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innovative ways to kick ass with the OP


Shaidar

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So I came up with a few ideas today that seem to suggest that you don't have to have a sa'angreal to inflict epic pwnage on your enemy. If you're strong enough to make a gateway, you're a walking multi-use nuclear bomb (quite literally).

 

The Amazing Reusable Area Nuclear Bomb

When you make a gateway and unpick it so that it collapses in on itself, it explodes catastrophically what with appears to be the power of a low yield nuclear device (see the scene where wonder girls are escaping from Seanchan capture of Ebou Dar). Now what prevents a channeler from doing the following:

1) channel a gateway to an area he wants to nuke.

2) channel another gateway to escape, or get his partner to do it if he isn't strong enough to maintain 2 waygates.

3) go through the escape waygate, unpick the gateway on the other side, and close your escape waygate normally and safely while letting the one on the other side collapse and go KABOOM.

Of course the escape gateway can also be made into an exploding gateway if you're skilled enough and know the whole area well (say by scouting it out in TAR beforehard). Just hop across the entire area in a grid pattern and incinerate everything. Will do wonders on crowded cities.

 

The Anti-Balefire Machine

Some bad guy launches a stream of balefire at you. Instead of trying to duck behind a column or some equally pointless thing, you open a gateway right in front of the balefire stream... that opens right behind the channeler who is trying to balefire you! Hoisted on his own petard Zing!

 

The Great Flood

This is perhaps the mother of all weapons that idiot Randland channelers haven't thought of. Go to place you want to destroy and learn it. Then go and take a dive beneath the ocean, as deep as you can go. Go back to place you want to destroy... say, the valley of Thakandar would be a good place to start with. Open a gateway to the place in the ocean where you dived, tie the gateway off, and let the Fades take a bath! Before long Shayol Ghul will be back to its old status as an idyllic resort. Or at least they'll lose access to their forges...

Possible Downside: perhaps the taint of the place, including that black rivulet, will seep into the ocean and kill all oceanic life.

 

Any more ideas of OP pwnage that haven't been discovered by Randlanders?

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How about using gateways to communicate with each other so that people allied together in the war against the DO can share relevant information about that war so they don't waste time doing stupid things due to lack of data.  Apparently, nobody in Randland's thought of that.

 

Also, how heavy is cuendillar?  Full body armour or at least some shields of indestructible material could turn out to be useful.

 

Walls of Air would be nice to.  I didn't get why it was when that big Trolloc army was attacking Rand at that mansion, they didn't put up a wall inbetween the Trollocs and the house and then shoot fireballs and the like overtop of the wall.  They used it as an effective Step One against the Shaido but then seemed to forget that it was a good idea when facing the Trollocs.

 

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The Amazing Reusable Area Nuclear Bomb

When you make a gateway and unpick it so that it collapses in on itself, it explodes catastrophically what with appears to be the power of a low yield nuclear device (see the scene where wonder girls are escaping from Seanchan capture of Ebou Dar). Now what prevents a channeler from doing the following:

1) channel a gateway to an area he wants to nuke.

2) channel another gateway to escape, or get his partner to do it if he isn't strong enough to maintain 2 waygates.

3) go through the escape waygate, unpick the gateway on the other side, and close your escape waygate normally and safely while letting the one on the other side collapse and go KABOOM.

Of course the escape gateway can also be made into an exploding gateway if you're skilled enough and know the whole area well (say by scouting it out in TAR beforehard). Just hop across the entire area in a grid pattern and incinerate everything. Will do wonders on crowded cities.

 

The major problem with this is that there is no way to control what a collapsing waygate goes to, it could go to a big explosion or it could just fizzle. Aviendha says as much soon after the event mentioned.

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Your Anti-Balefire Machine wouldn't work; by the time the gateway opening was large enough to shield you, the balefire would have already hit you. Gateways don't spring into being, the take a second or two to open.

 

1. The razorwire weave Asmodean set against Rand in Rhuidean would be very effective against a large host of trollocs. It was practically invisible to Rand and their momentum would carry them a few feet past it, likely creating a wall of bodies before the charging trollocs stopped blindly pushing the ones in front of them forward.

 

2. Trollocs' tattered souls are vulnerable to Spirit, I'm sure with a few days of testing on captured trollocs someone could figure out a weave that could be used in beam-form, like balefire, against trollocs and only trollocs. Seeing a wave of your companions fall down dead from absolutely nothing would demoralize you a hundred times quicker than watching fireballs hit an equal number. I doubt even one myrddraal for every ten trollocs would be able to keep them in line then.

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a balefire mirror, do we know who would win out of Cuendillar and BF? so yeah, cuen. armor or blocks.

 

use a line of gateways on shadowspawn acting like a wall, use them in a box formation to funnel S/P and trap them (as they cannot pass through gateways and live, it is basically a wall)

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The Amazing Reusable Area Nuclear Bomb

When you make a gateway and unpick it so that it collapses in on itself, it explodes catastrophically what with appears to be the power of a low yield nuclear device (see the scene where wonder girls are escaping from Seanchan capture of Ebou Dar).

