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DRAGONMOUNT

A WHEEL OF TIME COMMUNITY

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Posted

Shopping is fun!

 

Story Update – Day 4, Morning:
You select a small glass vial filled with swirling blue-green liquid. The herbalist smiles, "Distilled from mistyleaf petals gathered before dawn. It'll clear your mind and refill your spirit like a mountain spring."
You hand over a Silver Crown, and she tucks the vial into a padded wrap before handing it to you. The Codex pulses faintly, registering the essence.


Inventory Updated:

  • Mistyleaf Infusion (Consumable – Restores +10 EP when used)
  • Silver Crowns: 4
  • Copper: 47
  • Gold Marks: 0

Codex Note:

  • Infusions like this can be enhanced if used near a water or spirit glyph.
  • May be combined with healing items at a crafting station for hybrid tonics.

Outcome of the Choice:
You’ve acquired a potent EP-restoring consumable, useful for long battles or ritual casting. The Mistyleaf Infusion is now part of your usable inventory and can be enhanced at shrines or crafting stations.


Next Choices – Windrest Hollow (Day 4 – Morning):

  1. Return to the shrine garden and plant the Flicker Seed (Begin Spirit Familiar bonding – takes time, risk of fatigue).
  2. Buy the Burn Salve (Fire DOT resist)Cost: 1 Silver + 10 Copper
  3. Buy the Wind-Amber Charm (+1 Air Strength)Cost: 2 Silver Crowns
  4. Buy the Traveler’s Brew Satchel (Boosts first ration in combat)Cost: 50 Copper
  5. Leave the stall and explore Windrest (Return to other village locations or begin preparing to travel.)

What would you like to do next?

Posted

Let's make sure we don't spray it with Lysol @Millon lol

 

Story Update – Day 4, Midday:
You return to the shrine’s serene garden, where breeze-kissed chimes and the scent of blooming herbs fill the air. The Flicker Seed, pulsing faintly with Spirit energy, warms in your palm. The shrinekeeper meets your gaze and nods solemnly.

"Flicker Seeds are rare. Planting one binds a sliver of your soul to the growth. It may sprout something wild… or something wise."

You kneel by the small, sacred patch of soil lined with sigils of Spirit. As you press the seed into the earth, your Codex glows. Spirit light threads into the soil, weaving a protective pattern. The ground hums softly. A breeze stirs.

Suddenly, a flicker of blue-white light hovers over the planting site—unformed, curious, sensing you. The bond has begun. Growth will take time.


Familiar Bond Begun – “Flickerling Sprout”

  • Spirit-Woven Familiar in early stages
  • Will grow over time (progresses through rest, exposure to Spirit, and key decisions)
  • Flickerling presence grants passive +1 to Spirit Weave cooldown efficiency
  • Random familiar traits will be revealed on growth

Fatigue Incurred:

  • You feel mentally drained from the ritual—slight fatigue until next rest.
    (+1 EP cost to Weaves involving Spirit until rest)

Inventory Update:

  • Flicker Seed: Used – planted in shrine garden
  • Gold Marks: 0

Codex Update:

  • “Flickerling Bond” milestone unlocked
  • Passive bonus: Spirit cooldowns slightly improved
  • Familiar progress: 0% – Awaiting growth events or resting exposure

Outcome of the Choice:
You’ve planted the rare Flicker Seed and begun a unique Spirit Familiar Bond. While it’s growing, you receive a cooldown bonus for Spirit spells, but the effort has caused minor ritual fatigue.


Next Choices – Windrest Hollow (Day 4 – Midday):

  1. Return to shrine alcove and rest (Recover fatigue, speed familiar growth – risk of a minor vision or spiritual event)
  2. Visit village training grounds (Practice Weaves, test hybrid spells, or develop new ones – may increase fatigue)
  3. Buy the Wind-Amber Charm (+1 Air Strength)Cost: 2 Silver Crowns
  4. Buy the Traveler’s Brew Satchel (Boosts first ration in combat)Cost: 50 Copper
  5. Leave the village and travel toward Skyreach Monastery (Air Temple) (Will enter wild terrain – danger level rises after dusk)

What’s your next move?

