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About Giganos

  • Birthday 01/01/1

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    Adelaide - Australia
  1. We did all of Randland east of the Mountains of Mist, up to and including some waste areas and one Aiel hold for our persistent world version. Mainly due to not having many people working on it (one day I'll do Toman Head). And we are following the stories rigidly but time progresses in an asynchronous way so players can play at a specific moment in canon for some time before we move time onto another day. Some day I would like to run a invite only campaign version of our PW and have people play through a mirror of the WoT story :) I'm still hoping for something out of Red Eagle ...... so I don't have to go spend a year or so modifying what I already have just so I can play WoT the way I want. Yes, we plan to release what we have worked on publicly, no, we are not charging anything for it. But there are so many things left to fix and so few development hours in a day ;) (plus we all get busy playing and having fun) I wonder if Peter Jackson is a WoT fan?
  2. I have been part of a similar project, a MORPG based on the venerable Neverwinter Nights 1 engine (Aurora toolset) for the last 5 and a bit years. We placed our game within the timeline of the WoT books (We are currently at Danu 27,999) There are all sorts of problems with our concept. 1 Players cannot change the overarching story, only play within it. At least until our time line reaches the end of the last book when it comes out. 2 Given an inch a player will take a mile and close supervision is needed to make sure things stay canon. Our players are a lot of fun, but the concept doesn't work when you get past more than a couple of handfuls of players. I could go on but will stick to your topic. On a MMO scale you either accept that the canon world of WoT in the books will be vastly different from your MMO or you make it so players cannot change what happens in the world. This can be difficult for some players to accept. You also need some way to get things back on track when players find ways around the mechanisms that you have in place to make things run smoothly. A single player version where you get to play the game over and over as the hero of your choosing with multiple outcomes, like Skyrim, is quite viable. Mirrors of the WoT where you play Rand, Mat, Perrin, Egwene, Nynaeve, Elayne and so on, it is a huge undertaking for scripting so many possible characters. You could always have a game that caters to a small number of players who have agreed to play certain roles, like a LAN game version of WoT and get together in a regular virtual way. A good way to make a WoT MMO is to place it after the last battle and after the last book, a world in turmoil after the DO is, hopefully, defeated and you take on the role of a hero in a brave new world. There is no Dragon Reborn anymore (or he is part of the world in some leadership role should he survive TG) and now there are multiple options for a huge number of players to create characters and be part of a new and interesting story. There will probably be a need for PVE dominant servers as well as RPG dominant servers with numerous variants to cater for the varying tastes of players. What you propose is possible, but with a few issues to be worked through, from what I can see.
  3. Thanks Majsju, for some reason I thought he was older. Rethinking: he looks about 28yo and he would have started channeling about 20yo? as men start channeling later than women. Can we assume he would have 'slowed' in his aging and that the rate of slowing is linked to how strong in the power he is. We can assume Taim is at least strength 18 (on the 13th depository scale of strength) as Logain is around the same strength as Taim and Logain is equal to Nynaeve. Taim is possibly stronger than an 18 but I will leave that to wiser heads. Assuming a channeler appears to age 1 year for every degree of strength they have on the 13th depository scale. (total assumption I know) If Taim started slowing at age 25 and he appears to be about 28 (ish) now then he is around 25+18x3 = 73 years old. If Taim was an early bloomer and started channeling at 18, slowing at 20, then he is around 20+18x8 = 164 years old So somewhere between 73 and 164 yo based on my wild guesses. Taim comes across a quite superior to Aes Sedai when he interacts to them, due to power, arrogance, experience or possibly age. Still, the slowing could hold off until someone is 30 and Taim is actually 28 .... To me, Taim has the feel of an older character to me, not as old as Cadsuane (which admittedly could be attitude from Cads) but at least a bit older than he looks
  4. Correct me if I'm off track here but Taim is not a young man. There are a few possibilities associated with this. Assuming he has been given protection from the taint as one of the new dreadlords he could easily be several hundred years old to appear middle aged. This would assume he was taken to Shayol Ghul by a spectral Moridin/Ishmaael in one of his slightly free/lucid moments when he could influence the world (every 40 years?) Being several hundred years old and trained by Ishy, and even expected to work on Ishy's behalf for 40 year intervals I expect he would have been given considerable training in the one power and access to a lot of lost knowledge. Taim could also be one of the false dragons but I'm not totally sure if the ages fit properly. He could also have been given imortallity by the DO meaning he could have been one of the older false dragons. If Taim was a dreadlord that was not important enough to be imprisoned in the sealing of the bore but had protection from the taint and was previously given imortallity it would totally explain the 'so called Aiel' comment.
