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DRAGONMOUNT

A WHEEL OF TIME COMMUNITY

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Posted
  On 3/28/2025 at 9:11 AM, HeavyHalfMoonBlade said:

Sheeping is absolutely not required. Indeed for Zander to understand the game we probably need to get a counter train going. 

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Now you're speaking my language.   you and Turin are my choices. ... LOLOLOLOL 

Posted

I think the quest is for a new big spell, but we don't have any other regular element spells yet. And the one we have is healing/defensive

 

But I can't votenon my own post lol

 

I will go with the majority of course

Posted
  On 3/28/2025 at 9:29 AM, Ithillian Turambar said:

I still think we should learn a few more spells before going off on a side quest.

 

A bucket of water is not going to be much help

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I have swords....multiple....and knives....many multiples.....I also have the 2 most dangerous weapons in the world....

 

anchorman-fists.gif.9fda53c48be4993ebd8ed08aac40904d.gif

Posted
  On 3/28/2025 at 9:32 AM, Aarenis said:

Guessing so? We seem pretty overlevelled wrt water compared to other elements.

 

I always liked Fire so I'm biased here, admittedly. The moment Rand started weaving a sword out of fire, I was like 'yo this guy slaps' 😤

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See wut I did with my reaction to this post I quoted lolololol 

Posted

It's like the microcosm of a forum mafia game.

 

The guy who's the walking embodiment of the Blood Knight trope and ready to dish out the stabbing, the Only Sane Player in the chaos, the group of people enthusiastically charging into the next exe/ML, the guy who just rocked up into a forum mafia game and has no idea what's going down, so is kinda just sheeping/improvising...

 

By the Light! This is just a mafia game on stilts! 😱

Posted
  On 3/28/2025 at 9:55 AM, Aarenis said:

It's like the microcosm of a forum mafia game.

 

The guy who's the walking embodiment of the Blood Knight trope and ready to dish out the stabbing, the Only Sane Player in the chaos, the group of people enthusiastically charging into the next exe/ML, the guy who just rocked up into a forum mafia game and has no idea what's going down, so is kinda just sheeping/improvising...

 

By the Light! This is just a mafia game on stilts! 😱

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I'm hunting Wolves .....

Posted

Here we go!

 

*****

 

Description of the Story:
With the pedestal’s message etched into your memory, you set off to find the Temple of Tides. Guided by your map and the gentle pulse of the Orb of Purity, you journey east through mist-laden forests and ancient ruins. The air grows damp and briny, and before long, the dense trees open to reveal the glistening coastline. Built into the cliffs overlooking the sea stands the Temple—weathered, but still majestic, its entrance guarded by statues of flowing water and ancient warding runes.

A sense of deep magic emanates from within.


Updated Stats:

  • HP (Health Points): 20 / 20
  • EP (Element Points): 7 / 10
  • Elemental Strength Levels:
    • Air: Level 1
    • Water: Level 8
    • Fire: Level 1
    • Earth: Level 1
    • Spirit: Level 1
  • Inventory:
    • Basic Adventurer Kit
    • Rations (2 packs)
    • Magical Revive Stones (3)
    • Orb of Purity
    • Adept’s Charm
    • Shimmering Amulet
  • Spell Book: Aqua Surge (Level 8): Generates a massive surge of cleansing and healing water, capable of dispersing magical constructs, healing multiple allies, and repelling large threats. Now also affects magical barriers and weakens hostile spells.

Outcome of the Choice:
You reach the Temple of Tides, where the presence of powerful water magic suggests the forgotten spell lies within.


Next Steps:

  1. Enter the Temple and explore its depths.
  2. Examine the statues and runes for clues before entering.
  3. Set up camp nearby and rest before going in.
  4. Search the surrounding cliffs for hidden entrances or relics.

What will you do next?

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