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DRAGONMOUNT

A WHEEL OF TIME COMMUNITY

Quibby

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  1. A fine, misting rain was falling around Janine as she knelt in the grass next to an arrangement of flowers, carefully examining the roots.  She had been unsure that the roots would take; it had taken several months for the potted plants to reach the Tower from Tear, and the climate in Tar Valon was not quite right for them.

     

    This incompatibility was the reason why the misting rain only fell over the small plot of trees and flowers in which Janine was working.

     

    It had taken twenty years of studying and testing for Janine to create long-lasting climate control weaves that could safely be used to cultivate plants from all over the continent in the White Tower's gardens despite the varying climate extremes, and they were far from perfect.  Every three months, Janine had to return to the Tower to maintain the weaves and correct any flaws that may have arisen due to channeling in the gardens.  Such flaws were rare, but Janine had caught a few that, if left for another month, would have caused all kinds of woe for the poor novices and Accepted who were assigned to tend the gardens.  Being, as far as she knew, the only Cloud Dancer in the Tower, Janine could not trust the maintenance of the weaves to anybody else.  Her ability to manipulate the weather was uncanny, and anybody without the Talent who tried to adjust the weaves would throw off the delicate balance, and there was no telling what results that would have.  Brushing her shoulder-length hair out of her eyes, Janine stifled the mental image of white-garbed girls up to their knees in mud caused by an unending monsoon and returned her attention to the flowers, purple orchids, in front of her.

     

    Anybody walking past Janine would have to look twice to be sure of what they saw.  Aside from being a woman kneeling in the grass during a light rain that did not touch anything outside a certain area of garden, they would first see a woman in a rough-spun wool dress covered in various stains, mostly grass and dirt.  This could be dismissed if not for the fact that those who tended the gardens usually did not have the ageless look that marked Aes Sedai.  Even though it did not show with Janine as much as it did with other Aes Sedai- she was still relatively young for an Aes Sedai- it was still there.

     

    Janine could have had the gardeners do this work for her, but that would have ruined the fun.  Janine loved working in the garden.  She owned a secluded cabin about two weeks travel away from Tar Valon, and she had her own gardens there.  It was a way to relax after hours of research.  For a Green, Janine spent a lot of time researching.  Even before she was raised to the shawl, Janine had studied weather, and after her raising she had turned that study of weather into the study of using the weather as a weapon.  Weather manipulation could play a major role in any battle, from disheartening the enemy to devastating them.

     

    Though she had yet to test a lot of her theories, Janine had a feeling that she could turn the tide of a battle without channeling an actual offensive weave.

     

    "Janine Sedai?" a quiet voice said from the nearest path.  Looking up, Janine saw that it was the Accepted who had been put in charge of the novices working in the gardens that day.  "You asked me to remind you that you were planning to meet with Kathleen Sedai today."

     

    Patting the dirt back around the roots of the flower, Janine stood and stepped out of the light rain and into the real weather of Tar Valon.  "Thank you," she replied warmly, then she strode into the Tower and to her apartment.

     

    Closing the door, she doffed the stained dress that she had worn into the garden and took some time to clean up.  It always amazed Janine that she could get dirt on her face while gardening, yet she never brought her hands near her face.  She would have to ask the Whites about that someday.  The philosophical undercurrents of the dirt question would keep them busy for years.  Freshly clean, Janine looked at herself in the mirror.  Green eyes stared back at her from an ageless face, questioning this moment of self-study.  With a shake of her head, Janine turned away from the looking glass, chastising herself.  She was proud of her looks, yes, but she was not vain about them.  Then why the look in the mirror?  Were you afraid that you had misplaced your nose? she thought wryly.

     

    Dressing for her appointment with Kathleen was a simple affair.  Janine owned mostly wool dresses in earth tones, and her hair did not take much maintenance; a few brush strokes, and she would be ready for anything.  She chose a dark green dress with a modest cut, then she collected her large shoulder bag, which was full of books, and set off for the library.  

     

    As was typical of the place, the library was quiet.  People spoke in whispers, and the sounds of pages turning or of books being taken from shelves filled the air.  Janine  chose a large table in an unoccupied portion of the library and set down her bag of books.  A glance told Janine that Kathleen was in the library, currently waiting at the counter for one of the Brown librarians.  She decided to give her a moment to settle her business there before approaching her.  Instead, she began setting out her books.  Most were written about either combat or weather, and several pages of Janine's notes were set into the books to mark pages.  She also placed three new tomes on the table, her own writing on the subject of weather manipulation and weather-related combat weaves.  They were not the finished versions; the thoughts were too randomly placed throughout the pages for them to be useful as they were.  However, Janine hoped to compile everything she had learned into a collection of works to help future Cloud Dancers understand their Talent and all that it could entail.

