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DRAGONMOUNT

A WHEEL OF TIME COMMUNITY

the Hunt for the Dragon Reborn [Standard Mafia] Game Over town wins


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Posted

The wheel of time turns and Ages come and pass, leaving memories that become legend. Legend fades to myth and even myth is long forgotten when the Age that gave it birth comes again.

 

It had been weeks since the foretelling, weeks since the death of Laman and the end of the Aiel War, weeks since they'd carried the messages to the Aes Sedai that would carry out the search for the Dragon Reborn, weeks of nothing happening. Then slowly the searchers left, heading off by themselves in different directions...

 

 

 

 

Game Rules:

 

 

 

Keep it civil, no personal attacks are allowed. If you feel like someone has gone too far, please message me privately.

 

 

This is a hybrid hammer game, Days will be about 48 hours, nights will be about 24 hours, or will end when everyone has submitted their actions.

 

 

To vote either bold and red your vote or use the vote tags

 

 

 

 

 

 

 

[v]Simonds[/v] 

[unvote]
[v]Simonds[/v]

 

[unvote]

 

 

Unvotes are not required, you may self vote and you may vote No Lynch.

 

 

Character/role claims are allowed, non town will have fake claims.

 

 

This is a game of mafia, you do not need to have read the source material to play the game :)

 

 

You may not communicate to others about this game outside the game thread or a mod-provided QT. Do not directly quote or post screen shots of any mod-related communication.

 

 

You may not edit posts

 

I reserve the right to add or modify rules as necessary.

 

 

Game setup

This will be an open or semi-open setup

 

 

 

Players:

 

 

 

1. Tina

2. Sooh

3. Hallia

4. Zander

5. Shad

6. Kat Laine

7. Verb

8. Thane

9. Dice

10. Darthe

11. Cory

12. Turin

13. Calder

 

Backup

1.

 

 

 

Game Events

 

 

 

Dice, mafia goon, Ryne Venamar lynched Day 1

 

Shad, Vanilla Town, Eadyth killed Night 1

 

Verb, Mafia role cop, Chesmal Emry lynched Day 2

 

Darthe, Town doc, Ludice Daneen] killed Night 2

 

Calder, strongman, Mereen Redhill dead Day 3

 

Game information players Night Actions

 

 

 

 

:wub:

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Posted

Potential role list shamelessly copied from Chris <3:

 

 

  • Bodyguard - Protects from nightkills. Dies instead of target
  • Bullet Proof - Cannot be NK'ed.
  • Bus Driver - Redirects abilities intended for two targets to the other named player.
  • Cop - Determines a player's alignment, but not their role
  • CPR Doctor - Protects from nightkills. Kills target if target is NOT targeted for a NK.
  • Doctor - Protects from nightkills.
  • Double vote - Passive ability that gives the owner 2 votes during the day.
  • Follower - Sees what action the target used, if any, but not on whom.
  • Godfather - Investigates as town
  • Informed Townie - Begins the game knowing another player's alignment
  • Innocent Child - Mod confirmed townie
  • Jack Of All Trades - Receives multiple active abilities, in limited quantities, to use
  • Jailkeeper - Protects a player from night kills, but also prevents them from using an action that night.
  • Lovers - players that share a QT and die together
  • Masons - Town-aligned players able to communicate outside fo the game thread
  • Redirector - Changes the target of the redirected player's night ability, should they use one
  • Role Cop - Determines a player's role, but not their alignment
  • Roleblocker - Prevents a night action from being used
  • Serial Killer - Independent-aligned player with a killing ability. Wins if alive at F3
  • Strongman - kill that bypasses protective roles and abilities
  • Survivor - Independent-aligned player who must not die in order to win. Can win with any other player
  • Tracker - Determines who a player targeted, but not what was done.
  • Vanillaiser - Removes an active ability from a player. Does not influence their alignment
  • Vigilante - Kills another player.
  • Vote Thief - Steals a vote from another player, giving the user 2 votes for the day.
  • Voyeur - Sees what actions were used on the target, but not by whom.
  • Watcher - Sees who targeted the target, but not what actions were used.

 

 

Though not included in my list, Vanilla townies and mafia are obviously also a possibility. The inclusion of any role on the list is not inherently indicative that it is in the game - all 13 slots have the potential to be vanilla. Furthermore, with the exception of roles that are inherently alignment indicative, any role could be tied to any alignment. For example, there could not be a town-aligned cult recruiter (as the role is tied to 3P/Cult) but there could be a mafia lightning rod (as lightning rod is not inherently town, even though the ability is almost always town).

 

Obviously I specify these two, as per the chart, neither have been included in the game. Additionally, any ability may be modified, for example by an X-shot.

 

If you have any questions about these roles, please notify me privately

Posted

Not Voting (13): Calder, Cory, Darthe, Dice, Hallia, Kat, Shad, Sooh, Thane, Tina, Turin, Verb, Zander

 

No deadline yet

Posted

Zander!!

 

I am actually really really pumped for this game.

 

Let's make it a good one.

 

 

<3 <3 <3

Posted

Zander!!

 

I am actually really really pumped for this game.

 

Let's make it a good one.

 

I can guarantee 50% of something that has never happened before :wub:

Posted

 

Zander!!

 

I am actually really really pumped for this game.

 

Let's make it a good one.

 

I can guarantee 50% of something that has never happened before :wub:

 

 

I've got the other 50% right here.

 

The want is real.

Posted

I'm only available for thanks if you are a villager.

 

It's time to #MakeTowningGreatAgain.

 

 

Zander

Cory

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