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DRAGONMOUNT

A WHEEL OF TIME COMMUNITY

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Posted

Yup I double checked and it says those were the long way round and we bypassed them cos of our affinity book

 

Let's look at the murals some more

 


Story:
You linger for a moment longer, drawn back toward the ancient murals that line the inner sanctum’s walls. The light from your Water Glyph glows faintly, casting ripples across the smooth stone. These murals, once simple decorations, now seem almost alive in your presence.

You study one particularly weathered panel.

It shows five elemental champions standing atop a mountain beneath a blazing sky. Each bears a different glyph upon their body—fire on the chest, water over the heart, earth on the back, air across the shoulders, and spirit across the brow.

But one detail stands out: behind them is a sixth figure, shadowed, faceless—cloaked in overlapping strands of all five elements, forming a halo around its head.

The Codex hums with recognition and reveals a hidden note:

“When five stand as one, the Weave may choose its Voice.”
“Only those who embrace all paths may reach the Heart of the Elements.”

Beneath the mural, you uncover a faintly glowing inscription, now legible in your presence:

“Skyreach Monastery is guarded not only by storms, but by doubt.
Bring clarity, or be turned aside.”


Insight Gained:

  • The final trial may involve a sixth fusion, beyond the elemental glyphs.
  • Skyreach Monastery requires more than power—it demands mental clarity and calm.
  • Your Spirit and Air affinities may be tested together.

Updated Stats:

  • HP: 26 / 27
  • EP: 17 / 17
  • Codex Update:
    • Vision of the Sixth Champion added to journal
    • Skyreach Monastery flag updated: Mental/spiritual trials likely
  • No other changes.

Outcome of the Choice:
You gained a prophetic vision of the five elemental paths leading to a sixth transformation, and learned that Skyreach Monastery tests clarity of mind, not just strength.


Next Choices:

  1. Exit the Temple and begin your journey toward the Air Altar via the secret route.
  2. Rest briefly in the sanctum before departing.
  3. Return to the Sacred Grove and reflect with the Guardian.
  4. Test Veilbrand Ascendant in the sanctum to feel its resonance with your new glyphs.
  5. Inspect the new Codex vision more closely to see if it matches any past clues.
Posted

Yeah enough testing let's do something

 

So we exit the water temple and head towards the air temple

 


Story:
With the final visions of the Sealed Sanctum etched into your memory, you fasten your pack, secure your Codex, and step away from the glowing platform. The Temple of Still Waters hums behind you—a completed chapter in your journey.

As you cross back through the threshold, the gentle mists recede. The door closes silently behind you, leaving no visible seam. The sanctum will sleep again… but its mark remains with you.

You follow the forested path eastward, your pace swift, your glyphs glowing faintly beneath your robes.

But something is different now.

The wind carries a tension—a subtle wrongness curling around the edge of the trees. Birds are silent. The sky darkens unnaturally.

The dark force has felt your presence.


Random Encounter Triggered: Ambush on the River Trail
As you cross a stone path over a running stream, shadowy figures burst from the underbrush—humanoid, but with eyes like dying embers and movements like marionettes. Their skin is laced with black veins pulsing with dark essence.

They bear no words. Only the intent to destroy.

Corrupted Hunters (3 enemies)

  • Fast and aggressive melee fighters
  • Immune to emotional spells, weak to cleansing and elemental burst damage

Battle Options – Choose One:

  1. Use Veilbrand Ascendant to cleanse and burn them in one wide strike.
  2. Cast Emberlash to sear the closest foe and trigger your flame augments.
  3. Activate Soul Veil to locate their leader or hidden weaknesses.
  4. Use a Firegem to boost your next spell and turn the tide.
  5. Retreat across the stream and lure them into narrow terrain for better defense.

Current Stats Before Battle:

  • HP: 26 / 27
  • EP: 17 / 17
  • Spell Book Highlights:
    • Veilbrand Ascendant (Level 3) – ready
    • Emberlash, Soul Veil, Boiling Lance, and more
  • Elemental Strengths:
    • Water: 17 | Fire: 10 | Spirit: 12 | Air: 2 | Earth: 2
  • Inventory:
    • Firegems (3)
    • Wavefruit Ration (1)
    • Waterskin of Endless Refreshment (3 uses)
    • Riverstone Amulet (equipped)

What will you do?

Posted

Unleash!

 


Battle Update:
You plant your feet on the mossy bridge and extend your hand. The Riverstone Amulet pulses against your chest. The Codex flares open—light spiraling from your Water and Spirit glyphs as the fused magic ignites.

