"By Grace and Banners Fallen", the prologue to A Memory of Light, is now available! Due to some unforeseen mix-ups with other vendors, Tor decided to release the eBook prologue several weeks in advance of the original October 2nd release date. “By Grace and Banners Fallen” is available now for $2.99 as either an ebook or audio download. The DRM-free eBook version is directly available on our website. If you already pre-ordered the book, make sure you are logged into our website and go to this link to download the prologue. A man who loves the hunt begins a new pursuit, red veils appear, and one of the Forsaken stands newly revealed. The forces of the Shadow swell in triumph as the world unravels. By grace and banners fallen, the Last Battle has come. The full prologue is a lengthy, action-packed chapter that has intense scenes and some great surprises. "By Grace and Banners Fallen" is the final Wheel of Time prologue. There's no doubt that Robert Jordan and Brandon Sanderson left some great surprises for us. If you intend to buy the eBook prologue, please consider doing so from our website. You'll get DRM-Free versions for both the Kindle and ePub. You'll also be helping to support this website. It has been a tradition of the series since Winter's Heart (released in 2000) where the prologue was released as an eBook several months in advance of the actual novel. The prologues tend to be about 40,000 words; or the length of a short novel. For many fans, paying $2.99 is worth getting that much content, especially when it is released 3 months before the full book. We certainly think so, especially when "...one of the Forsaken stands newly revealed!" About A Memory of Light Dragonmount features complete coverage of AMOL. Check back regularly for updates as well as exclusives such as our early review of the book. In the meantime, there's plenty for you to enjoy: Purchase the prologue and support our website Read the opening portion of the AMOL prologue for free. Read the opening portion of Chapter 1 for free. Read the opening portion of Chapter 11 for free. Visit our complete AMOL info page. Discuss A Memory of Light on our forums. Follow us on Twitter or "Like" us on Facebook. Please consider pre-ordering the full book through one of our international Amazon affiliates, and help support our website.
Fourteen years ago today Dragonmount first went online. We had only a handful of members, a couple of message boards and absolutely no idea where this ride would take us. Today we are the largest Wheel of Time fansite, with thousands of members, and over two hundred message boards being posted to daily. We've gone from being excited to have more than one person at a time online, to working directly with Tor Books, Team Jordan and Brandon Sanderson to bring you the latest in Wheel of Time news and community updates. The experience has been frankly humbling, for both Jason and myself. We are truly part of something greater than ourselves at Dragonmount. What's a birthday without presents? In honor of our birthday we are giving away three sets of awesome Wheel of Time bumperstickers and maps. To win a set, just comment here wishing us a happy birthday. We'll pick three random winners. Tai'shar Dragonmount!
SCENE 1. HORN OF VALERE OPENING MUSIC: (BRIDGE) OPENING FANFARE, ESTABLISH THEN FADE UNDER NARRATOR Ladies and Gentlemen, Ear of the World Theater presents "The Horn of Valere," a radio mystery in four parts. We now begin. MUSIC: (STING) DRAMATIC OPENING, FADE UNDER FOR TITLE, QUICK FADE AFTER TITLE NARRATOR The Horn of Valere MUSIC: (BRIDGE) SOFT AND SLOW BIG BAND INTRO, NOIR STYLE, FADE UNDER Mat [reminiscing] It seems like an age long past since the troubles began, but standing here in the thick of it, I'm sure there's more yet to come. The winds had blown a storm into town that fateful day. I should have seen it as an omen of a beginning, for that was the day [pause for emphasis] she came to town. SCENE 2. ROOM INSIDE INN. EVENING (Rain falling outside window. Sounds of someone flipping through papers, humming slightly. Sturdy knock at the door) Mat You can come in. (DOOR OPENS, MAN WALKS IN) Bried, Landlord Mr. Cauthon, I'm here to remind you about the agreement over the month's rent? Mat Yes, I've got your money right here. (COINS PULLED OUT OF BAG, PLACED ON TABLE, THEN PICKED UP) Bried, Landlord [counting] Five, Ten, Fourteen. And will you be staying another month? Mat No, I finished up my last job here and I'm looking to move on tomorrow Bried, Landlord Well, Mr. Cauthon, I'll be missing your company around the bar. Not so much the fights, as it were, [chuckle] but you do tell good stories. Mat And you, Mr. Bried, serve good ale to go along with those good stories. Is