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DRAGONMOUNT

A WHEEL OF TIME COMMUNITY

Arath Faringal

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Posts posted by Arath Faringal

  1. Hello everyone.  Been a long time, and I don't know how many are still around that would remember me.  I was the BT leader up until about 5 years ago when I stepped away.  Been toying with the idea of returning and writing a little more, finishing up the story of Storm Leader Arath.

     

    So who's still around, and what are you up to?

  2. DM Handle:  Ash Man
    Contact Info: aidenking17@gmail.com
    Character Count: 1 (This is the first.)
    Character Name: Jeiol Ramureth
    Nationality: Mayene
    Age: 27
    Physical Characteristic:
    -Eye color: Emerald green, with a obscure ring of sand-brown around the pupil
    -Hair color: Black
    -Weight: 158 lb.
    -Height: 6'1"

    Physical Description: Jeiol is of a medium-framed body type, and of a very fit human physical condition. Across the left side of his chest, above his heart, he has a tattoo, of what appears to a crescent half-moon. He has several scars in his abdominal region, along with a arrow wound on his chest, across from his tattoo, courtesy of a dozen different assassins.
    He keeps his hair mostly uncombed, letting the wind create his hairstyle. As a result, it drapes halfway down his forehead. His face is what can be referred to as average, not very attractive but not unattractive, either.

    Personal History:  Jeiol Ramureth is heir to the High Seat of House Ramureth, a particularly strong House of the Mayener nobility. Because of this, he is a skilled player of Daes Dae'mar, also know as the Game of Houses, or the Great Game. Also because of this, he is the target of many assassination plots and schemes, either as the receiving and of others, or as the instigator. He has been trained in hand-to-hand combat for self-defense purposes, and is of moderate skill in this regard, although is has never trained with blade. As most nobles do, he has served as an officer in the Mayener Winged Guards. However, he has never risen farther than that position.
    He refuses to tell the story behind the tattoo on his chest, although he has given many subtle hints that it does, in fact, have a story behind it.
     
    He discovered his ability to channel while residing in the country Amadacia, where the Children of Light hold great sway. It is unknown what he was doing there, except that he was known to be interested in the militarian and political doings of the Whitecloaks. It is also known that he had not had his tattoo before leaving Mayene to travel there. He had been living there for almost five years, in correspondence with his House, before he first channeled. Immediately afterwards, he traveled back to Mayene, but stayed there barely two days before disappearing.
    Unbeknownst to anyone accept his fiancé, a commoner, he traveled to Tear, to the Black Tower
  3. DM Handle: Zhon

    Character Count: 0

     

    Character Name: Gevin Dallor

    Nationality: Lugard

    Age: 20

    Physical Characteristics: Lightly tanned skin, 5’6 tall with a thin build (130lbs); short black hair and brown eyes; always clean-shaven.

     

    Personality: Gevin normally comes across as very friendly and social. He’ll talk about any subject given half a chance, and it can be difficult to make him stop when the subject is something he is genuinely interested in or if there’s some kind of debate or story involved. He rarely takes things seriously unless someone’s life is on the line, and even then tends to meet the challenge with a smile.

     

    Note: Suffers from a channeling block. Once trained he can sense the Source and seize saidin at will, but is incapable of actually using a weave unless he is talking or at least whispering while he does so. If gagged or unable to hear his own voice, any attempts at channeling will fail outright.

     

     

    Personal History: Like Murandy itself, Gevin grew up having very little impact on the people or events around him. Born and raised in one of the slightly less bawdy inns scattered across Lugard, he grew up among traders and wanderers of all kinds, even a few gleemen who stayed at the inn over the years.

    Despite his parents’ efforts, meeting so many people and hearing the stories of their travels instilled Gevin with a strong wanderlust that he fed even more by reading about nearby lands. Sometimes he took the stage himself and retold those stories for others, more for the pleasure of it than anything else – although the extra silvers certainly didn’t hurt – and at eighteen years old managed to draw the attention and friendship of a gleeman who regularly stopped at their inn on his way between Andor and Illian. The man decided to make Gevin his apprentice and take him out into the wide world he had so dreamed about.

