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DRAGONMOUNT

A WHEEL OF TIME COMMUNITY

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Posted

We make careful notes

 


Story:
With all four hybrid spells now blazing in your arsenal, you find a calm space near the outer wall of the trial chamber. Kneeling with your journal open and quill in hand, you begin to document your journey into hybrid magic—a feat few elemental mages ever achieve.

You sketch each rune pattern, annotate the casting motions, and describe the sensations of combining elements once thought opposed. The pages become a masterwork of elemental theory, infused with personal insight and the emotion behind each creation.

Your final entry reads:

“Fire does not consume alone—it empowers. When joined with others, it doesn’t burn away, but becomes something more. I am not a wielder of flame. I am its voice, its balance, its breath.”

As you close the journal, a flicker of Spirit magic runs through your hands—binding the record with subtle energy, so that it may never be lost.


Journal Updated: Hybrid Mastery Recorded

Your documented insight into hybrid magic has become a rare and teachable artifact. Scholars, mages, or even elemental guardians may one day seek your wisdom—or reward it.

Permanent Spirit +1 boost gained from deep reflection and mental focus.


Updated Stats:

  • HP: 25 / 25
  • EP: 15 / 15
  • Elemental Strengths:
    • Air: 1
    • Water: 12
    • Fire: 8
    • Earth: 1
    • Spirit: 9 (+1 from journaling hybrid mastery)
  • Inventory:
    • Basic Adventurer Kit
    • Rations (3 packs)
    • Magical Revive Stones (3)
    • Orb of Purity (Passive: Purifying Pulse – 1/day)
    • Gauntlet of the Infernal Path (+1 Fire Strength, improved spell control)
    • Firegems (3) (Restore +5 EP or boost fire spells in rituals)
    • Scroll of Flameweaving (Studied – hybrid spellcrafting unlocked)
    • Adept’s Charm
    • Shimmering Amulet
    • Watershaped Ring
    • Small pouch of coins (10 copper)
    • Fully Deciphered Scroll (Water Barrier)
    • Journal with Spiral Glyphs and Full Hybrid Spell Record (Now considered a valuable magical artifact)
  • Spell Book:
    • Aqua Surge (Level 9)
    • Water Barrier (Level 2)
    • Soul Veil (Level 1)
    • Emberlash (Level 2)
    • Scalding Veil (Level 1)
    • Boiling Lance (Level 1)
    • Inner Flame (Level 1)
    • Magma Spike (Level 1)
    • Firejet (Level 1)
  • Passives:
    • Heartbrand Flame – Fire spells stronger and cheaper below 50% HP
    • Forged Focus (1/day) – Double or extend a fire spell with no EP cost
    • Hybrid Spellcrafting – You can craft and evolve element-combo spells

Outcome of the Choice:
You recorded your full hybrid magic path, gaining permanent Spirit insight and creating a magical artifact that may aid or influence others in the world ahead.


Next Choices:

  1. Test Firejet on the chamber floor to feel its motion.
  2. Rest and recover before making your next move.
  3. Exit the Ashen Spire and return to the Sacred Grove.
  4. Use a Firegem to upgrade a hybrid spell.
  5. Inspect your journal’s enchantment and see if it reacts to other artifacts.
Posted

Going to split the vote so someone else can decide. This works in mafia*, so why not here?

 

*Aarenis is not responsible for the consequences of town taking exception to this, and deciding to exe you.

Posted

Maybe I shoulda asked him to post here, would be way less weird than having a word suddenly show up mid-thread 7 years later 😔

 

  On 4/5/2025 at 7:20 PM, Ithillian Turambar said:

Does Mod Killing also work in this game lol

Expand  

 

If we gain enough power, maybe we can slay Skynet 😤

Posted

Well Gud mentioned the journal and I'm fine with that too. Let's see if we can improve our Nerd Power!