there anything else? I'd like to finish up some notes I'm keeping. Bried, Landlord Well, now that you mention it, there's a man that's was asking about you earlier. [gossiping] Dreadful looking man, armed and with the face of a man accustomed to being in charge. He left a letter for you, said he'd be in town through tomorrow night and that he might have a job for you. [hands over letter] Mat Thank you [thoughtful grunt as he looks at the seal, speaks next bit quietly to self] Is that a crane of some kind? [Louder, to Bried] Did you read the letter yet? (SOUND OF PAPER BEING UNFOLDED) Bried, Landlord [blustering] Why, Mr. Cauthon, the very idea of my snooping into a guest's message! [nervous] That and the, uh, gentleman in question made it clear that I was to leave it be, or else. Mat [Reads letter, is obviously distracted by whatever it contains] What? Oh, yes. I suppose so. [pause for thought, still distracted] If you could send Seraen up with some food in a little bit? I think I'd like a meal to eat while I think over this letter. Bried, Landlord [brightly] Of course, Mr. Cauthon. I just ask that, what with tonight possibly being busy at the bar, you not help her to dawdle at all? Mat That shouldn't be a trouble at all. (FOOTSTEPS WALK AWAY, DOOR OPENS AND CLOSES, FOOTSTEPS CONTINUE DOWN THE HALL. SOFT TREAD OF FOOTSTEPS TO DOOR, DOOR OPENS SLIGHTLY, THEN CLOSES) [quietly, to self] Well, that was most interesting. [reading letter softly aloud] Meet me at the Horned Stag, will be wearing green cloak next to lady in blue dress. [scoffs] Yeah, because that's going to stand out so well in a crowd. [pause] Come armed? [thinking aloud to himself] Blood and ashes, that's the bit I don't understand. Why tell someone to bring a sword, unless they're expecting trouble. Even then, I haven't talked my fees with him yet, let alone received any money, and already I'll be thrown into the thick of it. (KNOCK ON DOOR) Mat Ah, good. Dinner is here. Hopefully there should be some decent wine. (FOOTSTEPS, DOOR OPENS) [Frightened] You? NO! MUSIC: (STING) (FADE OUT ALL SOUND) MUSIC: (BRIDGE) MELODIC THEME, FADE UNDER Narrator This has been Part One of "The Horn of Valere," an Ear of the World production. Who are the mystery man and woman at the Horned Stag? Who was at the door? Where exactly are the jokes I'm supposed to be telling? These questions and more will be answered, so stay tuned for Part Two, coming after this commercial break.
Welcome back to "WoT If?". As promised last week, this is my take on the possible outcomes of Padan Fain's presence in the last book. Spoiler warning! This will include content from many books in the series, including Towers of Midnight, and speculation about A Memory of Light. Please read at your own risk. First, let's start with a quote from Robert Jordan: So, according to this, it'll be easy to sort it all out. Now, what the HECK is Fain? He was a Darkfriend for forty years before the story started. When the Seals began to weaken, he was picked to become a Hound for the Dark One, sniffing out the Dragon Reborn. He had his memories "distilled" (The Eye of the World, Chapter 47, "More Tellings of the Wheel") and fed back to him. Then, ordered by Ba'alzamon (Ishamael), he began his hunt for the three ta'veren. Along this chase, he encountered Mordeth in Shadar Logoth and merged with him, becoming a combination of their two personalities (The Great Hunt, Chapter 49, "What Was Meant to Be"). To understand more of Fain's current state, we need to find out more about Mordeth. Mordeth, according to the glossary in The Great Hunt, was a councilor for the king of Aridhol. Obsessed with his hatred for the Shadow, Mordeth sought ways in which to conquer the Dark One once and for all. He wanted to accomplish this by any means necessary. This is important because to Mordeth, the end justifies the means; that is, he's not concerned about who is harmed as long as he achieves his goals. This principle led to the city of Aridhol using methods as evil as the Shadow's. An interview with Brandon Sanderson shows Mordeth's obsession with finding something that could beat the Shadow: Another interview speculates about what choices Mordeth made in his battle against the Shadow: Which of the Finns did Mordeth see? My guess would be both. So, he had three answers and three gifts. What would they have been? There's a lot of room for interesting speculation here. I won't go too much into it, but it seems like the Aelfinn gave him good answers—since he did go through with his plans—and he did receive something, from the Eelfinn or elsewhere, that made him gain these unnatural, evil powers. Hypothetically, one of those questions might have been how to defeat the Dark One. As