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DRAGONMOUNT

A WHEEL OF TIME COMMUNITY

Ithillian Turambar

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Everything posted by Ithillian Turambar

  1. Because once again it's all been left to the last Fluffing minute. And I don't want to be a random death.
  2. No one would help me kill him 😞 I've been forced to move to my secondary position.
  3. Lol top town but sus and forced. Easy to say it could be his first game. Stealing my line. Lame. Reasonable Peace is dangerous I don't think he found anything out about Heavy And yet I'm sure you said you had a Mafia lean on him previously This is a list full of parroting and other people's views.
  4. I'd rather we killed you. I'm not gonna give you reasons to vote him Your gonna have to show your own work.
  5. You know you equalised the Trains yes? I don't think Heavy had much choice. If defensiveness equals Mafia... then surely you'd be voting Sinister now. He had a whole heck of defending going on.
  6. 1 hour and 14 minutes till end of Day 1 I'm honestly considering being a Treestump just so I can haunt all the people who don't vote till last minute.
  7. No it is a real thing. That's why we had to get Key going on her subtext posts from the off. There's like an inherent part of human nature that makes it difficult to interact naturally with people you're being deceptive with. So me and Key kind of just stayed away from each other as much as we could. Also you know, Mafia like to plan how they will interact sometimes... like a little play. Usually shows as a bit fakey
  8. Ps. Love how you all 'pass the parcel' now 💙
  9. He said he'd about for 5 minutes. It's like 4am in Australia atm.
  10. I would have voted Berf or Teph instead of you @SinisterDeath. Berf clearly wasn't gonna vote himself. I'd happily use him to get Teph instead. Doesn't mean I trust him.
  11. Is different. I've given reads. Gud just said no. We got an hour and a half to go and nothing from Gud. Nothing useful from Teph. Barely nothing from you. There's no 3rd party in this game. I'm just pure looking for mafia. You gonna vote me? Tbh the only thing I want to see this Kate game is votes and reasons. If you wanted to rattle you should have showed up earlier.
  12. Sure You have 1 hour and 57 minutes till end of Day 1
  13. And now we also need Teph to make a vote And everyone needs to give a reason. Words are gonna count in this game so no flyby votes please.
  14. Lmao. So you would have left it there despite having at least one player you had an actual mafia lean on.
  15. Still need Gud, Sinister and Eddie to take a stance.
  16. 2 hours and 19 minutes till end of Day 1
  17. And he laughed at all my jokes. I'm not that funny.
  18. I don't like that Peace only presented 3 options for voting. Actually I would vote him too. I dunno he's just been givingʻ me heebie jeebie vibes with his reasonable calmness. Vote Teph
  19. well if you were looking to test this you’ve probably ruined that now I don't think we really have time to play pointless games. I asked him if he would vote. He hasn't yet. Teph is still holding the vote on a person for playstyle.
  20. You keeping me busy today. We speak to Nyra 🌬️ Shrine of the Five – The Final Ember of Silence The wind stirs softly, curling around the brazier's flickering spiral. The stone floor beneath you hums faintly with the resonance of all five elemental truths united. You turn—not to the shrine, but to Nyra. She stands where she always has, not quite casting a shadow, not quite made of light. Her form has changed since the first days, when you nurtured her from a flicker seed. Back then, she was a whisper of flame and mist. Now, she glows with the colors of all five elements, her outline rippling like firelight reflected in water. She smiles. A sad, proud smile. Nyra: "I watched you light each brazier. I felt each vow settle in your soul. I was born of your hope. Now I see what you've become." She walks slowly toward the center of the shrine, her hands gliding through the air as if touching unseen threads. "When you took me from the seed, I was meant to guide. But now... I think I am the one who must listen." You feel the bond between you resonate, not just in the Codex, but in your heart. The shared battles. The near-deaths. The trust earned not through magic, but through choice. She places a hand on your shoulder, and you feel it—warmth from fire, clarity from water, resolve from earth, motion from air, and presence from spirit. Nyra (softly): "I chose to walk with you. But more than that... I believe in you." "If this shrine truly awakens something greater... I’ll stand beside you. Even if it burns us." 