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Posted
  On 4/12/2025 at 5:27 AM, Zander? said:

 

Yes theres roles I prolly can't even think of.  I'm not exactly sure how if 2 players have RB on opposite teams and use on each other same time how that works. Id think they just cancel each other out.  Strongman I think is Mods discretion irt to RB if it says only BPV because I played in a game where a strong went through an RB that's what made me think of it.  Janitor/Bus drivers maybe.  There's likely more 

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Janitor would not work, they keep the kill hidden? Unless I read the wrong role. This looks like it hides a body.

 

I doubt we have another rb in the game.

Let's say they had something that can stop me like busdriver it would have to be gud.

 

Everyone was sus of gud I think or leaning wolfy. She would have a 1/6 shot to hit me with this. 

 

So we have what a few roles out of 100's with a low chance of success. Idk man, I like my odds.

 

 

  On 4/12/2025 at 5:29 AM, Zander? said:

 

I got you boo..

 

I can send you some *lemon colored snow " too but I recommend giving that to someone you dislike lololololol

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I know this guy named Matt at work, he would live this

Posted
  On 4/12/2025 at 5:33 AM, Zander? said:

 

Mafia Wiki

 

Strongman in quotes direct from page.

 

"Mechanics

Strongman has a one-shot ability which allows them to pierce through protections.

 

Their ability bypasses almost ALL protections against a player, The only roles immune to this are Grandma and Veteran (on a night they use). It can also be stopped if the entire mafia team is roleblocked."

 

A bolded and red the bottom....your RB I don't know if that would be considered the ENTIRE Mafia teams or not.

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Like I get her teammate is dead if she's A Wolf but his she considered the ENTIRE team atp?  Like I can see arguments both ways I guess what I'm saying 

Posted
  On 4/12/2025 at 5:33 AM, Zander? said:

 

Mafia Wiki

 

Strongman in quotes direct from page.

 

"Mechanics

Strongman has a one-shot ability which allows them to pierce through protections.

 

Their ability bypasses almost ALL protections against a player, The only roles immune to this are Grandma and Veteran (on a night they use). It can also be stopped if the entire mafia team is roleblocked."

 

A bolded and red the bottom....your RB I don't know if that would be considered the ENTIRE Mafia teams or not.

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I definitely googled can a strongman bypass a roleblock lol.

I would call the only one alive on a team, entire since the rest are no longer in the game.

Posted
  On 4/12/2025 at 5:34 AM, Zander? said:

 

Like I get her teammate is dead if she's A Wolf but his she considered the ENTIRE team atp?  Like I can see arguments both ways I guess what I'm saying 

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The dead Wolves would have to be able to be targetable for that to make sense.

Posted
  On 4/12/2025 at 5:37 AM, seph said:

I definitely googled can a strongman bypass a roleblock lol.

I would call the only one alive on a team, entire since the rest are no longer in the game.

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Bit Ithi explicitly said she lets the other Wolf stay after death to help...so in conflicted and in sure there more roles I'm not thinking of. 

Posted
  On 4/12/2025 at 5:38 AM, Zander? said:

 

Bit Ithi explicitly said she lets the other Wolf stay after death to help...so in conflicted and in sure there more roles I'm not thinking of. 

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In the chat right?

There character they played is no longer in the game though

Posted
  On 4/12/2025 at 5:40 AM, seph said:

In the chat right?

There character they played is no longer in the game though

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I know man but I'm not assuming anything like that for certain...Mafia wiki mathed and graphed at me so I will assume NOTHING LOLOLOLOLOL 

Posted

30 more pages to break last games pace.

We need to hit here so we can have another day. I guess it would be nice if we hit here and won but think about the pages Zander! 

 

Random thought, I kept calling someone Zander today while playing games with them lol

Posted

Mafia scum: (sorry it's a lot lol)

 

 

You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

 

Roleblocker

 
 
 
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Roleblocker
M-roleblocker.png
Aliases:
  • Prostitute
  • Hooker
  • Disabler
Alignment:
Role type:
  • Manipulative
Choice:
  • Night
Status: Simple Normal
Roleblocker
T-roleblocker.png
Aliases:
  • Dancer
  • Drunk
  • Nullifier
Alignment:
Role type:
  • Manipulative
Choice:
  • Night
Status: Simple Normal

A Roleblocker chooses one player per Night to block from performing their night action. The target's night action will not be performed -- that is, the Roleblocker blocks the target's role from working. The role is very commonly seen as part of the Mafia, but can also be useful for the Town.

Normal version

This role is allowed in Simple Normal games.

A Roleblocker prevents their target using active roles (such as Cop investigations and Doctor protections). Passive abilities, such as a Bulletproof player's kill immunity or a Mason's ability to privately talk, are not affected. More simply - if the player has to submit an action to the moderator, a Roleblocker can block it.

When an X-Shot role is blocked, the shot is not refunded; the player still counts as having "paid for" their role use, but the actual role is otherwise considered to not have happened (so, e.g., Trackers and Watchers will not be able to see the blocked role being used). The blocked player will not normally be told that they have been blocked (unless they used an investigative role and thus were expecting a results PM, in which case the moderator will let them know that their action failed). The blocked player will never receive misleading results, e.g. a blocked Tracker will get a result like "Your action failed, and you did not receive a result", and never something like "Your target went nowhere".

