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[Advanced] Avengers - Age of Ultron (GAME OVER!)


Myndrunner

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Posted

 

 

I actually have no idea what your hammer does unless it just roleblocks people at random. I thought you were hinting at a census like Tina's ability. If it just roleblocks people at random it might be negative utility. You don't need to prove your abilities to me; I already believe you.

 

There might be someone else with a useful hammer ability, too. I think Des talked about one? Though I think he's scum.

It's not random. It's everyone on the train.
That's super hardcore. I would save that for later in the game if you're still around. Seems likely Dawn will be the lynch today given the apparent cop vetting and I don't even know how to figure out who would and wouldn't be scum hopping on and we don't want to roleblock townies if we can help it.

Like I said. It's less effective the more information we have. Also, it does keep scum from piling on. I will hammer if I think there are more than 3 scum on a train.

 

 

Also, I'll be around. Mynd's screwup was greatly in my favor.

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Posted

I've been mulling over this quite a bit the past few days, but I seriously doubt that the 4 on Darthe's wagon are all on the same team.

 

Now whether that means multiple mafia, cultafia as I've seen mentioned a few times, or different 3rd party players I'm not sure.

 

A game this size I think it's very plausible to have multiple solo aligned players with varying abilities along with a large(ish) mafia team.

Posted

 

I agree.

Not sure who you would use it on though.

 

Arsis so he can block two potential scummers? His roleblock can "bounce" and also roleblock townies by accident.

 

Darthe so he can bodyguard two players? Is that even a thing?

 

Me so I can cause unspecific shenanigans?

 

Not sure who else would qualify. If you did it to Yates he would just get roleblocked by scum I think.

 

 

Using it on me would be beneficial.

Posted

I've been mulling over this quite a bit the past few days, but I seriously doubt that the 4 on Darthe's wagon are all on the same team.

 

Now whether that means multiple mafia, cultafia as I've seen mentioned a few times, or different 3rd party players I'm not sure.

 

A game this size I think it's very plausible to have multiple solo aligned players with varying abilities along with a large(ish) mafia team.

I agree. Talked about this a lot with Nolder. Mynd specifically told me that my alignment will not change in this game (nor will my masons). That isn't the same as stating I can't be recruited, which implies there should be recruiting, but it does mean I can't be even if there was, and to me kind of sounds like there's either no recruiting or only specific characters can be recruited (like a late-to-join-chat-symp or something).

 

I thought I was being helpful by mentioning it earlier but instead incited MASS PANIC.

 

One night kill points to one large scum team though. At least for now.

Posted

 

I agree.

Not sure who you would use it on though.

 

Arsis so he can block two potential scummers? His roleblock can "bounce" and also roleblock townies by accident.

 

Darthe so he can bodyguard two players? Is that even a thing?

 

Me so I can cause unspecific shenanigans?

 

Not sure who else would qualify. If you did it to Yates he would just get roleblocked by scum I think.

 

There's more than just you guys though. Hallia's PR iirc isn't specified, the sensor thing just comes from her being on the lynch. I'm sure that Tsuki probably has some pretty cool abilities too to go along with this OMGUS vote thing. Tress is vetted now as well, as you say.

 

You'll understand that I won't directly specify who I'll motivate for now, but having two NAs in the hands of someone pro-town is always a good thing even if it potentially tampers with another person's. That stuff can be easily sorted out come Day break.

Posted

Well AJ, you're sounding pretty townish to me at the moment, and if you're town that would reduce our suspect list from the Darthe wagon to 4/6.

Posted

 

 

I agree.

Not sure who you would use it on though.

 

Arsis so he can block two potential scummers? His roleblock can "bounce" and also roleblock townies by accident.

 

Darthe so he can bodyguard two players? Is that even a thing?

 

Me so I can cause unspecific shenanigans?

 

Not sure who else would qualify. If you did it to Yates he would just get roleblocked by scum I think.

 

There's more than just you guys though. Hallia's PR iirc isn't specified, the sensor thing just comes from her being on the lynch. I'm sure that Tsuki probably has some pretty cool abilities too to go along with this OMGUS vote thing. Tress is vetted now as well, as you say.

 

You'll understand that I won't directly specify who I'll motivate for now, but having two NAs in the hands of someone pro-town is always a good thing even if it potentially tampers with another person's. That stuff can be easily sorted out come Day break.

 

 

Hallia has a Jailkeeper ability from what she's said - she used it on NotBob last night.

Posted

There's another Jailkeeper other than Hallia if that's the case. I don't know why there would be two but I'm not gonna lose sleep over it right now.

Posted

 

I've been mulling over this quite a bit the past few days, but I seriously doubt that the 4 on Darthe's wagon are all on the same team.

 

Now whether that means multiple mafia, cultafia as I've seen mentioned a few times, or different 3rd party players I'm not sure.

 

A game this size I think it's very plausible to have multiple solo aligned players with varying abilities along with a large(ish) mafia team.