 

Well ... besides Mr. Dragon's entirely accurate point about the fact that collapsing weaves do not act in any predictable way, the yield wasn't really anything close to a nuclear device, even a small one.  The blast radius seems to have been a little more than 200 yards or so ... to give a comparison, the MOAB (with a blast radius of approx 125-150 meters, with a concussive force much larger) only has an 11-ton yield.  Even small nuclear devices give yields measured in kilotons.  So, a more accurate comparison would be to a large conventional device.  Still, a big BOOM ... if you could be sure it would work (which unfortunately, you can't.)

 

The Anti-Balefire Machine

Some bad guy launches a stream of balefire at you. Instead of trying to duck behind a column or some equally pointless thing, you open a gateway right in front of the balefire stream... that opens right behind the channeler who is trying to balefire you! Hoisted on his own petard Zing!

 

Yeah, except he would be killed before he shot the balefire ... so he could never shoot the balefire.  That might be one of the more pattern-damaging paradoxes possible.  And Hadilmir's reaction-time thing too ...

 

How about this: since we know that gateways can be moved around (see: Deathgates) why not create 5 or 6 tall thin ones that open parallel to the ground instead of perpendicular to it.  Stack them at say, 18 inch intervals of height, and spin them into any approaching line of troops.  They'll be chop suey whether they're Shadowspawn or not ... and you can just run it back and forth along the line.  Or in a circle around yourself.

 

I wonder what would happen if the edge of a gateway encountered Tom Sawyer's cuendillar armor?  My vote would be on the cuendillar losing, but there's really no way to prove that, I suppose.

 

And we do know that balefire cannot destroy cuendillar, Barid Bel.  But as far as we know, it just absorbs it, it wouldn't act as a mirror.

 

(By the way, supposedly cuendillar gets stronger when it absorbs the Power ... how does something already supposed to be indestructible get stronger?  Anyway ...)

 

Of course, there are a bunch of exotic ways to kill someone with the power, but usually they are not worth the trouble.  For epic pwnage, what we've seen is actually pretty effective.  Just for entertainment purposes, however:

 

Bubble-boy

 

Create a bubble of solid air around the target(s) ... and evacuate all the air inside it.  They wouldn't quite go 'Pop!' but they wouldn't last long either.

 

Gateway to the Center of the Earth

 

Since to open a Travelling gateway you only need to know your starting point well, get to know your surroundings, then open a parallel-to-the-ground gateway under your opponent ... that opens up about halfway through the outer core.  Mini-volcano, except with molten iron at pressure instead of magma.

 

and finally, if your opponent is James Woods ...

 

"Ooo, a piece of" -schthock-

 

Using Illusion, create a line of Reece's Pieces on the ground.  Inside the first one, place an inverted weave that fires spinning blades of air four feet in every direction.  When he sees them and picks up the first, saying "Ooo, a piece of candy!" he gets -schthocked-.

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The Great Flood

This is perhaps the mother of all weapons that idiot Randland channelers haven't thought of. Go to place you want to destroy and learn it. Then go and take a dive beneath the ocean, as deep as you can go. Go back to place you want to destroy... say, the valley of Thakandar would be a good place to start with. Open a gateway to the place in the ocean where you dived, tie the gateway off, and let the Fades take a bath! Before long Shayol Ghul will be back to its old status as an idyllic resort. Or at least they'll lose access to their forges...

Possible Downside: perhaps the taint of the place, including that black rivulet, will seep into the ocean and kill all oceanic life.

 

Any more ideas of OP pwnage that haven't been discovered by Randlanders?

 

Brother did this in his WoT RPG campaign a few years back.  It was before I joined the game so I only heard about it, but a great concept nonetheless.

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The Great Flood

This is perhaps the mother of all weapons that idiot Randland channelers haven't thought of. Go to place you want to destroy and learn it. Then go and take a dive beneath the ocean, as deep as you can go. Go back to place you want to destroy... say, the valley of Thakandar would be a good place to start with. Open a gateway to the place in the ocean where you dived, tie the gateway off, and let the Fades take a bath! Before long Shayol Ghul will be back to its old status as an idyllic resort. Or at least they'll lose access to their forges...

Possible Downside: perhaps the taint of the place, including that black rivulet, will seep into the ocean and kill all oceanic life.

 

Any more ideas of OP pwnage that haven't been discovered by Randlanders?

 

I like this idea, if you could get a gate deep enough the pressure would make a pretty mighty stream

 

I wonder, if you did this with a skimming gate would all the water fall into the eternal emptiness inside? leaving the world a rather dried out husk. could take a while though..

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theres no way that fireballs and lightning is the most efficiant way of killing a lot of people so i hope we actualy see some of these ideas, ive always wondered why they dont just use a finer-than-a-razor thin flow of air like what Cyndane used on that bearded guy in WH. You could just wip that around or tie a length of it off in front of a charging enemy, but that would be too easy...

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Do you by any chance know what chapter/etc the Cyndane thing with flow of air happened?  I can't recall it and can't locate it by Idealseek.

 

It was right when Rand was cleansing saidin and all the Forsaken felt the power surge and travelled over.  She was chatting with some DF about something and randomly cut off his head on the way out instead of just saying goodbye.  The bitch be crazy.

 

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