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Brownie Quest - Round 8 (Finals)


Talmanes

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Point recap after Round 5

 

Tainted Tricksters:

5 points for surviving Round 1

10 Points for solving the river man's riddle

10 Points for solving Round 5 riddle

10 Points for surviving Round 6

TOTAL: 35 Points

 

Brownie Bites:

5 Points for surviving Round 1

5 Points for surviving Round 3

5 Points for solving Round 5 riddle

10 Points for surviving Round 6

TOTAL: 25 Points

 

Team XForce:

5 Points for surviving Round 1

10 Points for solving Round 3 riddle

5 Points for surviving Round 4

5 Points for solving Round 5 Riddle

10 Points for surviving Round 6

TOTAL: 35 Points

 

The Lightning Slingers:

5 Points for surviving Round 1

5 Points for surviving Round 2

10 Points for solving Round 3 riddle

5 Points for surviving Round 5

TOTAL: 25 Points

 

Welcome to the Finals! Congratulations to those who have made it this far.

 

The road only gets tougher from here.

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The teams stepped out of holes in the air and looked out on the fearsome structure ahead. This must be it; The Tainted Dungeon . Death loomed close, but so did the Tainted Brownies hidden deep within the dungeon.

 

They looked out ahead and saw three paths ahead. Only one would keep them alive.

 

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Into the main door.

 

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Over the wall.

 

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Under the dungeon.

 

Teams have 24 hours to choose IN, OVER, or UNDER.

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It was finally time to enter the Tainted Dungeon. The question was through which path they would take

 

Team XForce decided to take the climb over the wall. One by one they grabbed the loops, hand after hand. It was unstable, shaking the entire way.

 

They reached about half the length before the others decided to get moving.

 

The Brownie Bites and Lightning Slingers chose to go in the front door. They wanted to take this place head on, showing no fear. Pressing the door the rest of the way the slowly but surely walked in.

 

The Tainted Tricksters then decided to take the tunnel. It seemed dangerous, but would give them cover if something happened. They began trudging downward into it.

 

Team XForce was still climbing when the heard a loud grating noise coming from below. They could do nothing but watch what was unfolding.

 

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Down in the tunnel and entryway to the Tainted Dungeon the walls started closing in. The teams ran trying to escape but there wasn't time. Not all of them could make it.

 

Nikon, Niniel, and Kati have died.

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The surviving team members converged in the huge room just inside the dungeon. They looked around and saw there were three routes to take.

 

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Down the stairs into the lower level.

 

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Up the stairs to the next floor.

 

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Through the hallway.

 

Teams have 48 hours to choose Downstairs, Upstairs, or Hallway.

 

Deadline is Monday at 5:00pm CST

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Team XForce and the lone Brownie Bite decided first, heading upstairs. The stairs creaked with each step, making it clear they had not been used in some time. Twice steps snapped almost causing trips and falls. They barely made it to the top without incident, walking into the hallway at the top.

 

One floor below the last of The Lightning Slingers made his way past the stairs to the main floor hallway. Strange paintings and tapestries covered the walls cause him to look out of curiosity.

 

Finally the only remaining Tainted Trickster took the stairs to the basement. It seemed like a good place to hide something. The deeper she went the mustier the air became. She could hear water dripping somewhere far off.

 

Up on the second and main floor a click sounded.

 

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A trapdoor was triggered dropping the unlucky travelers standing in the wrong spot to their deaths.

 

Lily, Million, and Leif have fallen to their deaths.

 

The Tainted Trickster has survived Round 7.

 

Only two teams remain.

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Three adventurers remained. Two from Team XForce and one Tainted Trickster. XForce backtracked to the basement, not wanting to risk any other trapdoors.

 

All three surviving travelers looked at what was in the middle if the basement.

 

Three chests sat before them.

 

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They heard a voice coming from everywhere and nowhere, from all around them. It echoed through basement.

 

You have done well Heroes. None have ever made it so far. The end of your Quest is nigh.

 

One of these chests contains the key to the final door. The others will curse you with death. Only the truly worthy will be able to choose the right chest. .

 

The remaining teams have 24 hours to choose chest 1, 2, or 3.

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