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DRAGONMOUNT

A WHEEL OF TIME COMMUNITY

Papermache

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  1. They could easily pound the iron into thin sheets for breast plates and gauntlets and shoulder pads and greaves. Don't have any clue if the weight changes though. The properties of the metal obviously do...
  2. Well since Randland is a world mirrored closely by our own, except for some obvious differences, I would expect these real life rules to apply. Most of 'Planet Earth's' rules apply in the world of Randland. So why wouldn't brain development. ALSO, in every book, movie, article, I have read, seen, watched, the soul of someone has been a spiritual thing. The brain however is something completely different, it's physical matter. Explain to me, how would Lews Therin's adult-sized brain fit in little baby Rand's head? THAT defies logic.
  3. I finally get what you are saying, and it is not true. Even if the soul created some type of the same thinking, a different body, and development of the brain since childhood, would cause a completely different mind, with different mannerisms, thoughts, and ideas.
  4. Saidar is in the way of where Flinn will have to put his Saidin. If Nynaeve's weave is untied, they will be stilled, severed again. It will need to be for Flinn to fully heal them IMO.
  5. A soul doesn't hold memories, as said before, it is just a person's "life force". Every soul is attached to the wheel of time by a metaphorical thread (which is also, metaphorically, a persons body in the World of Randland). Now, for "special" people such as heroes of the light, this thread turns into a strong cable, which is difficult to break. At the end of these threads is a glass orbs (the glass IS the person's mind and memories in this case) with the persons soul. They are hanging above a stone floor. Imagine that the wheel is now a very slow moving, very large ceiling fan on the roof of this place. Slowly spinning, spinning spinning.... Normal people (Aes Sedai, Farmers, Shopkeepers, etc etc..) = Normal Cotton Thread Special people (Rand Al'thor, Birgitte Silverbow, Artur Hawkwing, etc etc...) = Strong Metal Cable When a normal person dies from old age, their thread slowly wearing out, from the strain on the thread from the glass orb, and the constant wind movement, and the dampness of the room, and whatever else, until it breaks and the orb falls. When a normal person dies from a sword thrust, their thread is cut and it falls to the floor. Everything gone. When a forsaken dies by something, their "glass orb" falls towards the floor and the dark one catches it. When a forsaken dies from balefire, their thread is cut before the dark one knows it, and he has to scramble to catch it, if it's strong balefire, the orb will already have hit the floor. If he does manage to catch it he get's the person another thread (body), and ties them up onto the fan. When a hero of the light dies, this person's strong cable (which doesn't wear away with old age, or get cut by the pattern's scissors) gets caught in the fan and wheeled up into it until the passage of time untangles it and it falls back down again. Now hopefully I haven't lost anyone, since this metaphorical room, and theory, has almost confused me! We come to more important parts now: THE WHEEL IS AN INTELLIGENT SUBCONSCIOUS! It is a powerful computer system that keeps track of EVERYTHING. People, places, things, events, memories, etc.. etc.. are all stored in this computer. When those glass orbs break, the computer deletes the file. When an orb is brought up, it can access this computer, and download its memories. Birgitte Silverbow, her cable was snapped (if you have seen a cable snap, you would know what it is like) and she recieved extreme whiplash. The cable whipping back cracked the glass (causing her slow memory loss), but the soul is unharmed. With the cable snapped her glass orb is slowly rolling towards the edges of the fan blades, and will eventually die when it is her time. Lews Therin Telamon/Kinslayer, his thread is a cable. When LTT died, his thread was tangled in the wheel and brought up into the fan. It got all its memories there, like the memories of Birgitte Silverbow before she was ripped from the wheel. When the cable untangles and the orb falls back down. The glass is damaged by the force in which it stops, and it cracks, but does not break. This kind of kills the memories, like scratching a computer disk, but allows you to add new memories to it. When it is pulled back to the central CPU, the wheel, again it regains its old memories, and saves it's new ones. The glass is unbroken, and it falls again, and cracks, losing everything, until brought up again. To deal with this topic. LTT's cabled orb fell. Cracked glass. Rand is born. Lives his life. Ishmael comes along and yank's at Rand's cable. Trying to break it. This causes strain on the glass orb, and the central CPU. Rand's thread, like all others are attached to this central CPU. But each is attached to a part of it, their own Hard Drive, or memory box. So when Ishmael yanks on his cable, this box comes free with some of its memories, which heals Rand's orb slightly. Now there is a slight clash, there are two different people's memories, attached to the single cable. Atleast, this is how I see it. It is alot more complex, in my mind, but I explained it as best as I could.
