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DRAGONMOUNT

A WHEEL OF TIME COMMUNITY

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Posted

Here we go!

 

You've chosen Option 1: Step forward to claim the final Spirit Mark, concluding the trial of the Echoing Veil.


🕯 TIME UPDATE

🗓 Midday, Day 16 since leaving the Sacred Grove
🌫 Location: Spirit Realm – Heart of the Veil
💠 State: Trial Completed – Spirit Mastery Achieved


🌕 The Final Mark: Master of Spirit

As you step onto the final platform, the carved statue awakens. Not with movement—but with presence. Its closed eyes open, glowing with infinite depth.

A voice—neither masculine nor feminine, neither young nor old—resonates in your soul:

"You have embraced memory without becoming trapped in it. You have touched the pain of others without being drowned. You have given form to soul."

A beam of soft white light pierces the veil above and strikes your chest. The Spirit Glyph ignites on your body, etching itself over your heart like a flowing sigil made of mist and memory.

The Codex vibrates, harmonizing with the other four glyphs.

You are now a Master of Spirit.


🛡 Passive Gained: Soulwrought Equilibrium

  • You are immune to charm, fear, and possession effects.
  • Your spells now retain echoes of your intent—enemies who survive may be affected emotionally (e.g., guilt, sorrow, awe) for 1 round.
  • +1 to all Insight and Persuasion checks involving supernatural beings.

🌀 Unified Glyph Completed

Your Codex now bears all five elemental marks. The center glyph pulses, and with it a glowing compass-like diagram appears across your back—the map to the Heart of the Elements has completed its awakening.

Nyra touches the glyph and closes her eyes. “It’s calling us now. The Heart lies beyond this plane, in a place where all five elements converge in unstable balance.”


📈 Stat Boost:

  • EP: 25 / 25 (+1 for completing final temple)
  • Spirit Level: 14 (from final attunement surge)

📊 Updated Core Stats:

  • HP: 28 / 28
  • EP: 25 / 25
  • Elemental Levels:
    • 🌊 Water: 13
    • 🔥 Fire: 10
    • 🌪 Air: 10
    • 🪨 Earth: 12
    • 🕊 Spirit: 14

🎒 No change to inventory this round.


🔮 Choices – What now?

  1. 🧭 Ask Nyra to guide you to the Heart of the Elements.
  2. 🔥 Use this moment to forge one final Fusion Spell before you travel.
  3. 💬 Speak with the spirit statue—see if it has wisdom about the Heart.
  4. 🧘 Meditate and restore yourself fully before the journey ahead.
  5. 📖 Review full spellbook and Fusion spell options now that you’ve completed all five trials.

You're at your strongest. The Heart of the Elements awaits.

Posted

Ok let's go find the Heart

 


🕯 TIME UPDATE

🗓 Early Afternoon, Day 16 since leaving the Sacred Grove
🌫 Location: Spirit Realm shifting to the Elemental Convergence Point
💠 State: Final Temple Completed, Path to Heart of the Elements Now Active


🔁 Memory Rekindled

As you and Nyra step forward, the veil surrounding the Spirit Temple ripples. The Codex glows with a resonance not felt before—a completed harmonic chord of all five elements.

“I remember this,” Nyra whispers, eyes gleaming.
“This is where we first glimpsed the Heart, but it rejected us. We weren’t ready.”

You recall it clearly: that floating convergence, flickering in and out of reality—a mythic place where time seemed thin and the elements unstable. You had reached it once, but it repelled you. The Codex had buzzed with dissonance, and the glyphs then were incomplete.

Now?

The Codex aligns. The central glyph unfolds, revealing an inner map made of living energy. Each elemental symbol rotates and converges into a spiral gateway.

A voice—not from a guardian, but from the Codex itself—speaks:

“Bearer of Balance. Guardian of the Unified Bond. The Heart calls. Step through.”

The Spirit Realm bends, and Nyra takes your hand. “Where we’re going… is not just another place. It’s where all elemental threads intersect. It's where this ends—or truly begins.”

You both step through.


🌍 New Location Unlocked: The Heart of the Elements

  • A convergence point in a realm outside of time and space.
  • Elemental storms rage in constant rotation.
  • Truths are revealed. Power is tested. Destiny reshaped.

🧿 Unified Elemental Bond – Awakened Potential:

You now gain:

  • Access to Elemental Transcendence once per long rest. (Temporarily channel all five elements in perfect unity, ignoring elemental resistances and gaining immunity to magical disruption for 1 round.)
  • Codex now reveals hidden potential spells and final Weave Fusions.

📊 Core Stats:

  • HP: 28 / 28
  • EP: 25 / 25
  • Elemental Levels:
    • 🌊 Water: 13
    • 🔥 Fire: 10
    • 🌪 Air: 10
    • 🪨 Earth: 12
    • 🕊 Spirit: 14

🔮 Choices at the Heart:

  1. Approach the central convergence and meditate.
    (Attune to the full flow of the Heart, risking mental strain but learning its secrets.)