we know, the Aelfinn give riddles for answers, so Mordeth probably acted on their advice the wrong way, leading to his, and Aridhol's, downfall. Personally, I'd guess that his actions will still aid Rand in re-sealing the Dark One, which would fulfill the riddle given by the Aelfinn, but probably not in the way Mordeth expected. Just a guess. The combination of Fain and Mordeth—we'll still call him Fain—gains some incredible powers, which increase as the story continues. Those powers include, but are not limited to, creating illusions. In fact, I was surprised to stumble upon an interview that said Fain was responsible for the visions Rand saw of Trollocs attacking a family (The Great Hunt, Chapter 10, "The Hunt Begins"). I always credited this to the "woman in white" (Lanfear). However, we see in the prologue of Towers of Midnight that Fain's illusion abilities have morphed into a sort of zombie-creating mist. I think this is an evolved version of Mashadar. Besides the illusion and Mashadar, I don't think we have a clear understanding of what kind of powers Fain has. That leads us to the heart of the discussion: what will Fain's role be in the Last Battle? There are many theories out there already; I've found five that seem plausible. And on a side note, I'm going to point out that Padan Fain is not going to have the same fate as Gollum. There's been a lot of comparison between the two, so here's Brandon Sanderson saying so: 1. Fain will kill one (or some) of the Forsaken. This one stems from Fain's line in Winter's Heart where he said, "He [Rand] belongs to me" (Chapter 22, "Out of Thin Air"). This theory suggests that Rand will be fighting the Forsaken, most likely Moridin, and Fain, in a jealous rage, will kill the Forsaken. This is very believable, and could easily happen. In all likelihood, the Forsaken will have all their attention focused on Rand. Fain could slip in unnoticed and easily do away with the Forsaken. We know that Fain is heading to Shayol Ghul, in order to meet Rand there (Towers of Midnight, Prologue). However, how safe will Fain be near the presence of the Dark One? He's got powers to protect him—and his zombified Trollocs—but there are some pretty scary creatures on the slopes of Shayol Ghul. Also, with the price on his head, and assassins (Slayer) after him, Fain would be an easy target out in the Blight. How will he go about hiding until the Last Battle starts? 2. Fain will kill Rand. This is the same as the one above, but substitute Rand for the Forsaken. Distracted by fighting, Rand could easily be killed by Fain in the same fashion. There are a couple of arguments against this one. First is Alivia. She is supposed to help Rand die (Winter's Heart, Chapter 25, "Bonds"). So, if Fain kills Rand, Alivia doesn't. Unless, of course, she is a Darkfriend, or some other sort of evil creature, who has sided with Fain and helps lead him to Rand. Second, there's been a big Rand/Ishamael rivalry going on since book one. Having Fain turn up and kill Rand would be unexpected, but not in line with the rest of the flow in the series. Most of us believe it will come to a Moridin and Rand showdown. 3. Fain draws the Dark One. I found this one on the Dragonmount forums, posted by bmunge. I'll expand on this a bit and say that since we do see the Taint and Shadar Logoth's evil battling one another, there could be a connection, or attraction, between the two. If, after Rand breaks the Seals, the Dark One gets free, he could be drawn to the anti-Shadow evil of Shadar Logoth. All his negative effects and powers could shoot straight into Fain, rather than at Rand and the rest of the world. That would be very interesting, and not at all expected, I think. 4. Fain breaks the Seals. This came as a surprise to me. I naturally assumed Rand would break the rest of the Seals, because he told Egwene he would. But some argue that the Dark Prophecy at the end of Towers of Midnight might refer to Fain, not Rand. Here's the quote: From this format, we may think the One-Eyed Fool is Mat, the First Among Vermin is Rand, and the Fallen Blacksmith is Perrin. Since three people are listed, our first thought is of our three ta'veren. However, these phrases are a bit vague. There are plenty of men with one eye (Uno?), many who can fit the description of First (Galad and the Whitecloaks?), and tons of blacksmiths (Aiel?). However, the logic of it being Fain who breaks the Seals stems from his overwhelming hatred for the Dark One: he'd unleash his anger and break the Seals. That seems almost counterproductive. If he hates the Dark One, wouldn’t he want to keep him sealed up? 5. Fain is the buffer against the Dark One. This one sort of evolved from the theory that Fain will be a