  2. Name: Allyn al'Everin


    Age: 50


    Rank: Captain General


    Weapon of Choice: Two Rivers longbow


    Secondary Weapon: Horse bow


    Tertiary Weapon: Brass knuckles


    Division: Archers


     


    Description: Allyn is a tall man with receding hair that is evenly brown and gray. He is maturely handsome, but his looks are slightly marred by numerous small scars that he has received either in battle or in bar brawls long gone. His brawling past behind him, he now dresses in the standard archer's uniform of the Band when he is on duty. Off duty, he wears well-made but casual clothing. Allyn has an easy-going manner and a sense of humor that make him easily likeable.


     


    History: Allyn al'Everin was born the third child in the Two Rivers on a tabac farm. Due to the excellent soil on his family's farm, they were known for producing some of the best tabac to come out of the Two Rivers. Though his life was easy, Allyn was always restless, and he would often spend days away from home, living off the land and reveling in the beauty that was his homeland. This restlessness soon became a desire to see the world. Strangely enough, Allyn's parents agreed with their son's intentions, seeing in him a man not suited to the life of a farmer. Given money and supplies by his parents and bearing his longbow, Allyn left home with his family's blessing.


     


    Like many youths who find themselves freed from their families for the first time, Allyn found himself drawn to taverns and gambling. He developed a temper, especially towards those who made fun of his accent or the Two Rivers. This led to several tavern-clearing brawls and the doling out of funds to repair the damages. However, he had some luck at dice and other games of chance, winning a little more than he lost on his good stretches.


     


    One of his bad stretches, however, ended in indentured servitude to a mercenary archer band.


     


    Allyn spent nearly a year working as the cook's helper, scouring dishes and fetching water and occasionally getting into fights with the men who would kick him around or harass him while he worked. During that time, the cook taught him much of what he knew about food, and Allyn proved to be a willing student. He also showed proficiency with the bow that amazed the other members of the troupe. Though not the best archer in the camp, Allyn was better with a horse bow than most of the men who had been with the mercenary band for years. However, Allyn's ability to accurately shoot at extremely long range with his Two Rivers longbow amazed even the best of the archers in the group.


     


    When his time was up, Allyn chose to stay with the group, which pleased the group to no end. It did not take long for the leadership of the group to make Allyn a sniper. In the unofficial wars held between independent groups fighting for Tear and Illian, Allyn would be deployed to kill high-ranking members of the opposing mercenary bands. His abilities in booking and fund management, learned from his father for tending to the family's finances, made him a prime choice for promotion, and by the time the Aiel War reached Tar Valon, Allyn was in command of the mercenary band, who finally received a name when he took charge: The Long Touch.


     


    The name made little difference, however, as the Long Touch was decimated by the Aiel War, leaving it a band of merely forty men and women. The group's reputation, though, ensured that they would still receive applicants and, more importantly, jobs. Leadership also took its toll on Allyn. Being in charge meant that he could no longer get into fights over little slights, having to think of the men and women working for him and having to maintain some sense of discipline and respect. The easy-going boy who had left the Two Rivers was soon back, and Allyn became a popular leader with the Long Touch.


     


    The Long Touch was one of the few mercenary bands that survived the battle at Tarwin's Gap nearly intact. However, when the Band of the Red Hand formed from the scraps of the other mercenary groups, Allyn decided to join with the group... as a separate mercenary group. Over the duration of their alliance with the Band, the Long Touch eventually became part of the Band by way of absorption. Allyn was given the rank of Banner Captain, though he was still employed individually as a sniper. After the death of Elanor Kigarin in the battle against the Trollocs at Emond's Field, Allyn was promoted to Captain General of the Archers.


     


    Allyn's story came full-circle when the Band settled and began construction of their Citadel in the Two Rivers. On his first leave, dressed in his dress uniform and bearing the money he had taken from home, with interest, Allyn returned home to his family a success.


     


    He also became more popular with the Band when he arranged for wholesale prices of his family's tabac to the Band's commissary.

  3. Ladies and Germs, I am happy to report that we have a new sergeant on our hands.  Arinth has made it one more rung up the ladder!  Congrats!

     

    *sends the scouts to dump a bucket of Bandweiser on the new sergeant*

  4. I have a very good reason why I can't resubmit and jump in with that character: I killed him.

     

    I can write up an NSW Society Leader on the brink of retirement who can guide Wedge's character through everything, then hand over the reins when he has satisfied the requirements to make the rank.

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