  5. Luckers pulled me around to his side .. Cads for the win. The little angreal was the topper for me along side the already awesome advantages of her ter'angreal.
  6. Excellent find :) Anyone got photoshop to put him in a hat and Ashandari? Perhaps get rid of that scraggly beard?
  7. The three oaths have a truck load of wriggle room depending on how an individual Aes Sedai interprets them, it's always been one of the big things in the books, we are presented with a particular Aes Sedai's interpretation of a particular oath. To speak no word that is not true for example is the greatest focus for wiggle room but the other two have their own caveats. If you were one of those people that moved your lips, speaking as it were, while you wrote, then you would not be able to write a lie. If you were being very White Ajah and defined the oath into it's constituant parts and did not take what other sisters told you at face value you would speak no individual word that was not true. The White Ajah methodology example would mean you would have to define the condition for a singular word to not be "True" and then you could lie to your heart's content, as long as the individual words lived up to an analysis of True under some criteria. Creating a weave that makes you look like someone else, doesn't even need much thought to dismiss as allowed by the anti-lieing oath barring unique Aes Sedai biases.
  8. I have one, it is excellent. It is also (in my opinion) an excellent blade for swordplay with one or two hands. caveat: I may be somewhat biased from my love of the books.
  9. I've spent the last few years with some friends making a WoT MORPG based on the Neverwinter Nights 1 game engine (NWN2 was unsuitable for multiplayer). So Bioware have the technology to do it, especially if we can do it with outdated software ;) (well outdated in some aspects, there have been a lot of updates from the NWN1 community) The storycraft however as others have rightly pointed out is entirely another thing. I wouldn't trust any game studio to be true to the Wheel of Time story without an ironclad oversight by someone with a keen interest in maintaining WoT canon correctness. (perhaps several someones) It might be safer to base a WoT game in the fourth age where some degree of muddiness in plotlines is possible.
  10. Does the ability to ignore heat and cold actually have something to do with being able to wield the power? Does this have some hidden implication about the Aiel that we've not seen before. Aes Sedai are taught how to ignore heat and cold upon gaining the shawl. It is described as being similar to preparing ones self for embracing the source. Taim teaches Rand and all the Ashamen how to ignore heat and cold, presumably he learnt it from a forsaken. We are told by various Aes Sedai and Ashamen that in their opinion it has nothing to do with the one power. Aes Sedai only teach it to Aes Sedai - no problems there, no proof otherwise. Ashamen try to teach it to their wives and loved ones but they fear it being something to do with the power and do not learn it - still no proof otherwise. The Aiel seem to do something similar in ignoring heat and cold but they are raised in a very harsh land, both hot and cold by turns - still no proof against Book 7 Sevanna mentions that some of her people showed their dishonour by sweating, even though the land was nowhere near as hot as the waste - still not quite proof of something amiss. But it's mentioned time and again how Aes Sedai and Ashamen can ignore heat and cold and that Aiel can ignore heat and cold. Could the Ashamen and Aes Sedai be mistaken about this ability having nothing to do with the power? Does this mean something about the innate channeling ability in the Aiel People and the Travelling people? Could it be something to do with "The Song" ? and why the Aiel don't sing and the Travelling people search for "The Song"? (having "The Voice" as described by the Green Man) I think I'm on a wild goose chase with this one but I still have this nagging voice in my head saying "hey, over here, something is not quite right" Perhaps the Aiel are pivotal in their ability to make things grow as in the age of legends (having more people with The Voice talent) and with the help of the Ogier and once the song is rediscovered they will form the teams that green the world to recover from the depredations of The Dark One after the last battle ...... or something
  11. non trivial addendum Aes Sedai can make a weapon such as a catapult stone that explodes. (trolloc attack on the two rivers) It cannot be used by any one man as the catapult must be operated by a team to be effective. (though I guess it could be fired by 1 man) If the catapult misfired or something went wrong in the loading the catapult stones would have definitely killed the two rivers catapult operators. Other weapons could be made if they required more than one person in order to kill. So seige engines are allowed.