buffer against the Dark One's backlash. However, I think saidar and saidin working together will be enough to keep the backlash from taking effect, if there will even be a backlash. If I understand correctly, the Dark One struck out blindingly when he was sealed by Lews Therin. It happened to hit saidin and taint it. I don't think it was actually planned. Fain being a buffer against the Dark One seems plausible. As I said before, the Shadow and the anti-Shadow evil of Shadar Logoth are enemies. The two wounds in Rand's side show that they battle against each other, almost negating the other's evil effects. If Fain could get close enough, he could negate the Dark One's power, allowing Rand to seal up the Bore. To do this, Fain's hatred for the Dark One would need to be more than his hatred of Rand. This could only happen if Rand is already dead, or if Rand is able to convince Fain to fight the Dark One instead. Is Fain past reason? Can Rand talk him into a different course of action? Brandon Sanderson did say this about Fain being sealed in with the Dark One: However, that could just be Brandon trying to get us off the scent. The best argument for this theory is Robert Jordan's insistence that Fain is unique to this age: If Fain is unique, that means something like him—and his counter-evil—hasn't been seen before. I think this piece of information could lead to the eradication of the Dark One completely. It could be the end to the battle, making this the Last Battle in truth. Ishamael has insisted that this battle happens every time the Wheel turns, but we do know that it's been called the Last Battle for a reason. Are we actually going to have the ending, not an ending? Out of all the five, I think the first and last (even without the ending of the Wheel) are most likely, though all could be possible. We'll conclude this week's edition there. Come back next time and we'll take a look at Dark Prophecy, among other things.
It's already time for another roundup! This week just flew by. We've spent a lot of time talking about good books on these forums, but which books have you struggled to finish? Come to the General Discussion forum if you want to warn people about boring books you've read. The Artists, Crafters, and Writers Guild has brought back its monthly challenges. The September Challenge is Let There Be Light! Use your art or craft of choice to demonstrate how that phrase inspires you. The Black Tower Social Group has invited a special guest to discuss health and fitness with them. There are sure to be some good pointers in this thread, so check it out. The Shayol Ghul Social Group just began a new version of their Gossip Ghul newsletter. Read this if you want to know what the members of this group have really been up to lately. Calling all gardeners! If you enjoy this pastime, join the Wolfkin Social Group for their discussion on gardening. What is in your garden, and what would you like to have in it? That's it for now!
I struggled to come up with a topic for Fan Art Friday this week. I spent a long time flipping through my art collection, mulling over all the ideas tucked away in the back of my mind, but nothing I could think of sat right with me. Finally, I realized my problem--no matter what topic I picked, I always found myself falling back on the same artists. My undying love of ~solitarium, *fee-absinthe, ~Forbis, *RoseMuse, and the many other cornerstones of the Wheel of Time fan art community aside (some of whom I've featured many times before, some of whom are still waiting in the wings), I finally had to face my fear that the world of Wheel of Time fan art just wasn't big enough to warrant a weekly post. Discomfited, I did what any self-respecting scientist would do. I went looking for evidence that I was wrong. I looked past the most well known and prolific Wheel of Time artists, focusing my attention instead on the nomads of the fan art world, the devious denizens of the doodle-and-dash. For the next three weeks, I've decided to push the boundaries of my role as a curator of Wheel of TIme art in order to demonstrate the surprising breadth and staggering talent of the Wheel of Time art community. For each artist, works on the top are inspired by Robert Jordan's The Wheel of Time. Works below are original works (or fan works for other series) by the same artist. I hope you are as amazed by this hidden wealth of talent as I was. Note that, while many of these artists are professionals, none of them (to the best of my knowledge) are officially licensed Wheel of Time artists. 