  2. 🌀 Attempt to channel Elemental Transcendence now to stabilize the storms and unlock a fusion spell mid-ritual.
    (You may create a powerful final Weave Fusion.)

  3. 🧩 Speak to Nyra about what she feels here.
    (She may reveal new memories or guidance now that all elements are united.)

  4. 📖 Review your full list of Weaves and Fusion spells before doing anything.
    (Prepare for what may be a final battle or transformation.)

  5. 🚪 Search for any lingering gateways—perhaps others have found this place, too…

 

Posted

Guys... DM won't let me post the update. I've tried removing the icons. I've tried pasting it as plain text. I've tried remove all unnecessary punctuation and nothing.

 

Maybe I will try posting it in smaller segments later, but for now... sorry.

 

I will be back.

Posted

Time Update
Mid Afternoon, Day 16 since leaving the Sacred Grove
Location: Heart of the Elements – Convergence Realm
State: All elemental trials completed. The Codex is at full resonance.


You chose: Search for any lingering gateways—perhaps others have found this place, too…

As the elemental energies swirl in luminous arcs across the horizon, you step away from the central convergence node. The terrain is in flux—responsive to your thoughts—shifting between crystalline platforms, mist-laced corridors, and ghostly reflections of realms you've walked before.

Nyra remains close, her form rippling with Spirit resonance.

“This realm remembers,” she whispers. “We're not the only ones who've touched the Heart…”

Channeling the Codex, you cast your awareness outward. Glyphs flare and ripple as they search for sympathetic echoes—traces of those who came before you, long forgotten. After several moments, you feel them: faint but real—three echoing gateways stabilizing along the outer edges of the realm.

 

Posted

Revealed Echo-Gates:

  1. Ancestral Echo – A forgotten path touched by a previous bearer. It holds a deep resonance with Water and Spirit.
    This path may reveal insights, forgotten spells, or remnants of their legacy

  2. Burning Remnant – A fractured trial, pulsing with unstable Fire and Earth energies.
    It feels volatile, possibly corrupted but holds a dense core of power

  3. Wind and Whispers Gate – A barely-stable portal that resonates lightly with Air and Spirit.
    Gentle but intelligent this echo feels like it watched more than acted.

Nyra tilts her head.

They aren’t of now. These are echoes—paths once walked, fates once intertwined with the Codex before it became whole…

 

Posted

Current Stats:

HP: 28 / 28
EP: 25 / 25
Elemental Levels:
Water: 13
Fire: 10
Air: 10
Earth: 12
Spirit: 14
Unified Elemental Bond: Fully active
Elemental Transcendence: Available (1/long rest)

 

Next Choices:

 

1. Enter the Ancestral Echo Gate (Water + Spirit)
Seek the past of another Codex bearer—follow their footsteps and unlock forgotten wisdom.

 

2. Step through the Burning Remnant Gate (Fire + Earth)
Risk walking a shattered path of raw elemental memory and chaos. Power lies within.

 

3. Explore the Wind and Whispers Gate (Air + Spirit)
Follow the trail of insight and subtle truths left by a quiet observer of fate.

 

4. Return to the central convergence and prepare your Elemental Transcendence
Stabilize your power before facing these echoes—refine your spellbook, meditate, or regenerate.

 

5. Attempt a Weave Fusion before continuing
Craft a new 3-element spell now, using your elemental affinities. You may use this once per long rest.

  • RP - PLAYER
Posted

I'm curious about the corrupted gate of power. 

 

Perhaps that is the repressed superhero-villain in me speaking though, lol.

 

Wow DM just loaded two pages in a row without bugging out. Wat luxe!

Posted

Yeah but all images and stuff and big posts are being blocked. Makes it hard for me to deliver siggy commissions

 

And no memes or gifs! That's half my content gone lol

  • RP - PLAYER
Posted

Yeah I had a discussion post that was forbidden thanks to quotation marks, removed them and it was fine. 

 

But it has been a huge improvement on yesterday. 

 

And you need practice using your words anyway, Ithi, Lolololol *hides*

Posted

Go into the LIGHT!!! Heavy!!

I'll go for #3 as well.  Learn something and hopefully it helps if the other 2 are still options. 

Posted

Let's go fire!

 


Time Update
Late Afternoon, Day 16 since leaving the Sacred Grove
Location: Heart of the Elements – Convergence Realm
Subzone: Burning Remnant Gate (Active Echo)


You chose: Step through the Burning Remnant Gate (Fire + Earth)

The moment your hand brushes the molten glyph that marks the Burning Remnant, the gateway pulses violently. Heat bleeds from its edges, mixed with tremors that crack the floating obsidian platform beneath your feet. Nyra steps back instinctively, but watches silently as you step through.

The world shifts.