A Roleblocker is trumped by roles that prevent someone being targeted at all - for example, a Roleblocker cannot block roles such as Ascetic or Commuter. A Juggernaut specifically pierces Roleblocker protection. Roleblocks can themselves be blocked; thus, for example, a Roleblocker cannot block someone who is under Rolestopper protection.

There is no consensus as to what happens when multiple roleblockers try to roleblock each other – the result will depend on the action resolution scheme in use. In Normal games, any potential such scenarios must be planned for during review (and doing so is a good idea in other games too).

By default, players cannot perform two actions at once, which is often an issue for a Mafia Roleblocker if they end up as the last remaining member of their faction. (This default can be changed using the Multitasking modifier.)

Variations

It is quite common for X-Shot roles to have their shots refunded when blocked (although doing so is not Normal, and thus on mafiascum.net, is confined to Theme games).

A Mafia Roleblocker may or may not be allowed to perform the Mafia kill on the same Night they are also performing a roleblock. (This applies to other Mafia roles as well.) The decision of whether to allow the last Mafioso to kill and use their role at the same time is usually based on what would make the game better-balanced. For example, in Newbie games, the Mafia Roleblocker is allowed to perform both in one night.

Some moderators actually do allow Roleblockers to block passive abilities. However, this is usually only seen in role madness games, and typically known as a Disabler.

In Grand Idea Mafia, reliabilities were introduced to function in a way similar to Doctor reliabilities.

  • Reliable: A reliable roleblocker behaves as described in the above paragraphs.
  • Inverse: An inverse roleblocker makes the targeted player's actions unblockable rather than roleblocking them. See also: Strengthener.
  • Naive: A naive roleblocker is ineffective at blocking players. See also: Visitor.
  • Cynical: A cynical roleblocker rolestops their target in addition to roleblocking them. See also: Alien (the normal role, not the alignment).

Multiple and Mutual Roleblocks

There is no consensus as to what happens when multiple Roleblockers exist and target each other (or with similar roles such as Jailkeeper). The prevailing opinion is that Roleblocks are resolved in such a way that conflicts are minimized. The other opinion is that all Roleblocks are simultaneous; thus everyone targeted by a Roleblocker is Roleblocked.

Here are a few examples to illustrate what the differences are, and thus why the moderator must choose well in advance how these kinds of actions would be resolved if multiple Roleblockers are in the game.

  • Suppose Roleblocker A blocks Roleblocker B, who blocks Roleblocker C, who blocks Roleblocker D, who blocks Doctor E. If Roleblocks are resolved in such a way that conflicts are minimized, A blocks B, preventing B from blocking C, thus C blocks D, preventing D from blocking the Doctor - in short, the Doctor's protection would have an effect. If all Roleblocks are simultaneous, the only player who is NOT technically Roleblocked is A; the Doctor would be blocked.
  • Suppose a Town Roleblocker and a Mafia Roleblocker target each other at Night. Who is Roleblocked?
    • Suppose that the Mafia Roleblocker in this example is also performing the Mafia kill. Does the kill succeed?
    • Suppose that a Tracker investigates the Town Roleblocker in this example. What result does the Tracker get?

Most moderators opt for arbitrary tie-breakers in ambiguous situations like these.

Use & Balance

Since the Roleblocker can exist as both a town and an anti-town role, its exact use depends on the alignment. In either case, the function of the Roleblocker is to stop suspected threats from performing Night actions.

Town

Generally, Roleblockers are intended to try to stop the Night-kill, or stop scum power roles in situations where they are known. In practice, Roleblockers are more likely to stop Town power roles from working early on, but as the game goes on Roleblockers become much more powerful. In particular, when there is one Mafioso left Roleblockers can be used to confirm players - if the Mafia's kill goes through, whoever was blocked that Night isn't the last Mafioso. Inversely, if a Roleblocker blocks someone and the Mafia's kill disappears, there is a decent chance that the Roleblocker blocked the scum who was performing the kill (though this is not necessarily the case, given that other power roles may have had a hand in it, or the scum decided to not kill anyone as a framing gambit). In summary, Town Roleblockers are almost liabilities early on but become much stronger if they survive to lategame, so they have net positive value for Town.

Anti-town

Antitown Roleblockers are helpful for neutralizing town power roles, even if there is a Doctor or other protective role that keeps the power role from being killed. This is very helpful in preventing Follow the Cop scenarios. A Mafia Roleblocker does not suffer the risk of blocking someone on their side, like a Town Roleblocker does; the only power roles they need to watch out for are the Tracker and the Watcher. Mafia Roleblockers are fairly safe ways to reduce swing and grant the Mafia some measure of protection from the Town's power roles, so they are reasonably powerful for their team.