     

    It took two years of training and practice before the gleeman allowed Gevin perform on his own, though he was very strictly ordered to keep it simple for a first attempt. He performed in a small town in eastern Ghealdan: juggling, some minor acrobatics, and telling a few of his stories in Plain Chant. A number of unusual visitors were at the inn that night, including Children of the Light, as the first snows began to fall following a drought rumored to be the Dark One’s work as well as the torrential rainstorms that had appeared after that. Despite his attempts at entertaining the inn’s guests most of them remained brooding or worried about what had been happening in the world, so on an impulse Gevin decided to step up his performance with a High Chant excerpt from the Great Hunt of the Horn, determined to awe them and make them forget their worries.

     

    Everyone looked up as his voice suddenly seemed to fill the room, more so than any normal man’s voice should have been able to. His skin felt like it was on fire, or was it frozen solid? He assumed it was simple nervousness at having so many eyes on him as well as his mentor’s angry glare from offstage, and ignored it as he continued. But when he reached a certain line in the tale – “And thus the lost Heroes wouldst join the fight, bathed in an eternal golden Light” – the room itself was suddenly bathed in light as well, emanating from a point somewhere above Gevin’s head. He glanced up in shock, no longer speaking as the light grew brighter and then vanished like it never was.

     

    The gleeman was the first to react. He grabbed Gevin and was out the inn’s back entrance before the Whitecloaks in the audience could draw their weapons and follow, and out of town altogether by the time a full alarm was raised behind them. The two fled east back toward Murandy, and a week after that incident Gevin came down with alternating fevers and chills that left him incapable of going further than the next inn they passed. His mentor cared for him through the sickness, but after it broke he told Gevin that his apprenticeship was over and that he should go find a black-coated recruiter for the Dragon Reborn’s army. They’d be able to help him if anyone could. The man left early that morning while Gevin was still too weak to follow.

     

    Left with no other real options, Gevin did as his mentor suggested once he was well enough. He found a recruiter almost a month after the sickness and joined up with the Black Tower, figuring that fighting for the Dragon Reborn had to be better than just letting himself go mad or being gentled at the White Tower… didn’t it?

  4. It pains me to have to do this, but I have decided to step down as the BT Leader. I've been without home Internet for the last three months, which has made dealing with the day to day issues of the BT a challenge to say the least. (Trying to do everything on a smart phone sucks). Since there still isn't a light at the end of the Internet-less tunnel, it's in the best interest of the BT to have a different leader who is able to devote the proper resources to take care of things.

     

    I'll still be around, since I have no intentions of leaving the RP. I'll just be stepping out of OOC responsibilities. I'll still be playing a Storm Leader, so feel free to come to me with any IC needs.

  5. DM Handle: Jozan
     

    Character Count: 1

    Character Name: Jerid Kovar

    Place of Birth: Tear

    Age: 37

    Eyes: light blue

    Hair: short dark brown

    Height: 5’4

    Weight: 140 (thick built though)

     

    Personality: If you get past the wall he puts up, you’ll meet the charming, intelligent, and witty prankster that he is. He loves singing to himself but will always stop when someone comes. Jerid thinks that his looks would only scare people off. Therefore he puts on his mask and a cool exterior. He has never walked up to a stranger and held a discussion going. Because of his wall people tend to leave him alone.

     

    Physical Description: Jerid is short, well built, with thick beard and short dark brown hair. In a fire when he was just a baby he lost his family, and burned his half face severely. He wears a mask, hat, and coat, and also walks with a staff even though he doesn’t actually need one. He has a burn scar over his left side of the face. His skin tone is dark, but unlike most people from Tear he has light blue eyes. Jerid’s voice is actually quite smooth and many would enjoy listening to him. Some say he could easily be a glee-man if he wanted to.

     

    History: Jerid and his family had lived in the outskirts of Tear in a small village. Most people in the village had moved in to the city or moved elsewhere. One day three young men had come to the village looking for Jerid’s father, and a small fight erupted when he didn’t want to sell his property to them. The fight ended with them putting the entire house on fire, and killing Jerid’s father and mother. But unbeknownst to them Jerid was inside the burning house. Luckily some people coming to visit the city of Tear saw the burning house, and heard the screaming of a baby crying inside.

     

    For quite a few years he had to live on the street and pickpocket, steal food, and sometime work as a stable boy to get by. But when he turned eighteen Jerid decided he would learn to be a glee-man and move from city to city. Jerid learned to sing, play flute, joggle, and acrobatics. Even though he didn’t earn a lot of money he survived on his own that way.