1. ~Mudora Above (Wheel of Time): Rand and Mat Sketches Below (original work): We Are the Secret Books 2. Paul Duffield (deviantART gallery: ~spoonbard, online portfolio) (This week he posted a beautiful painting of Rand and the girls called "Distractions Outside the Void." It's rated R for full frontal nudity though. Consider yourself warned!) Above (Wheel of Time): Twice, the Heron Below (commission for a multi-media fiction called Runaway Girl Army): Die Database 3. ~Lorrain Above (Wheel of Time): WoT 6 (Egwene and Graendal) Below (original work): Rest 4. ~Stuuuuu (online portfolio) Above (Wheel of Time): Bain and Chiad Below (original work): Ambush 5. Michelle Tolo (~Manweri) (Okay, so her art is actually very well known in the Wheel of Time fan community. But I couldn't resist featuring her non-Wheel of Time art anyway!) Above (Wheel of Time): WoT: Ta'veren Below (original work): Quest for the Dragon Treasure
Tor Books announced today that "By Grace and Banners Fallen", the prologue to A Memory of Light, will be available as an eBook for purchase and download on October 2nd. “By Grace and Banners Fallen” is available as a pre-order $2.99 as either an ebook or audio download. The DRM-free eBook version is directly available on our website for purchase now. After pre-ordering, your eBook will become available for download on October 2nd. A man who loves the hunt begins a new pursuit, red veils appear, and one of the Forsaken stands newly revealed. The forces of the Shadow swell in triumph as the world unravels. By grace and banners fallen, the Last Battle has come. The full prologue is a lengthy, action-packed chapter that has intense scenes and some great surprises. "By Grace and Banners Fallen" is the final Wheel of Time prologue. There's no doubt that Robert Jordan and Brandon Sanderson left some great surprises for us. If you intend to buy the eBook prologue, please consider doing so from our website. You'll get DRM-Free versions for both the Kindle and ePub. You'll also be helping to support this website. It has been a tradition of the series since Winter's Heart (released in 2000) where the prologue was released as an eBook several months in advance of the actual novel. The prologues tend to be about 40,000 words; or the length of a short novel. For many fans, paying $2.99 is worth getting that much content, especially when it is released 3 months before the full book. We certainly think so, especially when "...one of the Forsaken stands newly revealed!" About A Memory of Light Dragonmount features complete coverage of AMOL. Check back regularly for updates as well as exclusives such as our early review of the book. In the meantime, there's plenty for you to enjoy: Purchase the prologue and support our website Read the opening portion of the AMOL prologue for free. Read the opening portion of Chapter 1 for free. Read the opening portion of Chapter 11 for free. Visit our complete AMOL info page. Discuss A Memory of Light on our forums. Follow us on Twitter or "Like" us on Facebook. Please consider pre-ordering the full book through one of our international Amazon affiliates, and help support our website.
This week, I'd like to take some time away from my normal ramblings and share an Admin Q&A sesion with you. Barmacral is our Discussions Admin and oversees the discussion forums, including the Mafia forum. Remember to laugh at any jokes he might say. We don't want him to realize he's not as funny as he thinks...I kid, I kid! Here is the Q&A we had. Q: When did you start reading The Wheel of Time? A: Back in high school, I think around the time CoT came out? Not sure. Any number of years ago anyways, and I've read the series more than a dozen times since. Q: How did you get involved with Dragonmount and the Admin position? A: I stopped playing World of Warcraft and needed something to pass the time, and since I was on one of my many re-reads, I came to Dragonmount looking for a place to discuss the books. As for being an Admin, we'd had some technology changes on the site, and they needed somebody who could dedicate some time to making sure all the users could see the appropriate boards. About the time this position was no longer needed, the Discussion Admin role came open and I was offered the chance to shift my responsibilities. As I've been very active in the past in many of the discussion boards, I took the chance. Q: Can you share a little bit about yourself with the readers? A: I am 25, Canadian (gloriously so), and I love to partake in historical re-enacting, specifically the War of 1812, where I portray an American soldier of the US 25th infantry regiment. I read a huge amount of sci-fi and fantasy, and am a casual gamer with a love for novelty board games. Just recently, I had the opportunity to try the Order of the Stick adventure game, and it was a lot of fun. Q: People seem to think you have jokes. Do you have any jokes