Posted
  On 4/17/2025 at 10:58 AM, Ithillian Turambar said:

Let's make sure we don't spray it with Lysol @Millon lol

 

Story Update – Day 4, Midday:
You return to the shrine’s serene garden, where breeze-kissed chimes and the scent of blooming herbs fill the air. The Flicker Seed, pulsing faintly with Spirit energy, warms in your palm. The shrinekeeper meets your gaze and nods solemnly.

"Flicker Seeds are rare. Planting one binds a sliver of your soul to the growth. It may sprout something wild… or something wise."

You kneel by the small, sacred patch of soil lined with sigils of Spirit. As you press the seed into the earth, your Codex glows. Spirit light threads into the soil, weaving a protective pattern. The ground hums softly. A breeze stirs.

Suddenly, a flicker of blue-white light hovers over the planting site—unformed, curious, sensing you. The bond has begun. Growth will take time.


Familiar Bond Begun – “Flickerling Sprout”

  • Spirit-Woven Familiar in early stages
  • Will grow over time (progresses through rest, exposure to Spirit, and key decisions)
  • Flickerling presence grants passive +1 to Spirit Weave cooldown efficiency
  • Random familiar traits will be revealed on growth

Fatigue Incurred:

  • You feel mentally drained from the ritual—slight fatigue until next rest.
    (+1 EP cost to Weaves involving Spirit until rest)

Inventory Update:

  • Flicker Seed: Used – planted in shrine garden
  • Gold Marks: 0

Codex Update:

  • “Flickerling Bond” milestone unlocked
  • Passive bonus: Spirit cooldowns slightly improved
  • Familiar progress: 0% – Awaiting growth events or resting exposure

Outcome of the Choice:
You’ve planted the rare Flicker Seed and begun a unique Spirit Familiar Bond. While it’s growing, you receive a cooldown bonus for Spirit spells, but the effort has caused minor ritual fatigue.


Next Choices – Windrest Hollow (Day 4 – Midday):

  1. Return to shrine alcove and rest (Recover fatigue, speed familiar growth – risk of a minor vision or spiritual event)
  2. Visit village training grounds (Practice Weaves, test hybrid spells, or develop new ones – may increase fatigue)
  3. Buy the Wind-Amber Charm (+1 Air Strength)Cost: 2 Silver Crowns
  4. Buy the Traveler’s Brew Satchel (Boosts first ration in combat)Cost: 50 Copper
  5. Leave the village and travel toward Skyreach Monastery (Air Temple) (Will enter wild terrain – danger level rises after dusk)

What’s your next move?

Expand  

Hahahahahaahahahahhaahhaa

Posted

One montage coming up!

 

Story Update – Day 4, Early Afternoon:
You make your way to the Windrest training grounds, a modest open field beside a ring of ancient wind-carved stones. A few villagers practice with wooden staves or simple spells under the guidance of an aged wind monk.

When he sees the glyphs glowing along your skin, he bows slightly.
“Ah. You’ve walked flame and water and speak the whispering soul. Come—show the weave of your will.”

You step into the ring. Arcane energy stirs. The monk sets up elemental dummies—targets enchanted to react to elemental spells. It’s the perfect place to practice, refine, or create.


Training Options Available:
You spend the next hour testing your limits. Here's what happens:

  • Water + Spirit Test: You unleash Soul Veil followed by Aqua Surge—the combination pulses more smoothly thanks to your Glyph Focus bonus. Your EP cost reduction triggers.
  • Emberlash Refinement: You channel Fire through a more emotional lens, adjusting rhythm—success! Emberlash now applies a brief "Echo Burn" effect, reflecting 10% damage if struck within 1 turn.
  • Spellcrafting Attempt: You try combining Boiling Lance + Soul Veil. The result is unstable but promising. You sketch a new concept in the Codex: “Scalded Memory” – not ready yet, but a possible hybrid in development.