 


Story:
Curiosity stirs as you run your hand over the now-enchanted journal, its pages warm with residual energy. Though it feels simple in your hands, the binding hums softly with Spirit-infused resonance, and you sense a faint pull—as if it now responds to magic beyond your own.

You remove your Adept’s Charm and Watershaped Ring, placing them beside the journal.

To your surprise, the journal reacts immediately—glowing lines stretch from its cover to the two items, forming a soft lattice of energy in the air. The magic isn’t draining—it’s communicating.

As you focus, you realize something remarkable:

The journal now acts as a conduit between elemental artifacts and spell theory, allowing you to:

  • Unlock deeper synergies between your items and spells.
  • Enhance existing spells based on worn or held items.
  • Craft unique modifiers if you find the right combinations.

The glyph on the cover pulses and seals itself with a new symbol: a circle split into five parts—one for each element.


The Journal has evolved: Arcane Conduit Codex

  • Can now interact with equipped magical artifacts to influence spell effects.
  • May unlock hidden powers, alternate spell forms, or crafting synergies.
  • Further effects will depend on discovered relics, locations, or study.

Updated Stats:

  • HP: 25 / 25
  • EP: 15 / 15
  • Elemental Strengths:
    • Air: 1
    • Water: 12
    • Fire: 8
    • Earth: 1
    • Spirit: 9
  • Inventory:
    • Basic Adventurer Kit
    • Rations (3 packs)
    • Magical Revive Stones (3)
    • Orb of Purity (Passive: Purifying Pulse – 1/day)
    • Gauntlet of the Infernal Path (+1 Fire Strength, improved spell control)
    • Firegems (3) (Restore +5 EP or boost fire spells in rituals)
    • Scroll of Flameweaving (Studied – hybrid spellcrafting unlocked)
    • Adept’s Charm (Spirit-aligned)
    • Shimmering Amulet (Effect: Unknown)
    • Watershaped Ring (Water-aligned; boosts water synergy)
    • Small pouch of coins (10 copper)
    • Arcane Conduit Codex (Evolved journal; links artifacts with spell theory)
  • Spell Book:
    • Aqua Surge (Level 9)
    • Water Barrier (Level 2)
    • Soul Veil (Level 1)
    • Emberlash (Level 2)
    • Scalding Veil (Level 1)
    • Boiling Lance (Level 1)
    • Inner Flame (Level 1)
    • Magma Spike (Level 1)
    • Firejet (Level 1)
  • Passives:
    • Heartbrand Flame
    • Forged Focus (1/day)
    • Hybrid Spellcrafting
    • Arcane Conduit (Item-spell interaction active)

Outcome of the Choice:
By inspecting your enchanted journal, you unlocked its true nature as a conduit between your items and spells. This new passive ability allows for future advanced spell modifications and synergy-based upgrades.


Next Choices:

  1. Exit the Ashen Spire and return to the Sacred Grove.
  2. Test Firejet now, to feel your mobility shift.
  3. Rest briefly, reflecting on all you’ve accomplished.
  4. Use a Firegem to upgrade one of your hybrid spells.
  5. Try linking the Codex with the Orb of Purity to test deeper synergy.
Posted

We are doing a lot of magical science here

 


Story:
With the Arcane Conduit Codex glowing faintly in your pack, you retrieve the Orb of Purity and place it carefully on the stone floor beside it. The orb pulses softly, its light cool and rhythmic—very different from the fiery resonance you’ve been channeling lately.

As the two artifacts sit side by side, a thread of silvery-blue energy extends from the Codex and coils around the Orb. The reaction is stronger than before—not just communication, but fusion.

You focus your thoughts on harmony: the merging of destructive flame and restorative purity. The Codex responds.

A new glyph etches itself across one of the Codex’s inner pages.


Synergy Unlocked: Cleansing Flame (Augment)

By combining the Orb of Purity’s restorative magic with fire's destructive power, you can now modify fire-based spells to also:

  • Burn away curses, toxins, or magical corruption
  • Cleanse allies while damaging enemies (on targeted spells only)
  • Convert Emberlash into a purifying brand, if desired

This augment can be toggled on when casting fire spells.