I agree. Talked about this a lot with Nolder. Mynd specifically told me that my alignment will not change in this game (nor will my masons). That isn't the same as stating I can't be recruited, which implies there should be recruiting, but it does mean I can't be even if there was, and to me kind of sounds like there's either no recruiting or only specific characters can be recruited (like a late-to-join-chat-symp or something).

 

I thought I was being helpful by mentioning it earlier but instead incited MASS PANIC.

 

One night kill points to one large scum team though. At least for now.

 

The one NK thing was surprising to me as well. I still think there's more than just one 'anti-Town' faction, if maybe not two mafia teams. There is probably some solo players sprinkled throughout that have different abilities. Maybe some have a 'last one standing' wincon but no kill, etc. The late-to-join symp is a possibility as well. The total of 4 being on a single lynch train makes me HIGHLY doubt all 4 are mafia, or at least, mafia together.

 

There seem to be a lot of abilities that revolve around lynches/wagonomics so it'll be especially important to keep track of that as the game progresses so that we can note any shenanigans.

Posted

We might have two jailkeepers and a bodyguard in lieu of a doctor or something along those lines.

 

Not sure Hallia's census power makes sense as a scum role, so.

Posted

Oh right - I forgot about that lol

 

Some many claims and stuff I'm trying to juggle around in my head to piece this thing together. I still feel like there's a ton of info out there in the dark though, we need some more flips to start really drawing strong conclusions.

 

Tom - I'd probably pay to read you and Nolder's QT post game.

Posted

Oh right - I forgot about that lol

 

Some many claims and stuff I'm trying to juggle around in my head to piece this thing together. I still feel like there's a ton of info out there in the dark though, we need some more flips to start really drawing strong conclusions.

 

Tom - I'd probably pay to read you and Nolder's QT post game.

I'm sure the QT will be shared after the game like most are

 

A lot of it ended up being us just complaining in disbelief about Des, X and Vos

Posted

There's another Jailkeeper other than Hallia if that's the case. I don't know why there would be two but I'm not gonna lose sleep over it right now.

 

Aha.

 

*lightbulb*

Posted

 

 

There's another Jailkeeper other than Hallia if that's the case. I don't know why there would be two but I'm not gonna lose sleep over it right now.

Aha.

 

*lightbulb*

I'm just this massively overpowered hub of information and abilities. I don't know how I can be stopped at this point.

Posted

Aye, I have my passive and active, I fly away with people by night and by day I watch the lynches :laugh:

 

This sounds more like commuting than jail keeping though.

Posted

Power Role:   Night Flight – Choose a target player.  That player cannot be targeted by any other player that night and cannot be killed.  They are also blocked from taking any actions that night.   

Posted

Y'know, that might be why there was only the one death, if you guys think there is more than one, because if you guys were so sure NB was town, then they might've targeted him.

Posted

Power Role: Night Flight – Choose a target player. That player cannot be targeted by any other player that night and cannot be killed. They are also blocked from taking any actions that night.

Yeah that's basically a Jailkeeper but with different flavor.

 

But like I said, not worried about it.

Posted

Y'know, that might be why there was only the one death, if you guys think there is more than one, because if you guys were so sure NB was town, then they might've targeted him.

That's also a possibility, yes. Myself included as I had a protective ability active last night.

Posted

Ninja'd, but yeah.

 

What do you guys think of the order I have for the Darthe wagon group?

 

Dawn (already confirmed)

X

TG

Hoof

Lenlo

Key

 

That's how I would put it together. If I had a peek I would probably use it on Key just because I don't know her style or how she plays, and I feel after rereading her in ISO if there was one who would fool me it would be her.

Posted

Ninja'd, but yeah.

 

What do you guys think of the order I have for the Darthe wagon group?

 

Dawn (already confirmed)

X

TG

Hoof

Lenlo

Key

 

That's how I would put it together. If I had a peek I would probably use it on Key just because I don't know her style or how she plays, and I feel after rereading her in ISO if there was one who would fool me it would be her.

Fine by me. And for scum outside this group, probably Des, maybe Vos.

Posted

I want to reread Vos.

 

I feel like he's been mentioned a lot but I can't remember who has pushed him/who he has pushed all that well.

 

Despot is probably scum though, or just level 9,000 paranoid. X piggybacking the theory doesn't really strike me as a scum/scum push though - much too blatant.

Posted

I want to reread Vos.

 

I feel like he's been mentioned a lot but I can't remember who has pushed him/who he has pushed all that well.

 

Despot is probably scum though, or just level 9,000 paranoid. X piggybacking the theory doesn't really strike me as a scum/scum push though - much too blatant.

I mean I guess it is Des. Yeah, you have a fair point about how X twisted that scenario Des posed in his favor.

 

He can be cop peeked or something.

 

Vos has been less aggressive and more confused than I would expect.

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