Spell & Codex Update:

  • Emberlash (Level 2) now has: Echo Burn – returns 10% of damage to attacker if hit within 1 turn
  • Hybrid Concept Discovered: Scalded Memory (Fire + Spirit) – unfinished, requires shrine attunement or meditation to complete
  • Water + Spirit casting efficiency improved further through synergy

Fatigue Incurred:

  • Spell refinement and testing has added to your strain.
    (Fatigue Level: Moderate – EP regeneration slowed slightly until next rest)

Updated Stats:

  • HP: 27 / 27

  • EP: 17 / 17 (Regeneration slowed due to fatigue)

  • Fatigue Level: Moderate (Spirit EP +1, Regen -1/hour)

  • Elemental Strengths:

    • Water: 19
    • Fire: 12
    • Spirit: 16
    • Air: 2
    • Earth: 2
  • Spellbook Changes:

    • Emberlash (Lv2) – Now includes Echo Burn passive
    • Hybrid Concept: Scalded Memoryin development

Outcome of the Choice:
You refined Emberlash, improved Water + Spirit synergy, and uncovered a potential hybrid spell. However, your fatigue has grown. Rest is recommended soon to avoid spell disruption or EP penalties.


Next Choices – Windrest Hollow (Day 4 – Afternoon):

  1. Return to shrine alcove and rest (Remove fatigue, speed up familiar growth, and clear EP penalties)
  2. Visit herbalist to buy Wind-Amber Charm (+1 Air Strength) – Cost: 2 Silver Crowns
  3. Visit herbalist to buy Traveler’s Brew Satchel (Boosts first ration in combat) – Cost: 50 Copper
  4. Spend time at the shrine to complete “Scalded Memory” spell (Use Spirit focus to finalize new hybrid)
  5. Leave Windrest Hollow and travel toward Skyreach Monastery (Air Temple) (Enter wild terrain – risk rises after dark)

What will you do next?

Posted

Let's try and master the spell

 

Story Update 
The wind carries you back to the shrine’s heart, where candlelight flickers against smooth stone and the air hums with gentle elemental resonance. You kneel before the altar, placing both hands over your Codex.

The unfinished hybrid weave pulses beneath your skin—Scalded Memory, the unstable fusion of Fire and Spirit. You breathe deeply, reaching into both elements.

  • From Fire, you draw raw passion and searing pain.
  • From Spirit, you gather echoes of emotion, memory, and will.

These threads entwine as you meditate. Hours pass. The glyphs on your arms blaze faintly, then settle. The Codex warms in your grasp.

The spell completes.


New Spell Unlocked – Scalded Memory (Level 1)

  • Type: Hybrid (Fire + Spirit)
  • Cost: 3 EP
  • Effect: Deals moderate fire damage + applies Soul Burn (targets suffer disoriented vision and emotional surge for 1 turn)
  • Synergy Bonus: If cast after a Spirit spell, grants minor mental resistance for 1 turn
  • Side Effect: Leaves a burning sigil in the caster’s aura – visible to spirit-sensitive beings for 10 minutes

Codex Update:

  • Hybrid Spellcrafting expanded: Can now sense lingering traces of recent emotions during meditation
  • Spirit glyph attunement deepened: Soul Veil now reveals deeper emotional layers for hostile or hiding creatures

Fatigue Check:
Your concentration drains what little energy remains. The air cools as your spell completes. You feel lightheaded but accomplished.
(Fatigue Level: High – spellcasting difficulty slightly increased until next full rest)


Updated Stats:

  • HP: 27 / 27

  • EP: 17 / 17 (Regeneration halted until rest due to high fatigue)

  • Fatigue Level: High – (-1 to first spell accuracy each combat, no EP regen)

  • Elemental Strengths:

    • Water: 19
    • Fire: 12
    • Spirit: 16
    • Air: 2
    • Earth: 2
  • Spellbook Update:

    • Scalded Memory (Lv1) – Fire + Spirit hybrid spell
    • Soul Veil – reveals deeper emotional patterns
    • EmberlashEcho Burn added

Outcome of the Choice:
You’ve completed a new hybrid spell at the shrine—Scalded Memory, a fiery, haunting weave that disrupts minds and marks you spiritually. Your fatigue level is now high, and further magic use risks failure or backlash. Rest is strongly advised.