You cast Veilbrand Ascendant.

A wave of cleansing water and burning light surges from you in a wide spiral, striking all three Corrupted Hunters as they charge.

  • The first hunter is instantly vaporized, reduced to ash and steam.
  • The second howls, its corrupted skin sloughing away under the surge of cleansing force—it collapses, stunned.
  • The third resists briefly, but the spell’s burn-over-time ignites its limbs. It stumbles backward into the stream, where the water itself rejects its dark essence and finishes it.

As the steam clears, only silence remains.

Your glyphs dim slightly, and the Codex cools in your hand. The road is safe again—for now.


Battle Outcome:

  • Victory: Corrupted Hunters defeated
  • +2 Fire EXP, +2 Water EXP, +1 Spirit EXP
  • Veilbrand Ascendant now on cooldown for 1 encounter
  • Minor fatigue from intense magic use: -1 HP

Updated Stats:

  • HP: 25 / 27
  • EP: 17 / 17
  • Veilbrand Ascendant: Cooldown active (1 encounter)
  • Elemental Strengths:
    • Water: 19
    • Fire: 12
    • Spirit: 13
    • Air: 2
    • Earth: 2
  • Inventory: (unchanged)
  • Codex Note Added:
    • “Darkspawn along eastern path defeated. Essence suggests larger corruption ahead.”

Outcome of the Choice:
You obliterated the enemy with the full power of Veilbrand Ascendant, but its use has signaled your strength—and possibly drawn more attention from the dark force awakening in the land.


Next Choices:

  1. Continue toward the Skyreach route, staying alert for further ambushes.
  2. Stop to rest and recover Veilbrand Ascendant before pushing on.
  3. Search the fallen hunters for clues or corrupted relics.
  4. Contact the Guardian via the Codex, reporting the ambush.
  5. Mark this place on your map, in case it holds lingering corruption.
Posted

We rummage about a bit

 


Story:
You approach the remains of the Corrupted Hunters, cautious, hand resting on your belt in case the dark essence lingers.

Two of the bodies are reduced to little more than burnt robes and cracked bone, but the third—the one that resisted—left behind something solid.

You kneel beside its twisted form.

Amid the charred cloth and seared flesh, you find a blackened talisman made of twisted iron, pulsing faintly with a sickly violet glow. The Codex pulses with warning but does not reject it outright.

You retrieve the talisman using a cloth from your pack and examine it carefully.


Item Found: Witherbrand Talisman

  • Cursed Object – Contains trace dark essence
  • While carried:
    • Slightly attracts darkspawn (higher chance of random encounters)
    • Grants +1 insight into dark-aligned enemies during battle
      (exposes weaknesses, resistances)
  • Codex suggests: “May be purified, destroyed, or reforged with Spirit magic.”

You also uncover a scrap of parchment, half-burned and scrawled in erratic script:

“The weaver walks. The tide trembles. The Eye is watching.”


Updated Stats:

  • HP: 25 / 27
  • EP: 17 / 17
  • Elemental Strengths:
    • Water: 19 | Fire: 12 | Spirit: 13 | Air: 2 | Earth: 2
  • Inventory Additions:
    • Witherbrand Talisman (Cursed – attracts darkspawn, grants dark insight)
    • Scrap of Prophecy (Codex registered – possible cult involvement)
  • Veilbrand Ascendant: Cooldown still active (1 encounter)

Outcome of the Choice:
You found a cursed talisman left behind by the Corrupted Hunters, offering potential strategic value—but at the cost of greater danger. You've also uncovered a prophetic warning that suggests your path is now being watched.


Next Choices:

  1. Continue toward the Skyreach route, talisman in hand, prepared for further ambushes.
  2. Attempt to purify the Witherbrand Talisman using Spirit magic.
  3. Rest and meditate, allowing your Codex and glyphs to recover before continuing.
  4. Contact the Guardian via the Codex about the talisman and the prophecy.
  5. Destroy the talisman immediately, refusing to carry its corruption any farther.
Posted

Well let's give it a shot because I'd rather not be carrying around a bad guy magnet

 


Story:
You kneel beside the stream and carefully place the Witherbrand Talisman on a flat stone, just at the water’s edge. Its pulsing dark energy hums faintly, like a heartbeat echoing from somewhere far deeper than the physical realm.

You open the Codex to the Spirit Glyph page, placing your palm over it. The glyph glows in response, resonating with calm clarity.

“Let the thread be unraveled. Let corruption flow out.”