offhand you'd like to share? A: None that are safe for the front page of Dragonmount...The actual running gag is that I am not funny, as a number of years ago I won the Empy award for funniest member of the site, and Emperor, a former Admin, started teasing me that I clearly wasn't funny and that he should have won the award himself. Q: Where do you picture yourself as far as groups or factions in Randland if you lived there? A: Probably Andoran, as they have the least alien culture to my own. Q: Are you a part of the Wheel of Time community outside of Dragonmount? A: I am lightly active over at TarValon.Net. Q: Do you have a favorite character in the series? If so, who is it? A: No, I pretty much like all the characters, even the ones most people tend to dislike. I've never agreed with the hatred for Egwene, Elayne, Faile, and the others. Though I'm totally happy to hate on Elaida. Q: What is the most memorable moment for you in The Wheel of Time? A: Dumai's Wells when Taim gives the order, "Asha'man, kill." Very chilling. Very cool. Q: You are the Discussions Admin; have there been any great discussions during your time in this position? A: There's been lots of great discussions. General Discussion usually has some awesome reviews by Werthead and others about various books, Debates and Discussions is great for political and other hot button topics, there's always a few discussions I'm following in the Entertainment section of the site, and every once in a while I do love to stop in at the Mafia board for a good mafia game. Q: Is there anything else you wish to share? A: I think it bears mentioning that I am awesome. Well, not that it needed to be mentioned, as I am sure most people figured it out from the rest of the interview. I am awesome.
For Sale: Marble palace located on island next to exclusive club. Previous tenant relocated before complete. Great opportunity for Handyman to style to own needs. 30 bed, 12 bath. Room for pool. Serious offers only. 20 acres of lake front property for sale along Borderlands. Exotic plant life sure to make any gardener happy. Majestic ruins near a romantic backdrop for building the home of your choice. Plenty of local wildlife sure to make your nights interesting. Please inquire to Lan Mandragoran, White Tower. Recent demolition opens up great opportunity. Located in pristine countryside, this 200 acre lot is brimming with history. Guaranteed free of any former infestations. Bowl-shaped excavation allows for large basement or lake. Invest today! Farm for sale. Due to recent change in government, must relocate. Close to major seaport, while still being secluded. Fully furnished, along with gorgeous hand knit decorations. Perfect for an older person or group to relax away from the politics. Low asking price means it won't last long. Channelers should not apply.
Hello, everyone. Welcome back to "WoT If?". Sorry to keep you in suspense for a week over what topic we would be discussing. This time, I want to look at one specific scene in The Shadow Rising and examine why Perrin finds it so difficult to leave the Stone of Tear. As always: Spoiler warning! This will include content from many books in the series, including Towers of Midnight, and speculation about A Memory of Light. Please read at your own risk. We all know that the Pattern swirls around our three ta'veren, but it's also true that the Pattern forces them to do its bidding. Loial is the one who brings this up the most: And even Hawkwing himself speaks of the Pattern's demands: So, if the Pattern—or more specifically, the Wheel—is deciding who goes where and who does what, why does Perrin have trouble leaving the Stone of Tear? We know he had to go back home, to become Lord of the Two Rivers, to marry Faile, etc. Why is there this conflict of interest? Let's look at the scene in The Shadow Rising. Perrin assumes he is unable to leave because of the pull of Rand, ta'veren to ta'veren. But how does he come to this conclusion? When it is time for Mat to leave—after the victory in Cairhien—he does so with no problem. Also, after Perrin is reunited with Rand and leaves again, there is no resistance. This seems to be an isolated incident. There's no doubt the ta'veren are drawn to one another, especially when one of them is in need. For example: After things settle in the Two Rivers, Perrin feels the tugging. He knows Rand needs him, and he does. Right after they reunite, Rand is kidnapped by the Tower Aes Sedai and Perrin is the one who leads the rescue mission. However, this tugging is not the same one Perrin felt at the Stone. At the Stone, the pull seemed almost violent. Perrin physically struggled to get away from its grasp. In the Two Rivers, it's calmer, a sensation