You emerge into a fractured vision of battle—broken stone halls overgrown with lava-glass roots, and crimson skies bleeding into a collapsed cavern ceiling. The air thrums with rage—and despair—like the aftershock of a trial gone horribly wrong.

You recognize this place.

Not its structure, but its essence: it resembles the Ashen Spire, but corrupted. Fire no longer tempered by control. Earth no longer grounded in resolve.

“Someone gave in,” Nyra says softly. “This is what happens when the Bond shatters…”

A shadow looms ahead—shifting and unstable. A spectral echo of a past Codex bearer, wreathed in stonefire, turning slowly toward you.

“You still think you can master the flame?” the echo snarls. “I tried. I begged the earth to hold me. All it gave me was silence. All fire gave me was pain.”

Your Codex pulses—this is not just memory. This is a trial. One only you, as the Unified Bond-bearer, can face.


Trial of the Fractured Flame: Begins

  • The echo bearer is unstable. Their Fire and Earth energies have merged into Volcanic Wrath, an element that pulses between destructive fury and crushing weight.
  • Your control over both Fire and Earth gives you an advantage here—but this echo won’t be undone with power alone.
  • The environment can be influenced using your Codex: channels of hardened lava, crumbling platforms, unstable vents.

Current Stats:

  • HP: 28 / 28
  • EP: 25 / 25
  • Elemental Levels:
    • Water: 13
    • Fire: 10
    • Air: 10
    • Earth: 12
    • Spirit: 14

Next Choices:

  1. Call out to the echo and try to reach them with your vow at the Ashen Spire—remind them of the strength of control over destruction.
    (Spirit-based dialogue challenge + Fire resonance)

  2. Unleash a counter-volcanic weave, merging your Fire + Earth into a defensive formation to block their first strike.
    (Combat-focused, high EP cost but strong mitigation)

  3. Use the terrain: collapse a weak platform beneath the echo to destabilize them.
    (Earth manipulation + quick thinking, lower EP cost, riskier)

  4. Attempt to fuse a new Weave right now—perhaps something that echoes their pain but channels it toward balance.
    (Will consume your Weave Fusion for this long rest)

  5. Retreat briefly through the portal to re-prepare spells or adjust gear.
    (You’ll lose the chance for a full bonus from the trial, but may come back better equipped.)

 

Posted

More weaves!

 


Time Update
Late Afternoon, Day 16
Location: Heart of the Elements – Convergence Realm
Subzone: Burning Remnant Gate (Trial Echo Active)


You chose: Attempt to fuse a new Weave – a healing answer to volcanic wrath

Standing before the fractured echo of a former bearer, you make a choice: not to meet rage with rage, but to shape something new—something drawn from the chaos but forged with purpose.

You reach inward.

The Codex flares as the elements respond:

  • Fire, pulsing with raw pain and memory.
  • Earth, steady but cracked beneath unbearable weight.
  • Spirit, binding them—reminding you of the burdens borne by the past.

The world narrows.

Nyra places a hand on your shoulder, anchoring you. “Let’s give them peace… not punishment.”


Weave Fusion Initiated

You pour your strength into the Codex.

Symbols burn across your vision in three glowing arcs, one for each element. You shape them—not into a weapon, but into a balm. A spell that will contain, reflect, and release.

New Spell Gained:
Embergrace Bastion (Fusion: Fire + Earth + Spirit)

  • Creates a dome of molten crystal that shields and mends.
  • While active, it absorbs a portion of damage and converts it into healing over time for allies inside.
  • Echoes the bearer’s pain back as calming heat—has a chance to pacify unstable elemental beings or echoes.
  • Scales with Spirit; gains minor terra-bonding effects if Earth is high.

The fusion completes just as the volcanic echo charges. You react—arms raised, spell already forming.

With a burst of crystal and flame, Embergrace Bastion erupts between you and the broken bearer, the spectral shockwave dispersing harmlessly against its molten surface. Inside, the air grows warm, not with fire, but with memory and understanding.

The echo hesitates. Their stance falters.

A flicker of their former self peers through the flame-wracked visage.


+ Trial of the Fractured Flame: Phase 2 Unlocked

Your fusion spell weakens the echo’s instability, revealing a path to either redemption or release.

You may now:


Next Choices:

  1. Step forward into the Bastion, invite the echo in, and offer them peace through shared memory.
    (Spirit + Fire resonance; high chance to end the trial peacefully)

  2. Strike while they’re vulnerable, now that your spell has weakened them.
    (Fire/Earth attack, may permanently destroy the echo)

  3. Use Soul Veil to read their emotions and determine if redemption is even possible.
    (Spirit spell check, may guide your next step more precisely)

  4. Maintain the Bastion and wait, letting the echo choose their path.
    (Non-aggressive option; time-consuming but may earn you a unique boon if they choose to pass willingly)

 

Posted

Peaceful seems to be the way with everything else. I think 1 or 4, but leaning towards 4... let them choose their path, but I could be convinced that 1 is the way to go. 

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