Historical statistics show that moderators have a large tendency to underestimate the effect that a Mafia Roleblocker will have on the game. For example, suppose you have a setup that is mostly balanced, except that it's susceptible to being broken by a town mass claim. It's reasonable to add a Mafia Roleblocker as a method of defeating the breaking strategy, but this will also cause the setup to become more scumsided, regardless of whether town actually attempt a massclaim or not. As such, you will likely have to give the town an extra moderately strong power role to bring the game back into balance.

Posted

I think of we do actually have 2 RB chances.  DPR verified x1 and sephs claimed JOAT with a x1 in the 3.  It prolly makes sense Wolves have an x1 RB too IMHO.

Posted
  On 4/12/2025 at 5:51 AM, seph said:

You just took up the whole page 🤣

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Lololololol I didn't mean to tho!!!!!  I don't know why it quoted like the top and first chunk of it or part at end FML 

Posted
  On 4/12/2025 at 5:51 AM, Zander? said:

I think of we do actually have 2 RB chances.  DPR verified x1 and sephs claimed BOAT with a x1 in the 3.  It prolly makes sense Wolves have an x1 RB too IMHO.

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FTFY.

I don't know if makes sense is the word I would use, but it's a possibility. 

The problem here is we are back on speculation and we are missing dice spot, guds spot, turinscsss spit. 

We don't have enough accounted for, for me to discredit my action, especially with where we are today.

 

 

 

Posted
  On 4/12/2025 at 5:58 AM, seph said:

FTFY.

I don't know if makes sense is the word I would use, but it's a possibility. 

The problem here is we are back on speculation and we are missing dice spot, guds spot, turinscsss spit. 

We don't have enough accounted for, for me to discredit my action, especially with where we are today.

 

 

 

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See if I was you I'd come to the exact opposite conclusion based on everything that I tt

Posted
  On 4/12/2025 at 1:38 AM, Gudrean said:

I'm sure Turin never mentioned Seph getting the message?

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wrong. He thought Steph somehow received it because of his responses

 

  On 4/12/2025 at 1:42 AM, Gudrean said:

all the PRs were OP to keep balance, which is why I think there was 1 town neighbor and 1 mafia neighbor

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do you know what I mean when I say OP?

 

 

  On 4/12/2025 at 2:53 AM, Gudrean said:

what does it imply? you ready to hammer?

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this sounds very eager. 


 

  On 4/12/2025 at 3:03 AM, Gudrean said:

is this yes to hammering?

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And again?

 

think she just outed herself 

 

  On 4/12/2025 at 4:57 AM, seph said:

The bold is worrisome tbh, the only way to know this would be to have a full understanding of the game, as town we don't really have that luxury.

 

If I am going to clear anyone right now it would 100% be Gudrean. I'm Joat not a role block here dice.

 

A bus driver role doesn't seem likely, but the chance of that actually working are extremely slim. Isn't that mainly a wolf skill? I have only seen it once and was on a three person team.

Ice been looking into what can bypass a roleblock and I literally can't find anything @Zander?. You talked about strongarm but that only passes bulletproof...

There was two night kills last night you all, I am not seeing a situation in where Gud could have been the culprit. You think there was another roleblock in the game to roleblock me???  I just don't feel the same way especially with how defeated verb looked when he came back after my claim and me and Zander had been talking.

 

nonono, I want to be a boat now lmao.

 

unless I was redirected, another roleblock existed in the gane, or a bus driver, which I view as unlikely there is no way gud could have been apart of a 2x kill last night.

 

What do you keep waffling about on here?

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Right few things here

 

Re mechanically clear. Or you know, you read things verb said, know a little bit about mafia games and think he has a point that it’s  unlikely.  Hence me saying MECHANICALLY cleared not lock clear.  I don’t KNOW it’s true. I THINK it’s true because the mechanics make sense to me

 

JOAT and RB. You used an RB you said. That’s what I responded too. I didn’t say it was your role I said i think 2 town rob powers are unlikely.  And there IS such a thing as a scum JOAT

 

i agree with Zander that your assuming your rob if you had one worked. You don’t know that. You also don’t know if the rob stops the factional kill or JUST Gudreams action. I’ve seen both.

 

Busdriver is very possible especially in a game where town is powered up. Not guaranteed but possible. I only raised it to give an example of a role that bypasses a role block. 

 

2 kills. A) as said above you don’t know you blocked the factional kill b) you DO realise one of the flips was a big shot right? And c) there’s two mafia teams so that’s a possibility of multiple kills up to 3 or even 4 considering you say your a joat 

 

im really not liking this post from you

 

 

  On 4/12/2025 at 5:27 AM, Zander? said:

 

Yes theres roles I prolly can't even think of.  I'm not exactly sure how if 2 players have RB on opposite teams and use on each other same time how that works. Id think they just cancel each other out.  Strongman I think is Mods discretion irt to RB if it says only BPV because I played in a game where a strong went through an RB that's what made me think of it.  Janitor/Bus drivers maybe.  There's likely more 

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An RB stops a strongman kill. There are doc roles, called medic and healer I think? That it doesn’t punch thru iirc

 

 us driver doesn’t stop it just makes it hit someone other than the target

 

janitor has nothing to do with it. That just erases the coroners report.  

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