of nagging, a slight tickle. Notice Perrin doesn't jump on his horse in quick motions and run as fast as he can, as he did in Tear. His voice is "sad" rather than frantic. To me, this shows that the tugging in Tear was something of an anomaly, and that makes me wonder why. I can only see two different reasons why there is such a pull. First, Perrin believes in it. He assumes it is the pull of ta'veren, but that doesn't mean it's true. The whole thing could be in his head, due to his strong sense of duty. He, unlike Mat, recognizes his role in Rand's life, but still wants to go home to save his family, if he can. When he and Mat discuss going home, Perrin acknowledges that he is straying from his duty to Rand: Notice how Mat isn't able to say he'd go. If Perrin can plan, and Mat cannot, it seems the Pattern is okay with Perrin making the trip, or else he'd be in the same boat as Mat. So, the Pattern is fine with it, Rand's thread is fine with it, and it's only Perrin's disappointment in running that holds him back. The second reason, which is a stretch, I'll admit, is interference by the Dark One or the Forsaken. We know Lanfear was wandering around the Stone the previous night. We know she visited Perrin in his dreams (The Dragon Reborn, Chapter 4, "Shadows Sleeping"). It's possible that she used Compulsion on him, to make him stay. Mat does hear from the Aelfinn that he will be killed by "those who do not want that fate fulfilled" (The Shadow Rising, Chapter 15, "Into the Doorway") if he doesn't go to Rhuidean. Perhaps Perrin would suffer the same fate if he didn't go back to Emond's Field? And at this point, the Dark One does want all of them dead. On a side note, after Perrin being tugged to Rand during Lord of Chaos, I can only recall two times when the ta'veren pull comes into play. And both of them are in regards to Mat pulling someone he needs. First is Talmanes: And later, in The Gathering Storm, the Pattern forces Verin into Mat's path: All this ta'veren tugging seems random and inconsistent, to me. Why is the pull so strong in Tear? Why does the sensation get milder as the series continues? Perhaps their urgency to be together decreases with the ability to see what the others are doing? There is a spike in the swirling colors in the last few books, so maybe. That's all for this week. I'd really love comments about things I've missed or overlooked in relation to the ta'veren tug. Next week, as Metal Head requested, we'll take a closer look at Padan Fain and his role in the rest of the series.
If you're looking for a way to dress up your Facebook page and show your love for The Wheel of Time, Tor.com is here to help! Each day this week, they will post a different banner featuring art from the eBooks. Here's their press release: Prepare for the Last Battle with Wheel of Time Facebook Banners To prepare for release of A Memory of Light, the final volume of The Wheel of Time, Tor.com will be releasing special Facebook Timeline banners this week! Click the image to see it full size, drag it to your desktop, or Save Image As to post it on your Facebook profile. Five characters in total will be depicted as they gear up for The Last Battle, beginning with the Prince of Ravens himself, Mat Cauthon. (What can we say? It's a Mat kind of Monday.) Visit Tor.com or the A Memory of Light index each morning for a new reveal! We'll also be posting links to the images right here in this article as they are released. Monday: Mat Cauthon Tuesday: Moiraine Sedai Wednesday: Perrin Aybara Thursday: Rand al’Thor Friday: Egwene al’Vere
We're back! If you haven't seen my recap of Dragon*Con yet, look here. Those who attended had a wonderful time. Speaking of Dragon*Con, we've got plenty of people offering opinions about Chapter 11 from A Memory of Light in our A Memory of Light Spoiler Discussion forum. Go here if you want to participate. It's time for the next season of Doctor Who! Have you seen the first episode of the season yet? Come flail excitedly with us like a fanboy or fangirl in our TV Show & Sports Discussion forum. The Crafters from our Artists, Crafters, and Writers Guild have a unique challenge this month. Using electricity as a modern day substitute for the One Power, can you either craft something with it or make a tutorial explaining how a gadget using it might work? See this thread for more details on how to play. The Aiel Social Group has tackled another hot button topic this month--race/gender preferences at universities. Should such restrictions exist? What are the advantages and disadvantages of this admission method? It's an Ogier role play! I haven't seen one of these in awhile. Follow a young Ogier's first trip outside his Stedding in The Yellow Brick Road.