  6. To add to what Robert said. You may remember that some of the forsaken, or atleast Lanfear, knew what the Choedan Kal looked like. Even if they were aware of this 'need' ability, Rhuidean (as far as I remember) is unable to be seen in Tel'aran'rhiod (I think it looks like fog). Therefore, making the most powerful Sa'angreal in the world invisible. That solves the problems of the Choedan Kal remaining hidden till Rand got them. Now that he has wards, and invisibility weaves on them, I believe they would also be invisible in Tel'aran'rhiod.
  7. Agreed with Vambram. Another thing to add to his rant. When you know you are The Dragon Reborn, savior of Randland, defeater of evil, and bound to die on the rocks of Shayol Gul, that has it's toll. But when you get teeny-tiny-brained-won't-think-for-a-single-moment-or-listen-to-reason people (Seanchan, Whitecloaks, Elaida Aes Sedai, Rebels, etc) and get in the way of your plans to defeat the shadow, in the mean time, causing you to get a horrible cursed knife wound on your already bruised and scarred evil-pit-of-doom wound, AND lose your hand...... I'm done.
  8. I am three quarters through KOD in my latest reread, and the last I heard from Gawyn (and I don't think he is mentioned again) was in the prologue of Crossroads of Twilight (I THINK) and he was in a town just outside Tar Valon, Egwene and the rebels had already seiged it, so he could no get through, and he was worried Aes Sedai were going to ask the Young Ones help to break through the Rebels' ranks to Tar Valon. One thing that always puzzled me, how does Gawyn not hear the name Egwene mentioned as Amyrlin seat to the rebels. It seems unrealistic than noone had mentioned it, especially when he is around Aes Sedai all the time.
  9. It seems odd thinking of a world where people believe their is no powerful evil force, driving all evil.
  10. I think of a channeler's strength by numbers up to 50. For example, Egwene = 43 Nynaeve = 47 Siuan (after stilling) = 18 Rand = 48 Taim = 46 Narishma = 43 So assuming Choedan Kal is 100 times the channeler's strength. Nynaeve (with CK) = 4700 Rand (with CK) = 4800 Rand (with Callandor) = 980 and so on... I also use the same kind of theory for feeling channeling over distance. CS = Channeling strength CS = 1 = 1 pace CS = 2 = 3 paces CS = 3 = 6 paces CS = 4 = 10 paces CS = 30 = 465 paces = 0.465 miles CS = 100 = 5050 paces = 1.2625 leagues and so on... That's how I do it...
  11. AHA! I know something that RAW does not (or atleast forgot). Women who can channel do not suffer from morning sickness.
  12. I doubt it will be explained in A Memory of Light. RJ probably planned it for his third prequel, the one depicting the months or so leading up to Moiraine's "in the nick of time" arrival at the Two Rivers.
  13. Certain, spells (so to speak), are more complex than let's say someone shouting FIRE! and a fireball appearing. Aes Sedai, or Asha'man, create threads of each of the five "elements" (earth, fire, water, air, spirit) in what I assume look like clear, watering threads, to an Aes Sedai/Asha'man, or fellow channeler watching them. These threads allow them to create the simplistics of channeling, and letting them direct it in the way they want it. So to create a fireball, so to speak, let's assume the channeler needs air and fire. So they create thread after thread of fire, and slowly (atleast in this example) braid three or so threads together into 'flows', which then are "woven" into a big ball, like a ball of yarn, not jumbled together, precise. The air threads in the meantime, are being braided, and woven around the ball of fire, to keep it contained. Now as they tie off that weave, and the fireball starts appearing (which would be instantaneous if I was not explaining so slowly), the thread together some more air to whack it, or blow it, or push it with enough force to make it speed towards a foe, or tree, or whatever the channeler is shooting at.
  14. The only oath not connected to channeling is the oath to not speak a word that is untrue. All other oaths would be nulled in any case, unless the person had a well of course.
  15. I am sure in the Age of Legends you could get them basically any size, apple boxes to train cars, you wanted. There was probably a company that developed them, and I am sure they were ter'angreal that basically did the same thing as a keeping. I think of them as basically tupperware containers.
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