🌀 Companion Bond Strengthened: Nyra Nyra's elemental form now fully resonates with your Unified Elemental Bond. She gains: Elemental Echo: In critical moments, Nyra may channel a minor elemental surge based on your dominant element. (1/encounter) Empathic Weave: When crafting Fusion spells, Nyra may assist, granting an extra minor boon or balance to unstable weaves. Anchor of Spirit: Once per long rest, Nyra may absorb a mental or emotional effect meant for you (e.g., fear, despair, confusion). You feel the moment arriving… Nyra steps back, her form flickering with anticipation. She looks to the Monolith in the center of the shrine—now glowing with five colors, swirling together in perfect harmony. Next Choices: Touch the Monolith – Unleash the final power now that your bond and the shrine are in balance. Weave a New Fusion Spell (Apex Fusion now available) – This is the ideal time to attempt something legendary. Ask Nyra a question – Speak to her about her origins, the shrine, or her thoughts before the next step. Meditate One Last Time – Gain insight, restore energy, or unlock a potential hidden vision before continuing.
  21. I think I need to remind the game who nyra is again It seems to think she's the Guardian of this place.. I don't like the Final Message implication
  22. Hey, we got our money back again lol Ok last one and then I will slow down again and give everyone chance to vote. Here is your shrine update, offering your memory of creating Veilbrand Surge at the Air Brazier: 🌬️ Air Brazier – Truth of Motion and Inspired Change Memory Offered: The moment you forged Veilbrand Surge, the first true Weave Fusion—a union of Fire, Water, and Spirit. No one had done it before. It was more than a spell; it was a choice to defy the expected, to move beyond the limits of what was "safe." You shaped the storm itself. The Air Brazier flickers with an expectant hush, its flame barely clinging to the wind that constantly tries to pull it away. You place your hand upon its edge. And you remember— The risk. The inspiration. The moment you refused to stay in balance just to survive—you surged past it. A spell that shouldn't have worked, fusing opposite flows, bending Spirit, igniting Fire, cascading Water. It didn't follow the rules. But it followed you. The wind stirs. The flame doesn't rise—it spins. A vortex of translucent light, rushing skyward in a silent roar. It disperses—then returns, like breath drawn in after holding too long. A fifth shard flares at the top of the monolith—sky-blue, rimmed in silver. 🌬️ Air Brazier Lit – Truth: Innovation Over Inertia You have sealed the final elemental truth. 🌈 The Monolith Awakens – All Five Brazier Flames United The shrine rumbles with deep harmony. Above, the braided glyphs of all five elements ignite. The Codex sears with living power. You are no longer learning the elements. You are now their conductor. 🔷 Unified Elemental Bond – Fully Awakened New Passive Unlocked – Elemental Apex Fusion Spells now apply two minor effects from dominant elements. When casting a Fusion spell, choose one: Restore 1 EP Gain Evasion (1 turn) Inflict minor disruption on a target (weaken next attack) You may now create Apex Weaves, the rarest tier of Fusion Spells (5-element resonance, unlocked via a future quest). You may now sense imbalance in elemental energy in the world and act to restore it. 🧭 Current Status: HP: 27 / 27 EP: 22 / 22 Elemental Strengths: Water: 13 Fire: 10 Spirit: 10 Earth: 12 Air: 10 Brazier Truths Lit: 🔵 Water – Compassion 🔴 Fire – Control 🕊️ Spirit – Connection 🪨 Earth – Endurance 🌬️ Air – Innovation Your Bond is Complete. The Codex hums with resonance. The shrine is quiet—but not empty. You can feel Nyra watching. The Monolith seems to await one final act. The air is still, holding its breath. You sense that **balance has been restored—**but something greater is now possible. Next Choices: Approach the Monolith – With all truths revealed, something new is ready to awaken. Speak with Nyra – She stands beside the brazier, quiet, perhaps waiting to pass on her final message. Weave a New Fusion Spell – The elemental forces are in full harmony; this is the perfect place to create an Apex or advanced Fusion spell. Meditate and Rest – Regain EP, heal, and reflect before the next leg of your journey. Depart the Shrine – Ready yourself for the next challenge—perhaps the Heart of the Elements, or the darkness still spreading beyond.
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