  12. Luckers, I think that I may have been unintentionally channeling your essence every time I talk (ok, when I rave) about the mess that has become the white tower. This has to be one of the very best pieces I've ever seen analysing WoT. I've always found it difficult to play Aes Sedai, your article sums up why very nicely.
  13. Um Dagon Thyme, I think you might have missed the mark a bit there. The oath doesn't mention making a weapon with the power, just making a weapon for one man to kill another. The Aes Sedai could have made the weapon before she took the oaths but not after, she would find herself incapapable of weilding a hammer at a forge if she thought she were about to make anything that could be used as a weapon that a man could use. A sneaky way to make a weapon would be to fashion one who's grip was unsuited to any hand but a woman's or a boy's but as grips can be replaced this would be a stretch that could see the oathbreaker choking on her own tongue. If the weapon were power wrought and one piece this could work, but would depend on the frame of mind of the Aes Sedai. Of course it doesn't stop them manufacturing fancloth or enhancing the armour plates of their warders to withstand blows better than any normal steel. Tricksome beasts those Aes Sedai ;)
  14. Aes Sedai hedge and wiggle to get out of the oath about speaking no word that is not true. Few people I have talked to think much on how much the Aes Sedai would hedge and wiggle with the weapon oath should they feel like doing so. 1 An iron sword is made by a blacksmith, razor sharp to the best of his ability. An Aes Sedai changes the sword to make it Heartstone. If the Aes Sedai believes they have only enhanced the weapon and the blacksmith was the maker then they can complete the weave. Same for making generic power wrought blades. 2 An Aes Sedai places a weave of flames (much like Morraine and her switch of fire) on her warder's blade. She believes that she did not make the weapon, only enhanced it. She can complete the weave. She is however prudent and links the weave to the posession of the blade by her warder. 3 A passionate green sister can see no difference between making a sword with her own hands (she cannot do this) and enhancing her warder's swords with flames, she cannot and will not make the weaves for any weapon can be taken and used by a man. 4 Elayne Trakand places a powerful weave on the bow of birgitte so that every arrow fired delivers a powerful blast of fire, she links the weave to Birgitte and if the weapon leaves her hands then the weave dissapates immediately. --- There are going to be other Aes Sedai that believe that any use of the power of Saidar in the hands of a man would break the oath "To make no weapon for one man to kill another" and there would be considerable discussion and attempts at censure for any sister that abused the oath in this way. It's all a matter of what you can get away with. Flames on a sword might be obvious but a power wrought weapon in the hands of a warder makes it a lot harder to prove that a sister has skirted their oath in this manner.
  15. From New Spring we learn that Moiraine and Siuan haven't reached their full potential after 6 years training, having obtained the shawl. Forcing does help to speed up the process as mentioned to the girls early on and Nyn actually started channeling earlier so may have come close to reaching her potential already. Rand has really only just started learning though in comparative number of years but I would expect that channeling the flow through the eye of the world would have had the same effect as the forcing for the wonder girls :) Still, it seems likely from other comments throughout the books that Rand and the girls may not yet be at their full potential. Does using the Super Sa'Angreal count as forcing? could that put Rand and Nyn at their full potential? or help towards it? Just how strong is Aliva ?, she's one of my favorites...
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