone fri night-sat night.

Posted

Keep a close eye on those suggesting I gave any hint what so ever about how many other masons are in my group. ;)  I did no such thing.

Posted

Keep a close eye on those suggesting I gave any hint what so ever about how many other masons are in my group. ;)  I did no such thing.

 

 

Funny enough I thought that I missed it when others wrote it.  Im glad to see Im paying attention better than  I thought. 

Posted

Keep a close eye on those suggesting I gave any hint what so ever about how many other masons are in my group. ;)  I did no such thing.

 

You know we're basing our numbers guesses from what we're seeing (and, in CTM and my case, as masons, what we know) are the numbers of the claimed mason groups there.

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