    He wandered aimlessly for years under the protection of his coat, hat, and mask. He only stops to sing at inns for money and a place to sleep, and eat warm food.

     

    He came upon Tear on his vagrant journey one day, and decided to find a place to stay in for a while. He hadn’t been back since several years. Jerid noticed that the city hadn’t changed much since his last visit. He usually didn’t tell many stories, but for some reason this particular day he wanted to tell a story. One he had heard during his journey in Illian about two brothers loving the same woman, and in the end marrying her as well. To Jerid it made no sense and was probably a myth. In the audience he noticed two men clad in all black sitting together and the pin they both had told him they might be soldiers of some sort. They both oozed of confidence as they sat there eating and drinking.

     

    Jerid envied them for a reason only he could understand. Jerid did not have any family, no goal, nor had he any one to call friend. He just plodded wearily through life and stopped only to earn some measly money so he could survive another harsh day. But there was one thing he wanted more than anything else, a place to call home and people to share it with.

     

    He decided that he would follow these two black cloathed men at a distance, to at least get some company even if it was from a distance. After a while of traveling they came upon a place where people came and then disappeared. Jerid stared in awe at the scene in front of him, and didn’t know what to think. Suddenly the both men came up to him from behind, and surprised him. They told him that they had seen him earlier, and was curious about him. One of them asked Jerid if he had ever wondered if he could learn to channel. To the question Jerid just shook his head, but it did make Jerid curious if it was possible. After a moment he asked gestured his willingness to be tested. The test told them that Jerid could be taught to use the one power.

     

    When they told that to Jerid, he nearly smiled within thinking about it. This was a fresh beginning for Jerid. A new place where he might find a way to fit in.

  6. Intriguing possibility ... though I'd hardly suggest Rochel as the one to talk to if you want to be talked into joining the ajah.  She literally decided on her ajah AT the raising ceremony, and it was kind of a surprise to the Reds involved.

     

    On the other hand, she's terribly opinionated.  She doesn't like those 'useless, meddling ajah's', and she picked Red because it seemed most useful to the world.  And she's not afraid to let that be known.

  7. So I have a wonderfully messed up Red Ajah Domani who doesn't like Aes Sedai or the White Tower, and after all the effort to get her trained and raised, she's done precisely nothing since being raised to the shawl.

     

    This must be remedied ... :angry:

     

    So ... any ideas on what can be done with her?

  8. No ... we don't have the Legion.  Come to think of it, I don't think the Legion even exists in the PSW now.  The Band of the Red Hand sort of absorbed that role.

     

    So Asha'man just Travel around, testing people willy nilly.  Or people looking to join the BT journey to Tear for testing.  The actual location of the Farm is supposed to be a secret, but it isn't a very well kept one.

  9. Asha'man are always out and about doing something. Recruiting is the usual reason. Setting up supply depots doesn't make much sense for a Travelling army, but you can have them doing pretty much whatever you want. Whatever sounds plausible.

  10. Name: Kaelin Elan Norinth
     
    Gender: Male
     
    Class: Channeler
     
    Age: Early thirties
     
    Origin: Cairhien
     
    Occupation: Guardsman in the mining town of Edgehill, Andor.
     
    Family: Andoran mother, Cairhienin father, a twin brother, and a Cairhienin wife; all deceased.
     
    Appearance:
    Uncharacteristically tall for a Cairhienin at 5'11 (due to his Andoran blood). Slim and lithe in build, short black hair with white at the temples, pale skin, and dark eyes with an angry red scar running horizontally between them.
     
    Personality:
    A quiet individual, with a serious demeanour, a clipped Cairhienin accent with faint Andoran overtones, and a penchant for formal speech patterns. Quite friendly towards those who take the time to get to know him.
     
    Brief History:
    Kaelin was once an Asha'man and a committed disciple of Dramon Calgar. Kaelin's twin brother Reimond died of the Taint shortly after the brothers joined Dramon's nascent Black Tower. Kaelin later became a mentor of sorts to Koras Sanderos. Kaelin remained with the Black Tower for some time, and during Dalinarius' leadership of the Tower, married his childhood sweetheart and brought her to the Tower. Not long afterwards, she was brutally murdered by a mad Asha'man under the influence of the Taint. This event marked the beginning of Kaelin's own slow descent into madness. During a skirmish with the enemies of the Tower, he briefly lost control of his sanity for the first time, and although he was able to quickly re-establish his grip on reality, he realised that he could no longer trust himself. Fearing that he might harm his friends and comrades under the influence of the Taint, he Skimmed to a distant location before battling back his madness for the final time. With his mind as clear as he could make it, he used saidin to commit suicide.
     