You feel the balance between fire and light settle into your soul—a reminder that destruction can also renew.


Updated Stats:

  • HP: 25 / 25
  • EP: 15 / 15
  • Elemental Strengths:
    • Air: 1
    • Water: 12
    • Fire: 8
    • Earth: 1
    • Spirit: 9
  • Inventory:
    • Basic Adventurer Kit
    • Rations (3 packs)
    • Magical Revive Stones (3)
    • Orb of Purity (Now connected to Codex; unlocks Cleansing Flame)
    • Gauntlet of the Infernal Path (+1 Fire Strength, improved spell control)
    • Firegems (3) (Restore +5 EP or boost fire spells in rituals)
    • Scroll of Flameweaving (Studied – hybrid spellcrafting unlocked)
    • Adept’s Charm
    • Shimmering Amulet
    • Watershaped Ring
    • Small pouch of coins (10 copper)
    • Arcane Conduit Codex (Now contains Cleansing Flame augment)
  • Spell Book:
    • Aqua Surge (Level 9)
    • Water Barrier (Level 2)
    • Soul Veil (Level 1)
    • Emberlash (Level 2) (Cleansing version available when toggle is on)
    • Scalding Veil (Level 1)
    • Boiling Lance (Level 1)
    • Inner Flame (Level 1)
    • Magma Spike (Level 1)
    • Firejet (Level 1)
  • Passives:
    • Heartbrand Flame
    • Forged Focus (1/day)
    • Hybrid Spellcrafting
    • Arcane Conduit *(Spell–artifact synergy active)
      • Cleansing Flame Augment available on Fire Spells

Outcome of the Choice:
You successfully linked the Orb of Purity to the Arcane Conduit Codex, unlocking the Cleansing Flame augment. Your fire spells may now purify as well as burn, opening up new strategic uses for combat and support.


Next Choices:

  1. Exit the Ashen Spire and begin your return to the Sacred Grove.
  2. Rest here and prepare your spells for the journey ahead.
  3. Use a Firegem to evolve one hybrid spell to Level 2.
  4. Practice casting Emberlash with Cleansing Flame enabled.
  5. Link another artifact to the Codex (e.g., Watershaped Ring or Adept’s Charm).
Posted

What is a Tal Rasha?

 

Is this one?

 


Story:
You kneel once more by the Arcane Conduit Codex, its etched runes still softly glowing from your earlier connection with the Orb of Purity. Now, you retrieve the Watershaped Ring—a silver band inlaid with a smooth aquamarine gem that pulses with a cool rhythm in your palm.

You place the ring beside the Codex.

The Codex hums, sensing the new presence. Threads of blue-green energy spiral out, wrapping around the ring. A ripple of elemental energy flows through the air—Water answering the call of Knowledge.

A new glyph blooms into being on a fresh page of the Codex, and your thoughts fill with clarity.


Synergy Unlocked: Flow State (Passive Augment)

Your water-based spells now benefit from the passive trait of the Watershaped Ring:

  • Reduced EP cost by 1 for your next water spell after successfully casting any other elemental spell.
  • Aqua Surge and Water Barrier can now be “chained” if used back-to-back, costing less EP.
  • This effect resets after a short rest or meditation.

The ring now resonates more deeply when worn—an extension of your intent.


Updated Stats:

  • HP: 24 / 25 (Minor energy used during magical binding)
  • EP: 15 / 15
  • Elemental Strengths:
    • Air: 1
    • Water: 12
    • Fire: 8
    • Earth: 1
    • Spirit: 9
  • Inventory:
    • Basic Adventurer Kit
    • Rations (3 packs)
    • Magical Revive Stones (3)
    • Orb of Purity (Linked to Codex – Cleansing Flame augment available)
    • Watershaped Ring (Linked to Codex – Flow State passive enabled)
    • Gauntlet of the Infernal Path
    • Firegems (3)
    • Scroll of Flameweaving
    • Adept’s Charm
    • Shimmering Amulet
    • Small pouch of coins (10 copper)
    • Arcane Conduit Codex (Now contains two artifact links and elemental augments)
  • Spell Book:
    • Aqua Surge (Level 9)
    • Water Barrier (Level 2)
    • Soul Veil (Level 1)
    • Emberlash (Level 2) (Cleansing augment available)
    • Scalding Veil (Level 1)
    • Boiling Lance (Level 1)
    • Inner Flame (Level 1)
    • Magma Spike (Level 1)
    • Firejet (Level 1)
  • Passives & Augments:
    • Heartbrand Flame
    • Forged Focus (1/day)
    • Hybrid Spellcrafting
    • Arcane Conduit Codex
      • Cleansing Flame Augment (Fire + Purity)
      • Flow State Passive (Water + Ring)

Outcome of the Choice:
You successfully linked the Watershaped Ring to the Codex, unlocking Flow State, which enhances your water spells with reduced EP costs and chaining capabilities. You’re now better equipped for fluid, energy-efficient casting.


Next Choices:

  1. Exit the Ashen Spire and return to the Sacred Grove.
  2. Rest here, regaining strength before travel.
  3. Use a Firegem to evolve one hybrid spell to Level 2.
  4. Test Aqua Surge with Flow State enabled by chaining into Water Barrier.
  5. Link the Adept’s Charm to the Codex for Spirit-based synergy.
Posted

Linky linky lìnk

 


Story:
You place the Adept’s Charm before the Arcane Conduit Codex. The delicate chain glints with traces of starlight, and the polished stone at its center—infused with faint Spirit energy—shimmers faintly as it senses the Codex’s presence.

The Codex responds.

Soft white light fans outward from its pages. The Spirit glyph already etched within begins to spiral, weaving itself into a new configuration—wiser, more precise. You sense not power, but clarity.

This link is more subtle than the others. It does not augment spells directly but enhances your perception, memory, and the way your Spirit-based abilities interact with the world.


Synergy Unlocked: Resonant Insight (Passive)

While wearing the Adept’s Charm, your Spirit-based perception is heightened:

  • Hidden glyphs, illusions, or spiritual energies are easier to detect.
  • Soul Veil now reveals faint impressions of a target’s intent when active.
  • In social or mystical encounters, you may occasionally receive intuitive flashes of truth or deception.

The charm pulses once and then stills, now subtly glowing in harmony with your Codex.


Updated Stats:

  • HP: 24 / 25
  • EP: 15 / 15
  • Elemental Strengths:
    • Air: 1
    • Water: 12
    • Fire: 8
    • Earth: 1
    • Spirit: 9
  • Inventory:
    • Basic Adventurer Kit
    • Rations (3 packs)
    • Magical Revive Stones (3)
    • Orb of Purity (Linked: Cleansing Flame)
    • Watershaped Ring (Linked: Flow State)
    • Gauntlet of the Infernal Path
    • Adept’s Charm (Linked: Resonant Insight)
    • Shimmering Amulet
    • Firegems (3)
    • Scroll of Flameweaving
    • Small pouch of coins (10 copper)
    • Arcane Conduit Codex (Now linked to 3 artifacts; grants dynamic spell and perception synergy)
  • Spell Book:
    • Aqua Surge (Level 9)
    • Water Barrier (Level 2)
    • Soul Veil (Level 1) (Now reveals emotional impressions)
    • Emberlash (Level 2) *(Can cleanse with augment)
    • Scalding Veil (Level 1)
    • Boiling Lance (Level 1)
    • Inner Flame (Level 1)
    • Magma Spike (Level 1)
    • Firejet (Level 1)
  • Passives & Augments:
    • Heartbrand Flame
    • Forged Focus (1/day)
    • Hybrid Spellcrafting
    • Arcane Conduit Codex Synergies:
      • Cleansing Flame (Fire + Purity)
      • Flow State (Water + Ring)
      • Resonant Insight (Spirit + Charm)

Outcome of the Choice:
By linking the Adept’s Charm to your Codex, you unlocked Resonant Insight, improving your detection of spiritual energies, hidden truths, and emotional impressions. Soul Veil now provides subtle insights during interactions.