You cast a focused Spirit cleansing weave, channeling emotional clarity and elemental empathy into the talisman.

The stone beneath it glows. The air stills. The talisman begins to unravel.

The twisted iron smooths, and the violet glow fades into pure white mist, which dissipates harmlessly into the stream.

A soft pulse from the Codex follows. The glyph seals.


You have successfully purified the Witherbrand Talisman.

  • Dark attraction effect removed
  • New item created: Echo Band of Insight
    • Spirit-aligned accessory
  • Grants +1 Spirit Strength
  • In battle: reveals one random vulnerability of any darkspawn-type enemy at the start of combat
  • No longer attracts darkspawn

The new band is cool and polished, now etched with a single flowing spiral. You fasten it gently around your wrist. The land feels… quieter.


Updated Stats:

  • HP: 25 / 27
  • EP: 17 / 17
  • Elemental Strengths:
    • Water: 19
    • Fire: 12
    • Spirit: 14 (+1 from Echo Band)
    • Air: 2
    • Earth: 2
  • Inventory Update:
    • Removed: Witherbrand Talisman (corrupted)
    • Added: Echo Band of Insight (equipped)
    • Scrap of Prophecy (kept)
  • Veilbrand Ascendant: On cooldown (1 encounter)

Outcome of the Choice:
You purified the cursed talisman and transformed it into the Echo Band of Insight, enhancing your Spirit magic and giving you a powerful edge against darkspawn without drawing more danger to you.


Next Choices:

  1. Continue toward the Skyreach route, now protected and focused.
  2. Ask the Codex if the Echo Band has any deeper connection to your glyphs.
  3. Rest by the river to regain your spell cooldown.
  4. Contact the Guardian and share the discovery of the darkspawn ambush and the purification.
  5. Mark this river crossing as a safe spot in the Codex for future travel.
Posted

We update the book

 


Story:
You sit quietly by the stream, the Echo Band of Insight cool around your wrist. Its spiraling rune glimmers faintly beneath the sunlight, and you feel an intuitive pull—like it wants to connect deeper than before.

You open the Codex to the page bearing your Spirit Glyph, letting your fingers rest on the engraved surface. The Codex pulses in response and projects a swirling diagram: your glyphs, the Echo Band, and the lingering trace of the Witherbrand’s corruption.

A soft voice—familiar and calm—echoes through your thoughts:

“You did not reject the darkness. You transmuted it. That is Spirit’s highest path.”

Then a shimmering arc forms between your Spirit Glyph and the Echo Band. The Codex glows brighter, adding a new annotation:


Glyph Resonance Activated: Spirit + Echo Band

  • Passive Synergy Effect:
  • Whenever you encounter a darkspawn or cursed enemy, you gain an automatic insight flash at the start of battle:
    • Reveals one weakness or resistance
    • Small chance to reveal intended next action (1 in 4 chance)
  • Grants +1 EP restoration whenever you purify or cleanse a target using Spirit spells
  • Glyph Synergy Title Unlocked: "Voice of Clarity"

Your Codex now carries a soft watermark of this title, marking your first full elemental synergy.


Updated Stats:

  • HP: 25 / 27
  • EP: 17 / 17
  • Elemental Strengths:
    • Water: 19
    • Fire: 12
    • Spirit: 14
    • Air: 2
    • Earth: 2
  • Inventory:
    • Echo Band of Insight (Synergy Active – Voice of Clarity)
    • Scrap of Prophecy
  • Codex Notes:
    • Spirit Synergy Unlocked
    • Glyph Synergy Progress: 1 / 5 awakened

Outcome of the Choice:
You unlocked a Spirit Glyph synergy with the Echo Band, gaining powerful combat insight bonuses against dark enemies and EP regeneration through purification. You now bear the title "Voice of Clarity."


Next Choices:

  1. Continue toward the Skyreach route, empowered by your new title.
  2. Rest briefly by the river to recover Veilbrand Ascendant’s cooldown.
  3. Contact the Guardian and share the progress on your glyph resonance.
  4. Mark this site as a "Clarity Nexus" in the Codex for future spiritual recovery.
  5. Search the stream’s edge for useful materials, offerings, or coin before leaving.
Posted

We scavenge about a bit

 


Story:
Before resuming your journey, you decide to search along the stream’s edge, drawn by a quiet curiosity—and the subtle glow of spirit resonance still pulsing faintly around you.

The water is clear and cool, running over smooth stones and curling around exposed roots. As you move carefully along the bank, something glints between the reeds.