    The suicide attempt failed to take his life. It did, however, put a composite block on his connection to the Source, as well as obliterating his memory. He was found battered and bloody by a guardsman out on patrol, who took him back to the infirmary in the nearby town of Edgehill.

    Fragments of Kaelin's old memories began to return, mostly just images, meaningless and out of context. The only one that made any sense was a name, which he presumed - wrongly - to be his own; Reimond. After a long period of convalescence, he recovered from his physical injuries. With no memory of his past, he elected to remain with his new 'family' and joined the town guard, where he discovered an aptitude for polearms. However, his long recovery from his injuries has all but wiped out the martial skills he developed at the Black Tower, and working in a quiet mining town, he's had no occasion to develop them further.
     
    This afternoon, a pair of Asha'man of the Black Tower stopped off in Edgehill on their way through. As they entered the local Inn, where Kaelin was on guard duty, he spoke a quiet greeting to the pair. One of them turned to acknowledge him... and paused. There was something very familiar about this guardsman. Something very familiar indeed...
     
    The One Power:
    During his time at the Black Tower, Kaelin's above average skill with saidin was balanced by a relative lack of strength compared to his fellow Asha'man. His skill was greater in Air and Fire, and exceptionally weak in Earth. Before his descent into madness, he discovered a Talent for Cloud Dancing, but that Talent, along with all of his knowledge of the One Power, is now gone. When he is brought back to the Black Tower, he will need to break the composite block between him and the Source, and relearn the use of saidin from scratch. Whether he will ever regain his full power or his Talent is impossible to determine.
     
    Plans:
    It's not likely that he'll ever get his full memory back, but the parts he does recover should make for some interesting interactions with his former comrades at the Black Tower. It also gives him an opportunity to make new memories, by starting fresh friendships with those who didn't know him before.
  11. "No." 

     

    The simple response seemed to stun the Soldier.  Before he could muster a response, likely an angry one, Daevis continued.  "I will show you how to be a weapon, rest assured of that.  You will learn how to deal death with Saidin every day.  Your ears will ring and your body will tremble from the force of the explosions you will unleash.  You will learn to tame fires so hot they will melt the rocks your enemies stand on.  But that is not your purpose.

     

    "Killing and destruction ... they are tools you will use, not what you will be.  Death and madness ... those are the price we pay, not what defines us.  Becoming a weapon ... that is our method, not our purpose.

     

    "We are Asha'man.  In the old tongue it means Guardian.  Not just a common merchants guard or keep defender, but a guardian of great importance.  A defender of an ideal.  A man who stands for something and will defend it with his life.  Remember who you are, and what you stand for.  That is where you'll find your purpose."

     

    Daevis let the Soldier think about that for a minute.  Defining yourself was a tricky business, and it would take some time to figure out.  Hopefully he would spend the next several weeks learning just what his purpose was.  Only then would he be able to find some measure of peace.

     

    The sky was brightening further by the minute, and the daily bustle around the Farm was beginning.  Already Daevis could feel channeling from all directions as the men prepared for the new day.  "So what say you?  Are you ready to truly begin?"

  12. Daevis nodded his understanding.  "There is no easy way to cope with your situation.  Almost every man who comes to this place has the same dilemna, but each also has his own solution. In the end, you have to accept the lot you've been given; accept what you are."  He paused, frowning down at the Soldier in thought.  "That's a lot easier for some than for others.  I flaming leapt at the chance to come here, though in my case I had nothing left to lose."  His voice took on a harder note as memories welled up inside him.  "Soulblighter took everything from me, and this was my chance to punch him in the bloody face.  A chance to make a difference in the Last Battle.  One soldier can't hope to do much when facing a fist of trollocs.  The best he can do is take a few of them with him before dying on a trolloc spear.  One Asha'man though ... he can make a difference.  Save those who couldn't be saved otherwise ..."

     

    He fell silent again, letting his anger subside.  The memory of the day he'd lost his family always hurt, especially when he thought of how differently that day would have gone if he'd known how to channel. 