  1. Return to the Herbalist’s Stall – Check for new dialogue or items now that the seed is planted.
  2. Explore deeper into Windrest Hollow – Seek rumors of Skyreach Monastery or other elemental disturbances.
  3. Practice Weaving Spirit spells – Attempt to enhance synergy with your new familiar. May cause mild fatigue.
  4. Visit the village watchtower – Scout for signs of cultist movement or danger in the skies.
  5. Take a moment to meditate by the shrine – Regain minor EP and possibly bond further with the Flickerling.

Let me know your next move!

Posted

We had a bit of a hiccup where it forgot we had already bought and planted our seed, so I had to remind it.

 

So we've kind of gone backwards in time a bit.

 

I think it's gonna be a bit temperamental for a little while because of it having to be rebuilt.

 

But I don't want to mess with it too much in case it goes all Skynet and dies again.

Posted

I'm cool with that. And also I just want to make sure it's all settled back in and doesn't crash again. So making choices and really embedding the game again is all good with me

 


Story Update – Day 4, Early Afternoon:

You settle cross-legged by the shrine’s sacred stones, their surfaces etched with the flowing glyphs of Spirit. The midday sun filters through leafy canopies, and the gentle music of chimes and rustling branches cradles your breath into a slower rhythm.

Your Codex hums faintly against your side as you enter a meditative state. With each slow inhale, you feel threads of Spirit energy weaving through the air—subtle, silken, alive.

The Flickerling Sprout stirs again—its glow dancing gently just above the soil. Though still wordless and formless, it mimics your breath, pulsing in time. A presence. Attuned. Curious. Watching your mind from just beyond the veil.

A ripple of calm spreads through your body, and your inner fire dims slightly as clarity sharpens.


Familiar Bond Progress – Flickerling Sprout:

  • Bond Deepens: Flickerling has imitated your meditative rhythm.
  • Trait Discovered: Empathic Echo – Can sense strong emotional energy during dialogue or Spirit-weaving.
  • Current Stage: Sprout (Stable)
  • Growth Accelerated by Spirit-aligned choices and rest

Rest Benefit Gained:

  • Minor EP recovery: +2 EP
  • Emotional clarity: You sense the emotional tone of others more easily (Passive bonus active for next dialogue scene)

Updated Stats:

  • Day: 4
  • Time: Early Afternoon
  • Fatigue: Low
  • HP: 27 / 27
  • EP: 17 / 17 (Fully restored)

Codex Update:

  • Flickerling Trait Added: Empathic Echo
  • Spirit Meditation registered as a rest action – grants Familiar Bond Progress and EP recovery

Outcome of the Choice:

You have deepened your connection to your Flickerling Familiar, discovering a unique emotional resonance trait. EP has fully recovered, and your state of mind is calm and clear.


Next Choices – Day 4, Early Afternoon:

  1. Return to the Herbalist’s Stall – Check for new stock or interactions.
  2. Explore Windrest Hollow – Visit the tavern, elder’s hall, or listen for rumors of the Skyreach Monastery.
  3. Climb the Watchtower – Scout for distant movement or signs of cult activity.
  4. Attempt to craft a new Spirit Weave – Use the meditative clarity and familiar bond to explore new spell combinations.
  5. Take a short walk through the Whispering Pines – A nearby forest trail said to reveal inner truths to those attuned to Spirit.

Let me know your next move!

Posted

More spells lol

 


Story Update – Day 4, Afternoon: Spirit Weavecraft Attempt

You remain at the shrine, your thoughts still calm from meditation. With your Codex resting open before you and the Flickerling’s glow faintly drifting beside you, you begin focusing threads of elemental energy—Spirit, foremost, with hints of Water and Fire gently responding.

Your fingers trace the known glyph patterns, but your intuition pushes you further. The Empathic Echo from your Flickerling begins to hum in sync with your emotional focus, amplifying your ability to sense resonance between elements.

You slowly craft a new two-element weave—not purely destructive, nor purely protective, but one that disrupts and reveals. You feel it anchor within your Codex.


