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DRAGONMOUNT

A WHEEL OF TIME COMMUNITY

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Posted

So we decide to go look for Loot!

 

*****

 

You decide to explore a hidden cave rumored to contain ancient Water relics. After a short trek through the forest, you find the cave entrance, hidden by a curtain of vines. The air inside is cool and damp, and faint blue light emanates from moss-covered walls. Deeper within, you spot a shimmering pool at the cave’s heart. Floating above the pool is a small, glowing sphere of water that seems to pulsate with magical energy.


Results of the Choice:

  • You find the Orb of Purity, an ancient Water relic that enhances your healing abilities.
  • Aqua Surge (Level 5): You now have an even greater healing power and can push back multiple foes at once.

Updated Stats:

  • HP (Health Points): 20 / 20
  • EP (Element Points): 10 / 10
  • Elemental Strength Levels:
    • Air: Level 1
    • Water: Level 5
    • Fire: Level 1
    • Earth: Level 1
    • Spirit: Level 1
  • Inventory:
    • Basic Adventurer Kit (Includes: a small knife, flint and steel, rope, a waterskin, a map of the known lands, and a bedroll)
    • Rations (3 packs) (Each restores 5 HP)
    • Magical Revive Stones (3) (Brings you back to life with 50% HP and EP, returning you to the last safe location upon death, while keeping all items)
    • Orb of Purity (Enhances healing abilities)
  • Spell Book: Aqua Surge (Level 5)

Next Steps:

  1. Examine the Orb of Purity to fully understand its powers.
  2. Return to the village healer and show them what you’ve discovered.
  3. Head back to the Sacred Grove to continue your journey.
  4. Test the Orb’s abilities at the nearby river.

What will you do next?

Posted

Ok then, let's study the Orb

 

*****

 

You decide to study the Orb of Purity, taking the time to understand its powers. As you hold the orb, it begins to glow brighter, and a soothing wave of energy envelops you. The orb seems to amplify your ability to heal and restore, not only improving the potency of Aqua Surge but also granting insight into the nature of elemental energy.


Results of the Choice:

  • You discover that the Orb of Purity enhances all water-based healing spells.
  • Aqua Surge upgraded to Level 6: Increased healing, a wider pushback radius, and a minor cleansing effect on harmful conditions.

Updated Stats:

  • HP (Health Points): 20 / 20
  • EP (Element Points): 10 / 10
  • Elemental Strength Levels:
    • Air: Level 1
    • Water: Level 6
    • Fire: Level 1
    • Earth: Level 1
    • Spirit: Level 1
  • Inventory:
    • Basic Adventurer Kit (Includes: a small knife, flint and steel, rope, a waterskin, a map of the known lands, and a bedroll)
    • Rations (3 packs) (Each restores 5 HP)
    • Magical Revive Stones (3) (Brings you back to life with 50% HP and EP, returning you to the last safe location upon death, while keeping all items)
    • Orb of Purity (Enhances healing abilities)
  • Spell Book: Aqua Surge (Level 6)

Next Steps:

  1. Test the Orb’s abilities at the nearby river.
  2. Return to the village healer and show them what you’ve discovered.
  3. Head back to the Sacred Grove to continue your journey.
  4. Take a short rest to fully absorb what you’ve learned.

What will you do next?

  • Ithillian Turambar changed the title to Choose your own Adventure Game - Join in anytime!
Posted

Ok 3 votes for rest and I see @HeavyHalfMoonBlade has joined our party

 

*****


You find a quiet spot near the cave’s entrance and sit down, the Orb of Purity resting in your hands. As you close your eyes, you can feel the soothing energy of the orb flow through you. The memories of the healer’s guidance and the discoveries in the cave replay in your mind, helping you solidify your knowledge. When you stand again, you feel more centered, ready to face whatever comes next.