     

    "Accepting what I am was easy for me.  I wanted this.  But what about you?  Why exactly are you here?"

  13. "That's a shame," said Daevis, rubbing his chin. "As I recall, sleep was a rare and precious thing as a Soldier." He leaned against the tree, looking out at the slowly brightening sky over the tree line. "I've trained a lot of Soldiers during my time here. Usually we manage to work them so hard that they don't have the time or energy to think about anything at all. Sometimes though, a Soldier just can't help but dwell on things no matter how hard we distract him."

     

    He paused, giving the other man an appraising look. He looked to be about the same age as Daevis himself, and had a sort of hard look about him. Not a warrior like Daevis had been, but someone who was no stranger to hard work and hardship. He also looked like he was only here because he had nowhere else to be.

     

    "There are only a few things that can occupy a man so," he continued, adjusting his position against the tree. "If I had to guess, you're thinking something along the lines of 'Light blind me for a bloody fool! What have I gotten myself into?' Does that sound about right?"

  14. Daevis Thelandran enjoyed the quiet times of the early morning. Before the daily training began and the sounds of power wrought explosions filled the air, the Farm had a downright peaceful air to it. Not at all what you would expect for a place filled with hundreds of potential madmen.

     

    Wandering the outskirts of the Farm, the Asha'man took note of those few others who found themselves out and about. A couple of dedicated reaching the end of their night watch, and a handful of Asha'man preparing for the days lessons. The usual people he encountered on his morning walks. This morning, however, he spied someone unfamiliar. A soldier, wandering about rather aimlessly, and all on his own. A strange sight indeed. Most new soldiers tried to get every last minute of sleep they could before their long day of training. What could have roused this one?

     

    Deciding to investigate, the tall Shienaran made his way to the tree that the Soldier had perched himself under. "I've yet to meet the southerner who enjoys this 'cold' weather," he said amicably. "So I wonder, what brings a new soldier out of bed so early to sit in it?"

  15. "Very well."

     

    Arath motioned the other man forward to the edge of the desk. "This test will awaken your ability if you can indeed learn to channel. Once you begin, there is no going back." A barely perceptible nod signaled agreement with those terms. "To channel requires singular focus. You will learn that in time, but for now concentrate on this flame. There is nothing but the flame. Feed all your doubts and fears into the flame and leave nothing to distract you."

     

    The test didn't take as long as many did. After ten minutes Arath felt the echo in the flame, Baren's latent abilities awakening and unconsciously responding to Araths own channeling.

     

    Arath quickly dismissed the flame and released Saidin. The sudden absence of the object of his attention seemed to startle Baren a little. "Congratulations," Arath told him, rising from his desk and moving to a closet on the side of the room. "Your winter journey was not made in vain." From the closet he retrieved a black wool coat much like his own the n turned around to give it to the new recruit. "You are now a Soldier of the Black Tower. Your life is now to be dedicated to The Lord Dragon, and your brothers here at the Farm. If you have any questions, now is the time to ask them. If not, the Soldier outside my door will take you to the inn for a hot meal before getting you settled into your barracks"

  16. Arath listened to Baren's short introduction, then waited silently for more. It didn't appear that more would be coming at the moment though, which was understandable. Many of the men who came here were trying to escape a painful past. Especially those who started channeling on their own.

     

    Still, Arath would need a little more to work with. "Generally speaking, there are two kinds of men who come looking for this place. There are those who, through no fault of their own, have begun to channel. They see this place as their only hope. The other is the man who, Light only knows why, chooses this life for himself. "

     

    Arath paused for a moment, letting the newcomer absorb that. "So which are you? Do you already know your fate?" He seized Saidin and channeled a small flame into the air above his desk. "Or do you need to be tested?"

  17. *thwaps Skechid*

     

    Stop corrupting the newbies!

     

    Now then ...

     

    Welcome to the Black Tower!

     

    Yeah ... sorry about my absence, but I just bought a new house, and apparently none of our local ISP's provide service to our brand new area.  So until one of them pulls their head out of ... the sand ... I'm kind of out of luck.  I've worked out some really limited access in the mean time though, so I'll be able to keep an eye on you and join in on some of your training threads.  And maybe keep Skechid in line.  No promises on that last one though. 

     

    Again sorry about the delays, and Skechy's behavior.  I've tried to train him, but there's just no helping him.  At least he doesn't set fire to the newbies anymore.

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