New Spell Learned:

Name: Soulflare Echo
Elements: Spirit + Fire
Type: Disruptive / Insight
Effect:

  • Reveals hidden emotions or illusions in a small area
  • Causes a flash of emotional dissonance, staggering enemies (1 turn)
  • Enemies affected by illusions or mind effects take minor fire damage
  • Costs: 3 EP

Notes:

  • Enhanced when cast near your Familiar
  • Scales with Spirit (current strength: 10)

Fatigue Incurred:

  • Moderate Spellweaving Fatigue: +1 Fatigue Level
    (You can continue safely, but focus-based tasks may become slightly harder if fatigue increases)

Updated Stats:

  • Day: 4
  • Time: Mid-Afternoon
  • Fatigue: Moderate
  • HP: 27 / 27
  • EP: 14 / 17
  • New Spell Added: Soulflare Echo
  • Flickerling Bond: Strengthened by shared creation

Codex Update:

  • New Weave Pattern stored: Spirit + Fire (Soulflare Echo)
  • Emotional Resonance with Familiar registered

Outcome of the Choice:

You’ve created a powerful utility spell that peels back falsehoods and destabilizes enemy focus. The process drew upon both your elemental affinity and your deepening bond with the Flickerling, but required significant mental focus.


Next Choices – Day 4, Mid-Afternoon:

  1. Test Soulflare Echo in the Whispering Pines – Seek hidden truths or emotional echoes near the Spirit-touched forest trail.
  2. Visit the Watchtower – Scout for signs of cultist movement or threats outside the village.
  3. Return to the Herbalist’s Stall – Check in for dialogue or new utility items.
  4. Go to the Village Elder’s Hall – Speak with Windrest’s leaders, ask about Skyreach or cult activity.
  5. Rest briefly at the shrine – Recover fatigue and allow the Flickerling more time to grow.

What's your next move?

Posted

Millon is going to be so disappointed the tavern option vanished. Maybe it will come back if we wander about a bit.

 

In the meantime, to the Village Hall

 


Story Update – Day 4, Late Afternoon: Visit to the Elder’s Hall

Windrest’s Elder’s Hall is a low, broad structure built from white oak and glassstone, its roof arched like the wing of a resting bird. Within, lanterns flicker gently with captured winds, creating a calming, ever-moving light. Villagers come and go in quiet respect.

At the far end, seated cross-legged atop a wind-patterned rug, is Elder Miraen, wrapped in robes the color of cloud-shadow. His gaze lifts as you enter.

“Glyphbearer,” he says. “Your presence stirs the winds. And I suspect… you are seeking Skyreach.”

You explain your quest, the cultist attack, and the signs pointing to the floating monastery. Miraen listens with care, fingers steepled. Finally, he nods.

“Skyreach floats ever higher when danger walks the world. Its monks protect ancient wisdom and powerful rites. But to even see the path, you must harmonize with air itself. There is a hidden pass—Windspire Trail—that appears only when your soul mirrors the winds.”

He hands you a Windglyph Talisman, its spiral design faintly shimmering.

“This may help you find the trail. But take heed—air tests freedom and balance. If your spirit is heavy or divided, the path may break beneath your feet.”


Key Item Acquired:

Windglyph Talisman

  • Grants passive guidance toward wind-tuned locations
  • Required to access Windspire Trail (path to Skyreach Monastery)
  • May reveal floating paths, whispers, or avian spirits tied to the Air element

Updated Stats:

  • Day: 4
  • Time: Late Afternoon
  • Fatigue: Moderate
  • HP: 27 / 27
  • EP: 14 / 17
  • Inventory Update:
      • Windglyph Talisman (Key Item)
  • Codex Update:
    • Skyreach Location Revealed: Access via Windspire Trail
    • Requires Air attunement or spiritual harmony to find

Outcome of the Choice:

You’ve gained insight into the path forward, unlocking the means to approach Skyreach Monastery. However, the journey will test your Air affinity and spiritual alignment. Rest and preparation are advised before seeking Windspire Trail.


Next Choices – Day 4, Early Evening:

  1. Search for the Windspire Trail – Attempt to locate the path to Skyreach with the Windglyph Talisman.
  2. Return to the shrine and rest – Reduce fatigue and allow Familiar growth.
  3. Visit the Whispering Pines – Explore Spirit-rich lands for visions or insight.
  4. Train using Air spells or meditation – Increase your Air attunement to improve odds of reaching Skyreach.
  5. Check back at the Herbalist’s Stall – Restock or inquire about trail rumors.

What's your next move?

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