Next Choices:

  1. Exit the Ashen Spire and return to the Sacred Grove.
  2. Rest briefly after your spiritual focus.
  3. Use a Firegem to evolve one hybrid spell to Level 2.
  4. Test Soul Veil in the chamber to sense any hidden impressions.
  5. Attempt to link the Shimmering Amulet to the Codex.
Posted

So much linking!

 


Story:
You gently remove the Shimmering Amulet from your satchel, feeling its strange weight shift as if it balances more than just metal and stone. The amulet gleams faintly—not bright like fire or clear like water, but in a shifting veil of color, almost like moonlight caught in smoke.

You place it beside the Arcane Conduit Codex, now inscribed with multiple elemental sigils. The Codex hesitates this time, flickering uncertainly… then pulses.

A new glyph forms, not of a single element, but a fifth sigil—Spirit in balance.

The amulet’s enchantment reveals itself.


Synergy Unlocked: Veil of Equilibrium (Passive)

The Shimmering Amulet carries a rare resonance that links to all five elements. Through the Codex, it grants:

  • Slight resistance to all elemental damage (Air, Water, Fire, Earth, Spirit)
  • Enhanced elemental balance—making it easier to craft or evolve hybrid spells
  • A hidden effect that may trigger under stress: automatically stabilizes EP at 1 if it would drop to 0 once per day.

You sense a subtle hum of protection now that the amulet is connected—like a hand gently guiding you from overextension.


Updated Stats:

  • HP: 24 / 25
  • EP: 15 / 15
  • Elemental Strengths:
    • Air: 1
    • Water: 12
    • Fire: 8
    • Earth: 1
    • Spirit: 9
  • Inventory:
    • Basic Adventurer Kit
    • Rations (3 packs)
    • Magical Revive Stones (3)
    • Orb of Purity (Linked: Cleansing Flame)
    • Watershaped Ring (Linked: Flow State)
    • Gauntlet of the Infernal Path
    • Adept’s Charm (Linked: Resonant Insight)
    • Shimmering Amulet (Linked: Veil of Equilibrium)
    • Firegems (3)
    • Scroll of Flameweaving
    • Small pouch of coins (10 copper)
    • Arcane Conduit Codex (Now linked to 4 artifacts; each enhancing spells or survival)
  • Spell Book:
    • Aqua Surge (Level 9)
    • Water Barrier (Level 2)
    • Soul Veil (Level 1) (Emotion-sensing active)
    • Emberlash (Level 2) (Can cleanse when augmented)
    • Scalding Veil (Level 1)
    • Boiling Lance (Level 1)
    • Inner Flame (Level 1)
    • Magma Spike (Level 1)
    • Firejet (Level 1)
  • Passives & Augments:
    • Heartbrand Flame
    • Forged Focus (1/day)
    • Hybrid Spellcrafting
    • Arcane Conduit Codex Synergies:
      • Cleansing Flame (Orb of Purity)
      • Flow State (Watershaped Ring)
      • Resonant Insight (Adept’s Charm)
      • Veil of Equilibrium (Shimmering Amulet)

Outcome of the Choice:
You successfully linked the Shimmering Amulet to your Codex, gaining the Veil of Equilibrium passive. This enhances your elemental resistance, improves hybrid spellcasting, and provides emergency EP protection once per day.


Next Choices:

  1. Exit the Ashen Spire and return to the Sacred Grove.
  2. Rest and reflect, now fully attuned to all four equipped artifacts.
  3. Use a Firegem to evolve one hybrid spell to Level 2.
  4. Cast a hybrid spell to test the new synergy effects.
  5. Check the Codex for a possible unique bonus now that four items are linked.

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