Updated Stats:

  • HP (Health Points): 20 / 20
  • EP (Element Points): 10 / 10
  • Elemental Strength Levels:
    • Air: Level 1
    • Water: Level 6
    • Fire: Level 1
    • Earth: Level 1
    • Spirit: Level 1
  • Inventory:
    • Basic Adventurer Kit (Includes: a small knife, flint and steel, rope, a waterskin, a map of the known lands, and a bedroll)
    • Rations (3 packs) (Each restores 5 HP)
    • Magical Revive Stones (3) (Brings you back to life with 50% HP and EP, returning you to the last safe location upon death, while keeping all items)
    • Orb of Purity (Enhances healing abilities)
  • Spell Book: Aqua Surge (Level 6): Creates a powerful stream of water that heals allies, pushes back multiple foes, and removes minor harmful effects.

Outcome of the Choice:
By taking a short rest, you’ve fully absorbed what you’ve learned, leaving you refreshed and even more attuned to the Orb’s power.


Next Steps:

  1. Test the Orb’s abilities at the nearby river.
  2. Return to the village healer and show them what you’ve discovered.
  3. Head back to the Sacred Grove to continue your journey.
  4. Explore another path in the cave for further discoveries.

What will you do next?

  • RP - PLAYER
Posted
  On 3/26/2025 at 4:49 PM, Ithillian Turambar said:

... and I see @HeavyHalfMoonBlade has joined our party

Expand  

Vast exaggeration. 

 

I'm only here as a representative of the Blowing-things-up-when-it-really-isn't-advisable Party. We've had complaints of things not blowing up inappropriately so we felt had to start an official investigation into this lack. 

 

Sworn statements may need to be collected at a later date to document this disturbing swath of non-violence. 

 

I vote we test this baby out. 

Posted

Ok we're gonna test the Orb

 

*****


You walk to the nearby river, the Orb of Purity glowing faintly in your hands. The water’s gentle murmur grows quieter as you approach, almost as if the river itself anticipates your command. Stepping into the cool flow, you feel a deeper connection to the element of Water. Lifting the orb, you direct its power into the stream, watching as the river glimmers, its current carrying a faint, soothing light downstream. The orb’s energy transforms the water into a healing cascade, and you can sense that the strength of Aqua Surge has further increased.


Updated Stats:

  • HP (Health Points): 20 / 20
  • EP (Element Points): 10 / 10
  • Elemental Strength Levels:
    • Air: Level 1
    • Water: Level 7
    • Fire: Level 1
    • Earth: Level 1
    • Spirit: Level 1
  • Inventory:
    • Basic Adventurer Kit (Includes: a small knife, flint and steel, rope, a waterskin, a map of the known lands, and a bedroll)
    • Rations (3 packs) (Each restores 5 HP)
    • Magical Revive Stones (3) (Brings you back to life with 50% HP and EP, returning you to the last safe location upon death, while keeping all items)
    • Orb of Purity (Enhances healing abilities)
  • Spell Book: Aqua Surge (Level 7): Creates a powerful stream of water that heals allies, pushes back multiple foes, removes minor harmful effects, and enhances the natural flow of water for greater range and strength.

Outcome of the Choice:
Your bond with the Orb strengthens, and Aqua Surge becomes even more powerful, offering enhanced healing and a broader radius of effect.


Next Steps:

  1. Follow the river’s flow to uncover its source.
  2. Return to the village healer and show them your progress.
  3. Continue to the Sacred Grove and take on the next trial.
  4. Search the riverbank for hidden relics.

What will you do next?

  • RP - PLAYER
Posted

Relics schmelics. I reckon the source of the river sounds like a great place to meet a water nymph. I think we need to get our game on and go meet some sexy water boys/girls. 

 

Or am I in the wrong role play for that kind of thing? 

  • RP - PLAYER
Posted (edited)
  On 3/26/2025 at 8:25 PM, Ithillian Turambar said:

Wrong place. The whole of DM is PG13 lol

 

And we have to find the Heart!

Expand  

Which is obviously what I meant, the heart of sexy... I mean, noble and courageous water beings that will be in awe of our mastery of water magic. We can't just sit here and self buff all game. We need to find a partner...

 

Why did the bit that was meant to non-smutty sound worse than the innuendo-laden part? I need more practice at this speaking in mixed company business. 

Edited by HeavyHalfMoonBlade

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