You reach down and pull free a small leather pouch, worn but intact, tucked beneath a knot of moss and driftwood. Inside, you find a collection of mixed coins—old, but still usable—alongside a polished prayer stone etched with a symbol of harmony.


Items Found:

  1. Coin PouchTotal: 36 Copper, 4 Silver Crowns

    (100 Copper = 1 Silver | 10 Silver = 1 Gold Mark)
    You now have money for inns, shops, or trade!

  2. Prayer Stone of Balance (Minor Spirit Talisman)

    Can be offered at temples or shrines to gain minor favor
    Passive: Slightly improves the chance of favorable dialogue with spiritual NPCs
    Value: 1 Silver Crown if sold

The Codex accepts the Prayer Stone as a non-attuned spiritual object, cataloging it for future ritual use or barter.


Updated Stats:

  • HP: 25 / 27
  • EP: 17 / 17
  • Elemental Strengths: (unchanged)
  • Coin Purse:
    • 36 Copper
    • 4 Silver Crowns
  • Inventory Additions:
    • Prayer Stone of Balance (Minor Spirit Talisman – not equipped)
  • Codex Note Added:
    • Spirit-aligned shrines may offer unique reactions when Prayer Stones are offered

Outcome of the Choice:
You found a pouch of coins and a Prayer Stone near the stream—enough to buy basic supplies, rest at an inn, or engage in trade. This area was likely once used as a pilgrim's trail, long abandoned but still echoing with blessings.


Next Choices:

  1. Continue toward the Skyreach route, now carrying coin and talismans.
  2. Return to the Sacred Grove, where shrines and spiritual NPCs may now offer new dialogue.
  3. Mark this area as a spiritual waypoint in the Codex for return visits.
  4. Rest and reflect here, drawing power from the recovered Prayer Stone.
  5. Ask the Codex if a town or village lies nearby where you can trade or rest.
Posted

We continue on

 


Story:
You fasten the coin pouch to your belt, tuck the Prayer Stone safely into your pack, and rise to your feet. The last mists of the Temple of Still Waters have faded behind you. Now, the path leads forward—toward Skyreach Monastery, hidden in the mountains and guarded by storm and spirit alike.

With your glyphs etched, your Codex stronger, and your strength grown, the air itself seems to acknowledge your steps. Birds return to song, and the breeze carries the scent of highland pine and cold stone.

You follow a narrow trail climbing steadily toward the hills. After nearly an hour of hiking through rocky switchbacks and mossy ledges, your Codex flashes.

Secret Route Detected – Whispering Pass
Only visible to those who have fused the elements of water, fire, and spirit.

A section of stone flickers, revealing a faint, arched doorway hidden beneath twisted vines. Carved into the arch: a spiral of waves, flames, and light.

You step through into a quiet glen with wind whispering between stone pillars. The air is thin but calm—this is Skyreach’s lower sanctuary, a place even the storms do not reach.


Random Encounter Triggered: Ambush at the Threshold
Before you can move deeper, a shadow blinks across the path—then another. Four figures step from the rocks. These are not corrupted husks, but cloaked watchers—sentinels bearing the emblem of a broken eye. Their blades shimmer unnaturally.

The dark force has sent agents. Human ones.

Eye of the Hollow (4 enemies)

  • Elite cult assassins
  • Immune to emotional spells
  • Weak to area attacks and light-based cleansing
  • Extremely fast, strike first unless preemptively surprised

Battle Options – Choose One:

  1. Use Emberlash to strike first, igniting the closest assassin and disrupting their stance.
  2. Cast Soul Veil to reveal their intentions and try to intercept their strike.
  3. Use a Firegem to empower your next attack and force them back.
  4. Throw the Prayer Stone to confuse or distract them before combat.
  5. Summon Veilbrand Ascendant, accepting its fatigue cost to cleanse the battlefield.

Current Stats Before Battle:

  • HP: 25 / 27
  • EP: 17 / 17
  • Spell Book Highlights:
    • Veilbrand Ascendant (Level 3) – cooldown ready
    • Emberlash, Soul Veil, Boiling Lance
  • Elemental Strengths:
    • Water: 19 | Fire: 12 | Spirit: 14 | Air: 2 | Earth: 2
  • Inventory:
    • Firegems (3)
    • Wavefruit Ration (1)
    • Waterskin of Endless Refreshment (3 uses)
    • Prayer Stone of Balance (can be thrown or used later)
    • Coin: 36 Copper, 4 Silver Crowns

What will you do?

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